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+/************************************************************************
+ *
+ * GTK2 in-process UI extension for LV2
+ *
+ * Copyright (C) 2006 Lars Luthman <lars.luthman@gmail.com>
+ *
+ * Based on lv2.h, which is
+ *
+ * Copyright (C) 2000-2002 Richard W.E. Furse, Paul Barton-Davis, Stefan
+ * Westerfeld
+ * Copyright (C) 2006 Steve Harris, Dave Robillard.
+ *
+ * This header is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU Lesser General Public License as published
+ * by the Free Software Foundation; either version 2.1 of the License,
+ * or (at your option) any later version.
+ *
+ * This header is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301
+ * USA.
+ *
+ ***********************************************************************/
+
+/** @file
+ This extension defines an interface that can be used in LV2 plugins and
+ hosts to create GTK2 GUIs for plugins. The GUIs will be plugins that
+ will reside in shared object files in a LV2 bundle and be referenced in
+ the RDF file using the triples
+<pre>
+ <http://my.plugin> <http://ll-plugins.nongnu.org/lv2/ext/gtk2gui#gui> <http://my.plugingui>
+ <http://my.plugingui> <http://ll-plugins.nongnu.org/lv2/ext/gtk2gui#binary> <mygui.so>
+</pre>
+ where <http://my.plugin> is the URI of the plugin, <http://my.plugingui> is
+ the URI of the plugin GUI and <mygui.so> is the relative URI to the shared
+ object file. While it is possible to have the plugin GUI and the plugin in
+ the same shared object file it is probably a good idea to keep them
+ separate so that hosts that don't want GUIs don't have to load the GUI code.
+
+ It's entirely possible to have multiple GUIs for the same plugin, or to have
+ the GUI for a plugin in a different bundle from the actual plugin - this
+ way people other than the plugin author can write plugin GUIs independently
+ without editing the original plugin bundle. If a GUI is in a separate bundle
+ the first triple above should be in that bundle's manifest.ttl file so that
+ hosts can find the GUI when scanning the manifests.
+
+ Note that the process that loads the shared object file containing the GUI
+ code and the process that loads the shared object file containing the
+ actual plugin implementation does not have to be the same. There are many
+ valid reasons for having the plugin and the GUI in different processes, or
+ even on different machines. This means that you can _not_ use singletons
+ and global variables and expect them to refer to the same objects in the
+ GUI and the actual plugin. The function callback interface defined in this
+ header is all you can expect to work.
+
+ Since the LV2 specification itself allows for extensions that may add
+ new types of data and configuration parameters that plugin authors may
+ want to control with a GUI, this extension allows for meta-extensions that
+ can extend the interface between the GUI and the host. See the
+ instantiate() and extension_data() callback pointers for more details.
+
+ Note that this extension is NOT a Host Feature. There is no way for a plugin
+ to know whether the host that loads it supports GUIs or not, and the plugin
+ must ALWAYS work without the GUI (although it may be rather useless unless
+ it has been configured using the GUI in a previous session).
+
+ GUIs written to this specification do not need to be threadsafe - the
+ functions defined below may only be called in the same thread as the GTK
+ main loop is running in.
+*/
+
+#ifndef LV2_GTK2GUI_H
+#define LV2_GTK2GUI_H
+
+#include "lv2.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* The original header includes <gtk/gtkwidget.h>, but we don't want
+ libslv2 to depend on GTK+ so we forward declare the _GtkWidget struct
+ instead. */
+struct _GtkWidget;
+
+
+
+/** This handle indicates a particular instance of a GUI.
+ It is valid to compare this to NULL (0 for C++) but otherwise the
+ host MUST not attempt to interpret it. The GUI plugin may use it to
+ reference internal instance data. */
+typedef void* LV2UI_Handle;
+
+
+/** This handle indicates a particular plugin instance, provided by the host.
+ It is valid to compare this to NULL (0 for C++) but otherwise the
+ GUI plugin MUST not attempt to interpret it. The host may use it to
+ reference internal instance data. */
+typedef void* LV2UI_Controller;
+
+
+/** This is the type of the host-provided function that changes the value
+ of a control rate float input port in a plugin instance. A function
+ pointer of this type will be provided to the GUI bu the host in the
+ instantiate() function. */
+typedef void (*LV2UI_Set_Control_Function)(LV2UI_Controller controller,
+ uint32_t port,
+ float value);
+
+
+typedef struct _LV2UI_Descriptor {
+
+ /** The URI for this GUI (not for the plugin it controls). */
+ const char* URI;
+
+ /** Create a new GUI object and return a handle to it. This function works
+ similarly to the instantiate() member in LV2_Descriptor, with the
+ additions that the URI for the plugin that this GUI is for is passed
+ as a parameter, a function pointer and a controller handle are passed to
+ allow the plugin to change control port values in the plugin
+ (control_function and controller) and a pointer to a GtkWidget pointer
+ is passed, which the GUI plugin should set to point to a newly created
+ widget which will be the main GUI for the plugin.
+
+ The features array works like the one in the instantiate() member
+ in LV2_Descriptor, except that the URIs should be denoted with the triples
+ <pre>
+ <http://my.plugingui> <http://ll-plugins.nongnu.org/lv2/dev/gtk2gui#optionalFeature> <http://my.guifeature>
+ </pre>
+ or
+ <pre>
+ <http://my.plugingui> <http://ll-plugins.nongnu.org/lv2/dev/gtk2gui#requiredFeature> <http://my.guifeature>
+ </pre>
+ in the RDF file, instead of the lv2:optionalFeature or lv2:requiredFeature
+ that is used by host features. These features are associated with the GUI,
+ not with the plugin - they are not actually LV2 Host Features, they just
+ use the same data structure.
+
+ The same rules apply for these features as for normal host features -
+ if a feature is listed as required in the RDF file and the host does not
+ support it, it must not load the GUI.
+ */
+ LV2UI_Handle (*instantiate)(const struct _LV2UI_Descriptor* descriptor,
+ const char* plugin_uri,
+ const char* bundle_path,
+ LV2UI_Set_Control_Function control_function,
+ LV2UI_Controller controller,
+ struct _GtkWidget** widget,
+ const LV2_Host_Feature** features);
+
+
+ /** Destroy the GUI object and the associated widget.
+ */
+ void (*cleanup)(LV2UI_Handle gui);
+
+ /** Tell the GUI that a control port value has changed. This member may be
+ set to NULL if the GUI is not interested in control port changes.
+ */
+ void (*set_control)(LV2UI_Handle gui,
+ uint32_t port,
+ float value);
+
+ /** Returns a data structure associated with an extension URI, for example
+ a struct containing additional function pointers. Avoid returning
+ function pointers directly since standard C++ has no valid way of
+ casting a void* to a function pointer. This member may be set to NULL
+ if the GUI is not interested in supporting any extensions. This is similar
+ to the extension_data() member in LV2_Descriptor.
+ */
+ void* (*extension_data)(LV2UI_Handle gui,
+ const char* uri);
+
+} LV2UI_Descriptor;
+
+
+
+/** Accessing a plugin GUI.
+
+ A plugin programmer must include a function called "lv2ui_descriptor"
+ with the following function prototype within the shared object
+ file. This function will have C-style linkage (if you are using
+ C++ this is taken care of by the 'extern "C"' clause at the top of
+ the file). This function will be accessed by the GUI host using the
+ @c dlsym() function and called to get a LV2UI_UIDescriptor for the
+ wanted plugin.
+
+ Just like lv2_descriptor(), this function takes an index parameter. The
+ index should only be used for enumeration and not as any sort of ID number -
+ the host should just iterate from 0 and upwards until the function returns
+ NULL, or a descriptor with an URI matching the one the host is looking for
+ is returned.
+*/
+const LV2UI_Descriptor* lv2ui_descriptor(uint32_t index);
+
+
+/** This is the type of the lv2ui_descriptor() function. */
+typedef const LV2UI_Descriptor* (*LV2UI_DescriptorFunction)(uint32_t index);
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif