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-rw-r--r--slv2/pluginuiinstance.h15
1 files changed, 5 insertions, 10 deletions
diff --git a/slv2/pluginuiinstance.h b/slv2/pluginuiinstance.h
index 503ce53..59bc16d 100644
--- a/slv2/pluginuiinstance.h
+++ b/slv2/pluginuiinstance.h
@@ -38,24 +38,23 @@ typedef struct _SLV2UIInstance {
SLV2UIInstanceImpl pimpl; ///< Private implementation
}* SLV2UIInstance;
-/** \addtogroup slv2_library
+/** @addtogroup slv2_library
* @{
*/
/** Instantiate a plugin UI.
- *
* The returned object represents shared library objects loaded into memory,
* it must be cleaned up with slv2_ui_instance_free when no longer
* needed.
*
- * \a plugin is not modified or directly referenced by the returned object
+ * @a plugin is not modified or directly referenced by the returned object
* (instances store only a copy of the plugin's URI).
*
- * \a host_features NULL-terminated array of features the host supports.
+ * @a host_features NULL-terminated array of features the host supports.
* NULL may be passed if the host supports no additional features (unlike
* the LV2 specification - SLV2 takes care of it).
*
- * \return NULL if instantiation failed.
+ * @return NULL if instantiation failed.
*/
SLV2_API
SLV2UIInstance
@@ -66,12 +65,10 @@ slv2_ui_instantiate(SLV2Plugin plugin,
const LV2_Feature* const* features);
/** Free a plugin UI instance.
- *
+ * @a instance is invalid after this call.
* It is the caller's responsibility to ensure all references to the UI
* instance (including any returned widgets) are cut before calling
* this function.
- *
- * \a instance is invalid after this call.
*/
SLV2_API
void
@@ -84,7 +81,6 @@ LV2UI_Widget
slv2_ui_instance_get_widget(SLV2UIInstance instance);
/** Get the LV2UI_Descriptor of the plugin UI instance.
- *
* Normally hosts should not need to access the LV2UI_Descriptor directly,
* use the slv2_ui_instance_* functions.
*
@@ -95,7 +91,6 @@ const LV2UI_Descriptor*
slv2_ui_instance_get_descriptor(SLV2UIInstance instance);
/** Get the LV2UI_Handle of the plugin UI instance.
- *
* Normally hosts should not need to access the LV2UI_Handle directly,
* use the slv2_ui_instance_* functions.
*