From d11a21b66f75f2e7f5605573565e2bd776c3afcc Mon Sep 17 00:00:00 2001 From: David Robillard Date: Sat, 15 Dec 2007 21:20:06 +0000 Subject: Updated LV2 GUI extension. git-svn-id: http://svn.drobilla.net/lad/slv2@974 a436a847-0d15-0410-975c-d299462d15a1 --- slv2/lv2_gui.h | 634 ++++++++++++++++++++++-------------------------- slv2/pluginuiinstance.h | 3 - 2 files changed, 288 insertions(+), 349 deletions(-) (limited to 'slv2') diff --git a/slv2/lv2_gui.h b/slv2/lv2_gui.h index 7b108b3..1fa643c 100644 --- a/slv2/lv2_gui.h +++ b/slv2/lv2_gui.h @@ -1,346 +1,288 @@ -/************************************************************************ - * - * In-process UI extension for LV2 - * - * Copyright (C) 2006-2007 Lars Luthman - * - * Based on lv2.h, which is: - * - * Copyright (C) 2000-2002 Richard W.E. Furse, Paul Barton-Davis, - * Stefan Westerfeld - * Copyright (C) 2006 Steve Harris, Dave Robillard. - * - * This header is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published - * by the Free Software Foundation; either version 2.1 of the License, - * or (at your option) any later version. - * - * This header is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 - * USA. - * - ***********************************************************************/ - -/** @file - This extension defines an interface that can be used in LV2 plugins and - hosts to create GUIs for plugins. The GUIs are plugins that reside in - shared object files in an LV2 bundle and be referenced in the RDF file - using the triples (Turtle shown) -
    
-    @prefix guiext:  .
-        guiext:gui     .
-     guiext:binary  .
-
- where is the URI of the plugin, is - the URI of the plugin GUI and is the relative URI to the shared - object file. While it is possible to have the plugin GUI and the plugin in - the same shared object file it is probably a good idea to keep them - separate so that hosts that don't want GUIs don't have to load the GUI code. - - (Note: the prefix above is used throughout this file for the same URI) - - It's entirely possible to have multiple GUIs for the same plugin, or to have - the GUI for a plugin in a different bundle from the actual plugin - this - way people other than the plugin author can write plugin GUIs independently - without editing the original plugin bundle. If a GUI is in a separate bundle - the first triple above should be in that bundle's manifest.ttl file so that - hosts can find the GUI when scanning the manifests. - - Note that the process that loads the shared object file containing the GUI - code and the process that loads the shared object file containing the - actual plugin implementation does not have to be the same. There are many - valid reasons for having the plugin and the GUI in different processes, or - even on different machines. This means that you can _not_ use singletons - and global variables and expect them to refer to the same objects in the - GUI and the actual plugin. The function callback interface defined in this - header is all you can expect to work. - - Since the LV2 specification itself allows for extensions that may add - new types of data and configuration parameters that plugin authors may - want to control with a GUI, this extension allows for meta-extensions that - can extend the interface between the GUI and the host. See the - instantiate() and extension_data() callback pointers for more details. - - Note that this extension is NOT a Host Feature. There is no way for a plugin - to know whether the host that loads it supports GUIs or not, and the plugin - must ALWAYS work without the GUI (although it may be rather useless unless - it has been configured using the GUI in a previous session). - - GUIs written to this specification do not need to be threadsafe - the - functions defined below may only be called in the same thread as the UI - main loop is running in. -*/ - -#ifndef LV2_GUI_H -#define LV2_GUI_H - -#include "lv2.h" - - -#ifdef __cplusplus -extern "C" { -#endif - - -/** A pointer to some widget. - * The actual type of the widget is defined by the type URI of the GUI. - * e.g. if " a guiext:GtkGUI", this is a pointer - * to a GtkWidget. All the functionality provided by this extension is - * toolkit independent, the host only needs to pass the necessary callbacks - * and display the widget, if possible. Plugins may have several GUIs, - * in various toolkits. - */ -typedef void* LV2UI_Widget; - - -/** This handle indicates a particular instance of a GUI. - It is valid to compare this to NULL (0 for C++) but otherwise the - host MUST not attempt to interpret it. The GUI plugin may use it to - reference internal instance data. */ -typedef void* LV2UI_Handle; - - -/** This handle indicates a particular plugin instance, provided by the host. - It is valid to compare this to NULL (0 for C++) but otherwise the - GUI plugin MUST not attempt to interpret it. The host may use it to - reference internal instance data. */ -typedef void* LV2UI_Controller; - - -/** This is the type of the host-provided function that the GUI can use to - send data to a plugin's input ports. The @c buffer parameter must point - to a block of data, @c buffer_size bytes large. The contents of this buffer - will depend on the class of the port it's being sent to. For ports of the - class lv2:ControlPort, buffer_size should be sizeof(float) and the buffer - contents should be a float value. For ports of the class llext:MidiPort the - buffer should contain the data bytes of a single MIDI event, and buffer_size - should be the number of bytes in the event. No other port classes are - allowed, unless the format and the meaning of the buffer passed to this - function is defined in the extension that specifies that class or in a - separate GUI host feature extension that is required by this GUI. - - The GUI is responsible for allocating the buffer and deallocating it after - the call. There are no timing guarantees at all for this function, although - the faster the host can get the data to the plugin port the better. A - function pointer of this type will be provided to the GUI by the host in - the instantiate() function. */ -typedef void (*LV2UI_Write_Function)(LV2UI_Controller controller, - uint32_t port_index, - uint32_t buffer_size, - const void* buffer); - -/** This is the type of the host-provided function that the GUI can use to - send arbitrary commands to the plugin. The parameters after the first one - should be const char* variables, terminated by a NULL pointer, and will be - interpreted as a command with arguments. A function of this type will be - provided to the GUI by the host in the instantiate() function. */ -typedef void (*LV2UI_Command_Function)(LV2UI_Controller controller, - uint32_t argc, - const char* const* argv); - -/** This is the type of the host-provided function that the GUI can use to - request a program change in the host. A function of this type will be - provided to the GUI by the host in the instantiate() function. Calling - this function does not guarantee that the program will change, it is just - a request. If the program does change, the GUI's current_program_changed() - callback will be called, either before or after this function returns - depending on whether the GUI host <-> plugin instance communication is - synchronous or asynchronous. */ -typedef void (*LV2UI_Program_Change_Function)(LV2UI_Controller controller, - unsigned char program); - -/** This is the type of the host-provided function that the GUI can use to - request that the current state of the plugin is saved to a program. - A function of this type will be provided to the GUI by the host in the - instantiate function. Calling this function does not guarantee that the - state will be saved, it is just a request. If the state is saved, the - GUI's program_added() callback will be called, either before or after - this function returns depending on whether the GUI host <-> plugin - instance communication is synchronous or asynchronous. */ -typedef void (*LV2UI_Program_Save_Function)(LV2UI_Controller controller, - unsigned char program, - const char* name); - - -/** */ -typedef struct _LV2UI_Descriptor { - - /** The URI for this GUI (not for the plugin it controls). */ - const char* URI; - - /** Create a new GUI object and return a handle to it. This function works - similarly to the instantiate() member in LV2_Descriptor, with the - additions that the URI for the plugin that this GUI is for is passed - as a parameter, a function pointer and a controller handle are passed to - allow the plugin to write to input ports in the plugin (write_function - and controller) and a pointer to a LV2_Widget is passed, which the GUI - plugin should set to point to a newly created widget which will be the - GUI for the plugin. This widget may only be destroyed by cleanup(). - - The features array works like the one in the instantiate() member - in LV2_Descriptor, except that the URIs should be denoted with the triples -
-       guiext:optionalFeature 
-      
- or -
-       guiext:requiredFeature 
-      
- in the RDF file, instead of the lv2:optionalFeature or lv2:requiredFeature - that is used by host features. These features are associated with the GUI, - not with the plugin - they are not actually LV2 Host Features, they just - use the same data structure. - - The same rules apply for these features as for normal host features - - if a feature is listed as required in the RDF file and the host does not - support it, it must not load the GUI. - */ - LV2UI_Handle (*instantiate)(const struct _LV2UI_Descriptor* descriptor, - const char* plugin_uri, - const char* bundle_path, - LV2UI_Write_Function write_function, - LV2UI_Command_Function command_function, - LV2UI_Program_Change_Function program_function, - LV2UI_Program_Save_Function save_function, - LV2UI_Controller controller, - LV2UI_Widget* widget, - const LV2_Feature* const* features); - - - /** Destroy the GUI object and the associated widget. - */ - void (*cleanup)(LV2UI_Handle gui); - - /** Tell the GUI that something interesting has happened at a plugin port. - For control ports this would be when the value in the buffer has changed, - for message-based port classes like MIDI or OSC it would be when a - message has arrived in the buffer. For other port classes it is not - defined when this function is called, unless it is specified in the - definition of that port class extension. For control ports the default - setting is to call this function whenever an input control port value - has changed but not when any output control port value has changed, for - all other port classes the default setting is to never call this function. - - However, the default setting can be modified by using the following - URIs: -
-      guiext:portNotification
-      guiext:noPortNotification
-      guiext:plugin
-      guiext:portIndex
-      
- For example, if you want the GUI with uri - for the plugin with URI - to get notified when the value of the - output control port with index 4 changes, you would use the following - in the RDF for your GUI: -
-       guiext:portNotification [ guiext:plugin  ;
-                                                      guiext:portIndex 4 ] .
-      
- and similarly with guiext:noPortNotification if you wanted to - prevent notifications for a port for which it would be on by default - otherwise. - - The @c buffer is only valid during the time of this function call, so if - the GUI wants to keep it for later use it has to copy the contents to an - internal buffer. - - The buffer is subject to the same rules as the ones for the - LV2_Write_Function type. This means that a plugin GUI may not request a - portNotification for a port that has a class other than lv2:ControlPort - or llext:MidiPort unless the buffer format and meaning is specified in - the extension that defines that port class, or in a separate GUI host - feature extension that is required by the GUI. Any GUI that does that - should be considered broken and the host should not use it. - - This member may be set to NULL if the GUI is not interested in any - port events. - */ - void (*port_event)(LV2UI_Handle gui, - uint32_t port, - uint32_t buffer_size, - const void* buffer); - - /** This function is called when the plugin instance wants to send feedback - to the GUI. It may be called in response to a command function call, - either before or after the command function has returned (depending on - whether the GUI host <-> plugin instance communication is synchronous or - asynchronous). */ - void (*feedback)(LV2UI_Handle gui, - uint32_t argc, - const char* const* argv); - - /** This function is called when the host adds a new program to its program - list, or changes the name of an old one. It may be set to NULL if the - GUI isn't interested in displaying program information. */ - void (*program_added)(LV2UI_Handle gui, - unsigned char number, - const char* name); - - /** This function is called when the host removes a program from its program - list. It may be set to NULL if the GUI isn't interested in displaying - program information. */ - void (*program_removed)(LV2UI_Handle gui, - unsigned char number); - - /** This function is called when the host clears its program list. It may be - set to NULL if the GUI isn't interested in displaying program - information. */ - void (*programs_cleared)(LV2UI_Handle gui); - - /** This function is called when the host changes the current program. It may - be set to NULL if the GUI isn't interested in displaying program - information. */ - void (*current_program_changed)(LV2UI_Handle gui, - unsigned char number); - - /** Returns a data structure associated with an extension URI, for example - a struct containing additional function pointers. Avoid returning - function pointers directly since standard C++ has no valid way of - casting a void* to a function pointer. This member may be set to NULL - if the GUI is not interested in supporting any extensions. This is similar - to the extension_data() member in LV2_Descriptor. - */ - void* (*extension_data)(LV2UI_Handle gui, - const char* uri); - -} LV2UI_Descriptor; - - - -/** A plugin programmer must include a function called "lv2ui_descriptor" - with the following function prototype within the shared object - file. This function will have C-style linkage (if you are using - C++ this is taken care of by the 'extern "C"' clause at the top of - the file). This function will be accessed by the GUI host using the - @c dlsym() function and called to get a LV2UI_UIDescriptor for the - wanted plugin. - - Just like lv2_descriptor(), this function takes an index parameter. The - index should only be used for enumeration and not as any sort of ID number - - the host should just iterate from 0 and upwards until the function returns - NULL, or a descriptor with an URI matching the one the host is looking for - is returned. -*/ -const LV2UI_Descriptor* lv2ui_descriptor(uint32_t index); - - -/** This is the type of the lv2ui_descriptor() function. */ -typedef const LV2UI_Descriptor* (*LV2UI_DescriptorFunction)(uint32_t index); - - - -#ifdef __cplusplus -} -#endif - - -#endif /* LV2_GUI_H */ - +/************************************************************************ + * + * In-process UI extension for LV2 + * + * Copyright (C) 2006-2007 Lars Luthman + * + * Based on lv2.h, which was + * + * Copyright (C) 2000-2002 Richard W.E. Furse, Paul Barton-Davis, + * Stefan Westerfeld + * Copyright (C) 2006 Steve Harris, Dave Robillard. + * + * This header is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published + * by the Free Software Foundation; either version 2.1 of the License, + * or (at your option) any later version. + * + * This header is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 + * USA. + * + ***********************************************************************/ + +/** @file + This extension defines an interface that can be used in LV2 plugins and + hosts to create GUIs for plugins. The GUIs are plugins that reside in + shared object files in an LV2 bundle and are referenced in the RDF data + using the triples (Turtle shown) +
    
+    @@prefix guiext:  .
+        guiext:gui     .
+        a             guiext:GtkGUI .
+     guiext:binary  .
+
+ where is the URI of the plugin, is + the URI of the plugin GUI and is the relative URI to the shared + object file. While it is possible to have the plugin GUI and the plugin in + the same shared object file it is probably a good idea to keep them + separate so that hosts that don't want GUIs don't have to load the GUI code. + A GUI MUST specify its class in the RDF data. In this case the class is + guiext:GtkGUI, which is the only class defined by this extension. + + (Note: the prefix above is used throughout this file for the same URI) + + It's entirely possible to have multiple GUIs for the same plugin, or to have + the GUI for a plugin in a different bundle from the actual plugin - this + way people other than the plugin author can write plugin GUIs independently + without editing the original plugin bundle. + + Note that the process that loads the shared object file containing the GUI + code and the process that loads the shared object file containing the + actual plugin implementation does not have to be the same. There are many + valid reasons for having the plugin and the GUI in different processes, or + even on different machines. This means that you can _not_ use singletons + and global variables and expect them to refer to the same objects in the + GUI and the actual plugin. The function callback interface defined in this + header is all you can expect to work. + + Since the LV2 specification itself allows for extensions that may add + new types of data and configuration parameters that plugin authors may + want to control with a GUI, this extension allows for meta-extensions that + can extend the interface between the GUI and the host. These extensions + mirror the extensions used for plugins - there are required and optional + "features" that you declare in the RDF data for the GUI as +
    
+     guiext:requiredFeature  .
+     guiext:optionalFeature  .
+
+ These predicates have the same semantics as lv2:requiredFeature and + lv2:optionalFeature - if a GUI is declaring a feature as required, the + host is NOT allowed to load it unless it supports that feature, and if it + does support a feature (required or optional) it MUST pass that feature's + URI and any additional data (specified by the meta-extension that defines + the feature) to the GUI's instantiate() function. + + These features may be used to specify how to pass data between the GUI + and the plugin port buffers - see LV2UI_Write_Function for details. + + GUIs written to this specification do not need to be threadsafe - the + functions defined below may only be called in the same thread as the UI + main loop is running in. + + Note that this GUI extension is NOT a lv2:Feature. There is no way for a + plugin to know whether the host that loads it supports GUIs or not, and + the plugin must ALWAYS work without the GUI (although it may be rather + useless unless it has been configured using the GUI in a previous session). + +*/ + +#ifndef LV2_IPGUI_H +#define LV2_IPGUI_H + +#include "lv2.h" + + +#ifdef __cplusplus +extern "C" { +#endif + + +/** A pointer to some widget. + The actual type of the widget is defined by the type URI of the GUI. + e.g. if " a guiext:GtkGUI", this is a pointer + to a GtkWidget compatible with GTK+ 2.0 and the GUI can expect the GTK+ + main loop to be running during the entire lifetime of all instances of that + GUI. All the functionality provided by this extension is toolkit + independent, the host only needs to pass the necessary callbacks and + display the widget, if possible. Plugins may have several GUIs, in various + toolkits, but guiext:GtkGUI is the only type that is defined in this + extension. */ +typedef void* LV2UI_Widget; + + +/** This handle indicates a particular instance of a GUI. + It is valid to compare this to NULL (0 for C++) but otherwise the + host MUST not attempt to interpret it. The GUI plugin may use it to + reference internal instance data. */ +typedef void* LV2UI_Handle; + + +/** This handle indicates a particular plugin instance, provided by the host. + It is valid to compare this to NULL (0 for C++) but otherwise the + GUI plugin MUST not attempt to interpret it. The host may use it to + reference internal plugin instance data. */ +typedef void* LV2UI_Controller; + + +/** This is the type of the host-provided function that the GUI can use to + send data to a plugin's input ports. The @c buffer parameter must point + to a block of data, @c buffer_size bytes large. The contents of this buffer + will depend on the class of the port it's being sent to, and the transfer + mechanism specified for that port class. + + Transfer mechanisms are Features and may be defined in meta-extensions. + They specify how to translate the data buffers passed to this function + to input data for the plugin ports. If a GUI wishes to write data to an + input port, it must list a transfer mechanism Feature for that port's + class as an optional or required feature (depending on whether the GUI + will work without being able to write to that port or not). The only + exception is ports of the class lv2:ControlPort, for which @c buffer_size + should always be 4 and the buffer should always contain a single IEEE-754 + float. + + The GUI MUST NOT try to write to a port for which there is no specified + transfer mechanism, or to an output port. The GUI is responsible for + allocating the buffer and deallocating it after the call. A function + pointer of this type will be provided to the GUI by the host in the + instantiate() function. */ +typedef void (*LV2UI_Write_Function)(LV2UI_Controller controller, + uint32_t port_index, + uint32_t buffer_size, + const void* buffer); + + +/** */ +typedef struct _LV2UI_Descriptor { + + /** The URI for this GUI (not for the plugin it controls). */ + const char* URI; + + /** Create a new GUI object and return a handle to it. This function works + similarly to the instantiate() member in LV2_Descriptor. + + @param descriptor The descriptor for the GUI that you want to instantiate. + @param plugin_uri The URI of the plugin that this GUI will control. + @param bundle_path The path to the bundle containing the RDF data file + that references this shared object file, including the + trailing '/'. + @param write_function A function provided by the host that the GUI can + use to send data to the plugin's input ports. + @param controller A handle for the plugin instance that should be passed + as the first parameter of @c write_function. + @param widget A pointer to an LV2UI_Widget. The GUI will write a + widget pointer to this location (what type of widget + depends on the RDF class of the GUI) that will be the + main GUI widget. + @param features An array of LV2_Feature pointers. The host must pass + all feature URIs that it and the plugin supports and any + additional data, just like in the LV2 plugin + instantiate() function. + */ + LV2UI_Handle (*instantiate)(const struct _LV2UI_Descriptor* descriptor, + const char* plugin_uri, + const char* bundle_path, + LV2UI_Write_Function write_function, + LV2UI_Controller controller, + LV2UI_Widget* widget, + const LV2_Feature* const* features); + + + /** Destroy the GUI object and the associated widget. The host must not try + to access the widget after calling this function. + */ + void (*cleanup)(LV2UI_Handle gui); + + /** Tell the GUI that something interesting has happened at a plugin port. + What is interesting and how it is written to the buffer passed to this + function is defined by the specified transfer mechanism for that port + class (see LV2UI_Write_Function). The only exception is ports of the + class lv2:ControlPort, for which this function should be called + when the port value changes (it must not be called for every single + change if the host's GUI thread has problems keeping up with the thread + the plugin is running in), @c buffer_size should be 4 and the buffer + should contain a single IEEE-754 float. + + By default, the host should only call this function for input ports of + the lv2:ControlPort class. However, the default setting can be modified + by using the following URIs in the GUI's RDF data: +
+      guiext:portNotification
+      guiext:noPortNotification
+      guiext:plugin
+      guiext:portIndex
+      
+ For example, if you want the GUI with uri + for the plugin with URI + to get notified when the value of the + output control port with index 4 changes, you would use the following + in the RDF for your GUI: +
+       guiext:portNotification [ guiext:plugin  ;
+                                                      guiext:portIndex 4 ] .
+      
+ and similarly with guiext:noPortNotification if you wanted + to prevent notifications for a port for which it would be on by default + otherwise. The GUI is not allowed to request notifications for ports + for which no transfer mechanism is specified, if it does it should be + considered broken and the host should not load it. + + The @c buffer is only valid during the time of this function call, so if + the GUI wants to keep it for later use it has to copy the contents to an + internal buffer. + + This member may be set to NULL if the GUI is not interested in any + port events. + */ + void (*port_event)(LV2UI_Handle gui, + uint32_t port, + uint32_t buffer_size, + const void* buffer); + + /** Returns a data structure associated with an extension URI, for example + a struct containing additional function pointers. Avoid returning + function pointers directly since standard C++ has no valid way of + casting a void* to a function pointer. This member may be set to NULL + if the GUI is not interested in supporting any extensions. This is similar + to the extension_data() member in LV2_Descriptor. + */ + const void* (*extension_data)(const char* uri); + +} LV2UI_Descriptor; + + + +/** A plugin GUI programmer must include a function called "lv2ui_descriptor" + with the following function prototype within the shared object + file. This function will have C-style linkage (if you are using + C++ this is taken care of by the 'extern "C"' clause at the top of + the file). This function will be accessed by the GUI host using the + @c dlsym() function and called to get a LV2UI_UIDescriptor for the + wanted plugin. + + Just like lv2_descriptor(), this function takes an index parameter. The + index should only be used for enumeration and not as any sort of ID number - + the host should just iterate from 0 and upwards until the function returns + NULL, or a descriptor with an URI matching the one the host is looking for + is returned. +*/ +const LV2UI_Descriptor* lv2ui_descriptor(uint32_t index); + + +/** This is the type of the lv2ui_descriptor() function. */ +typedef const LV2UI_Descriptor* (*LV2UI_DescriptorFunction)(uint32_t index); + + + +#ifdef __cplusplus +} +#endif + + +#endif diff --git a/slv2/pluginuiinstance.h b/slv2/pluginuiinstance.h index 2723585..2e79dda 100644 --- a/slv2/pluginuiinstance.h +++ b/slv2/pluginuiinstance.h @@ -64,9 +64,6 @@ SLV2UIInstance slv2_ui_instantiate(SLV2Plugin plugin, SLV2UI ui, LV2UI_Write_Function write_function, - LV2UI_Command_Function command_function, - LV2UI_Program_Change_Function program_function, - LV2UI_Program_Save_Function save_function, LV2UI_Controller controller, const LV2_Feature* const* features); -- cgit v1.2.1