"""Lilv Python interface""" __author__ = "David Robillard" __copyright__ = "Copyright 2016-2020 David Robillard" __license__ = "ISC" __version__ = "0.24.12" __maintainer__ = "David Robillard" __email__ = "d@drobilla.net" __status__ = "Production" import sys from ctypes import Structure, CDLL, POINTER, CFUNCTYPE from ctypes import c_bool, c_double, c_float, c_int, c_size_t, c_uint, c_uint32 from ctypes import c_char, c_char_p, c_void_p from ctypes import byref, cast # Option constants OPTION_FILTER_LANG = "http://drobilla.net/ns/lilv#filter-lang" OPTION_DYN_MANIFEST = "http://drobilla.net/ns/lilv#dyn-manifest" class _LilvLib: """Object that represents the liblilv C library""" def __init__(self): if sys.platform == "darwin": self.lib = CDLL("liblilv-0.dylib") elif sys.platform == "win32": self.lib = CDLL("lilv-0.dll") else: self.lib = CDLL("liblilv-0.so") # Load lilv C library and define library global (which is populated below) c = _LilvLib() def _is_string(obj): if sys.version_info[0] == 3: return isinstance(obj, str) else: return isinstance(obj, basestring) def _as_uri(world, obj): """Utility function for converting some object into a URI node""" if type(obj) in [Plugin, PluginClass, UI]: return obj.get_uri() if _is_string(obj): if len(obj) == 0: raise ValueError("empty string given where URI is required") return world.new_uri(obj) if type(obj) == Node: assert obj.node return Node(obj.world, c.node_duplicate(obj.node)) raise ValueError("%s given where URI is required" % type(obj)) # LV2 types LV2_Handle = POINTER(None) LV2_URID_Map_Handle = POINTER(None) LV2_URID_Unmap_Handle = POINTER(None) LV2_URID = c_uint32 class LV2_Feature(Structure): __slots__ = ["URI", "data"] _fields_ = [("URI", c_char_p), ("data", POINTER(None))] class LV2_Descriptor(Structure): __slots__ = [ "URI", "instantiate", "connect_port", "activate", "run", "deactivate", "cleanup", "extension_data", ] LV2_Descriptor._fields_ = [ ("URI", c_char_p), ( "instantiate", CFUNCTYPE( LV2_Handle, POINTER(LV2_Descriptor), c_double, c_char_p, POINTER(POINTER(LV2_Feature)), ), ), ("connect_port", CFUNCTYPE(None, LV2_Handle, c_uint32, POINTER(None))), ("activate", CFUNCTYPE(None, LV2_Handle)), ("run", CFUNCTYPE(None, LV2_Handle, c_uint32)), ("deactivate", CFUNCTYPE(None, LV2_Handle)), ("cleanup", CFUNCTYPE(None, LV2_Handle)), ("extension_data", CFUNCTYPE(c_void_p, c_char_p)), ] class LV2_URID_Map(Structure): __slots__ = ["handle", "map"] _fields_ = [ ("handle", LV2_URID_Map_Handle), ("map", CFUNCTYPE(LV2_URID, LV2_URID_Map_Handle, c_char_p)), ] class LV2_URID_Unmap(Structure): __slots__ = ["handle", "unmap"] _fields_ = [ ("handle", LV2_URID_Unmap_Handle), ("unmap", CFUNCTYPE(c_char_p, LV2_URID_Unmap_Handle, LV2_URID)), ] # Lilv types class Plugin(Structure): """LV2 Plugin.""" @classmethod def wrap(cls, world, plugin): return Plugin(world, plugin) if world is not None and plugin else None def __init__(self, world, plugin): assert isinstance(world, World) assert type(plugin) == POINTER(Plugin) assert plugin self.world = world self.plugin = plugin def __eq__(self, other): return self.get_uri() == other.get_uri() def verify(self): """Check if `plugin` is valid. This is not a rigorous validator, but can be used to reject some malformed plugins that could cause bugs (e.g. plugins with missing required fields). Note that normal hosts do NOT need to use this - lilv does not load invalid plugins into plugin lists. This is included for plugin testing utilities, etc. """ return c.plugin_verify(self.plugin) def get_uri(self): """Get the URI of `plugin`. Any serialization that refers to plugins should refer to them by this. Hosts SHOULD NOT save any filesystem paths, plugin indexes, etc. in saved files pass save only the URI. The URI is a globally unique identifier for one specific plugin. Two plugins with the same URI are compatible in port signature, and should be guaranteed to work in a compatible and consistent way. If a plugin is upgraded in an incompatible way (eg if it has different ports), it MUST have a different URI than it's predecessor. """ return Node.wrap( self.world, c.node_duplicate(c.plugin_get_uri(self.plugin)) ) def get_bundle_uri(self): """Get the (resolvable) URI of the plugin's "main" bundle. This returns the URI of the bundle where the plugin itself was found. Note that the data for a plugin may be spread over many bundles, that is, get_data_uris() may return URIs which are not within this bundle. Typical hosts should not need to use this function. Note this always returns a fully qualified URI. If you want a local filesystem path, use lilv.file_uri_parse(). """ return Node.wrap( self.world, c.node_duplicate(c.plugin_get_bundle_uri(self.plugin)) ) def get_data_uris(self): """Get the (resolvable) URIs of the RDF data files that define a plugin. Typical hosts should not need to use this function. Note this always returns fully qualified URIs. If you want local filesystem paths, use lilv.file_uri_parse(). """ return Nodes(self.world, c.plugin_get_data_uris(self.plugin), False) def get_library_uri(self): """Get the (resolvable) URI of the shared library for `plugin`. Note this always returns a fully qualified URI. If you want a local filesystem path, use lilv.file_uri_parse(). """ return Node.wrap( self.world, c.node_duplicate(c.plugin_get_library_uri(self.plugin)) ) def get_name(self): """Get the name of `plugin`. This returns the name (doap:name) of the plugin. The name may be translated according to the current locale, this value MUST NOT be used as a plugin identifier (use the URI for that). """ return Node.wrap(self.world, c.plugin_get_name(self.plugin)) def get_class(self): """Get the class this plugin belongs to (e.g. Filters).""" return PluginClass(self.world, c.plugin_get_class(self.plugin)) def get_value(self, predicate): """Get a value associated with the plugin in a plugin's data files. `predicate` must be either a URI or a QName. Returns the ?object of all triples found of the form: plugin-uri predicate ?object May return None if the property was not found, or if object(s) is not sensibly represented as a LilvNodes (e.g. blank nodes). """ p = _as_uri(self.world, predicate) return Nodes(self.world, c.plugin_get_value(self.plugin, p.node), True) def has_feature(self, feature_uri): """Return whether a feature is supported by a plugin. This will return true if the feature is an optional or required feature of the plugin. """ f = _as_uri(self.world, feature_uri) return c.plugin_has_feature(self.plugin, f.node) def get_supported_features(self): """Get the LV2 Features supported (required or optionally) by a plugin. A feature is "supported" by a plugin if it is required OR optional. Since required features have special rules the host must obey, this function probably shouldn't be used by normal hosts. Using get_optional_features() and get_required_features() separately is best in most cases. """ return Nodes( self.world, c.plugin_get_supported_features(self.plugin), True ) def get_required_features(self): """Get the LV2 Features required by a plugin. If a feature is required by a plugin, hosts MUST NOT use the plugin if they do not understand (or are unable to support) that feature. All values returned here MUST be return plugin_(self.plugin)ed to the plugin's instantiate method (along with data, if necessary, as defined by the feature specification) or plugin instantiation will fail. """ return Nodes( self.world, c.plugin_get_required_features(self.plugin), True ) def get_optional_features(self): """Get the LV2 Features optionally supported by a plugin. Hosts MAY ignore optional plugin features for whatever reasons. Plugins MUST operate (at least somewhat) if they are instantiated without being passed optional features. """ return Nodes( self.world, c.plugin_get_optional_features(self.plugin), True ) def has_extension_data(self, uri): """Return whether or not a plugin provides specific extension data.""" u = _as_uri(self.world, uri) return c.plugin_has_extension_data(self.plugin, u.node) def get_extension_data(self): """Get a sequence of all extension data provided by a plugin. This can be used to find which URIs get_extension_data() will return a value for without instantiating the plugin. """ return Nodes( self.world, c.plugin_get_extension_data(self.plugin), True ) def get_num_ports(self): """Get the number of ports on this plugin.""" return c.plugin_get_num_ports(self.plugin) def get_num_ports_of_class(self, *args): """Get the number of ports of some class(es) on this plugin.""" classes = list(map(lambda n: _as_uri(self.world, n), args)) c_nodes = list(map(lambda n: n.node, classes)) return c.plugin_get_num_ports_of_class( self.plugin, *(c_nodes + [None]) ) def has_latency(self): """Return whether or not the plugin introduces (and reports) latency. The index of the latency port can be found with get_latency_port() ONLY if this function returns true. """ return c.plugin_has_latency(self.plugin) def get_latency_port_index(self): """Return the index of the plugin's latency port. Returns None if the plugin has no latency port. Any plugin that introduces unwanted latency that should be compensated for (by hosts with the ability/need) MUST provide this port, which is a control rate output port that reports the latency for each cycle in frames. """ return ( c.plugin_get_latency_port_index(self.plugin) if self.has_latency() else None ) def get_port(self, key): """Get a port on `plugin` by index or symbol.""" if type(key) == int: return self.get_port_by_index(key) else: return self.get_port_by_symbol(key) def get_port_by_index(self, index): """Get a port on `plugin` by `index`.""" assert type(index) == int return Port.wrap(self, c.plugin_get_port_by_index(self.plugin, index)) def get_port_by_symbol(self, symbol): """Get a port on `plugin` by `symbol`. Note this function is slower than get_port_by_index(), especially on plugins with a very large number of ports. """ assert _is_string(symbol) or isinstance(symbol, Node) if _is_string(symbol): symbol = self.world.new_string(symbol) assert isinstance(symbol, Node) assert symbol.node is not None return Port.wrap( self, c.plugin_get_port_by_symbol(self.plugin, symbol.node) ) def get_port_by_designation(self, port_class, designation): """Get a port on `plugin` by its lv2:designation. The designation of a port describes the meaning, assignment, allocation or role of the port, e.g. "left channel" or "gain". If found, the port with matching `port_class` and `designation` is be returned, otherwise None is returned. The `port_class` can be used to distinguish the input and output ports for a particular designation. If `port_class` is None, any port with the given designation will be returned. """ pc = _as_uri(self.world, port_class) d = _as_uri(self.world, designation) return Port.wrap( self, c.plugin_get_port_by_designation(self.plugin, pc.node, d.node), ) def get_project(self): """Get the project the plugin is a part of. More information about the project can be read via find_nodes(), typically using properties from DOAP (e.g. doap:name). """ return Node.wrap(self.world, c.plugin_get_project(self.plugin)) def get_author_name(self): """Get the full name of the plugin's author. Returns None if author name is not present. """ return Node.wrap(self.world, c.plugin_get_author_name(self.plugin)) def get_author_email(self): """Get the email address of the plugin's author. Returns None if author email address is not present. """ return Node.wrap(self.world, c.plugin_get_author_email(self.plugin)) def get_author_homepage(self): """Get the address of the plugin author's home page. Returns None if author homepage is not present. """ return Node.wrap(self.world, c.plugin_get_author_homepage(self.plugin)) def is_replaced(self): """Return true iff `plugin` has been replaced by another plugin. The plugin will still be usable, but hosts should hide them from their user interfaces to prevent users from using deprecated plugins. """ return c.plugin_is_replaced(self.plugin) def get_related(self, resource_type): """Get the resources related to `plugin` with lv2:appliesTo. Some plugin-related resources are not linked directly to the plugin with rdfs:seeAlso and thus will not be automatically loaded along with the plugin data (usually for performance reasons). All such resources of the given @c type related to `plugin` can be accessed with this function. If `resource_type` is None, all such resources will be returned, regardless of type. To actually load the data for each returned resource, use world.load_resource(). """ t = _as_uri(self.world, resource_type) return Nodes( self.world, c.plugin_get_related(self.plugin, t.node), True ) def get_uis(self): """Get all UIs for `plugin`.""" return UIs(self.world, c.plugin_get_uis(self.plugin)) class PluginClass(Structure): """Plugin Class (type/category).""" def __init__(self, world, plugin_class): assert isinstance(world, World) assert type(plugin_class) == POINTER(PluginClass) assert plugin_class self.world = world self.plugin_class = plugin_class def __str__(self): return self.get_uri().__str__() def get_parent_uri(self): """Get the URI of this class' superclass. May return None if class has no parent. """ return Node.wrap( self.world, c.node_duplicate(c.plugin_class_get_parent_uri(self.plugin_class)), ) def get_uri(self): """Get the URI of this plugin class.""" return Node.wrap( self.world, c.node_duplicate(c.plugin_class_get_uri(self.plugin_class)), ) def get_label(self): """Get the label of this plugin class, ie "Oscillators".""" return Node.wrap( self.world, c.node_duplicate(c.plugin_class_get_label(self.plugin_class)), ) def get_children(self): """Get the subclasses of this plugin class.""" return PluginClasses( self.world, c.plugin_class_get_children(self.plugin_class), True ) class Port(Structure): """Port on a Plugin.""" @classmethod def wrap(cls, plugin, port): if plugin is not None and port: return Port(plugin, port) return None def __init__(self, plugin, port): assert isinstance(plugin, Plugin) assert type(port) == POINTER(Port) assert port self.plugin = plugin self.port = port def get_node(self): """Get the RDF node of `port`. Ports nodes may be may be URIs or blank nodes. """ return Node.wrap( self.plugin.world, c.node_duplicate(c.port_get_node(self.plugin, self.port)), ) def get_value(self, predicate): """Port analog of Plugin.get_value().""" p = _as_uri(self.plugin.world, predicate) return Nodes( self.plugin.world, c.port_get_value(self.plugin.plugin, self.port, p.node), True, ) def get(self, predicate): """Get a single property value of a port. This is equivalent to lilv_nodes_get_first(lilv_port_get_value(...)) but is simpler to use in the common case of only caring about one value. The caller is responsible for freeing the returned node. """ p = _as_uri(self.plugin.world, predicate) return Node.wrap( self.plugin.world, c.port_get(self.plugin.plugin, self.port, p.node), ) def get_properties(self): """Return the LV2 port properties of a port.""" return Nodes( self.plugin.world, c.port_get_properties(self.plugin.plugin, self.port), True, ) def has_property(self, property_uri): """Return whether a port has a certain property.""" p = _as_uri(self.plugin.world, property_uri) return c.port_has_property(self.plugin.plugin, self.port, p.node) def supports_event(self, event_type): """Return whether a port supports a certain event type. More precisely, this returns true iff the port has an atom:supports or an ev:supportsEvent property with `event_type` as the value. """ t = _as_uri(self.plugin.world, event_type) return c.port_supports_event(self.plugin.plugin, self.port, t.node) def get_index(self): """Get the index of a port. The index is only valid for the life of the plugin and may change between versions. For a stable identifier, use the symbol. """ return c.port_get_index(self.plugin.plugin, self.port) def get_symbol(self): """Get the symbol of a port. The 'symbol' is a short string, a valid C identifier. """ return Node.wrap( self.plugin.world, c.node_duplicate(c.port_get_symbol(self.plugin.plugin, self.port)), ) def get_name(self): """Get the name of a port. This is guaranteed to return the untranslated name (the doap:name in the data file without a language tag). """ return Node.wrap( self.plugin.world, c.port_get_name(self.plugin.plugin, self.port) ) def get_classes(self): """Get all the classes of a port. This can be used to determine if a port is an input, output, audio, control, midi, etc, etc, though it's simpler to use is_a(). The returned list does not include lv2:Port, which is implied. Returned value is shared and must not be destroyed by caller. """ return Nodes( self.plugin.world, c.port_get_classes(self.plugin.plugin, self.port), False, ) def is_a(self, port_class): """Determine if a port is of a given class (input, output, audio, etc). For convenience/performance/extensibility reasons, hosts are expected to create a LilvNode for each port class they "care about". Well-known type URI strings are defined (e.g. LILV_URI_INPUT_PORT) for convenience, but this function is designed so that Lilv is usable with any port types without requiring explicit support in Lilv. """ k = _as_uri(self.plugin.world, port_class) return c.port_is_a(self.plugin.plugin, self.port, k.node) def get_range(self): """Return the default, minimum, and maximum values of a port as a tuple. """ pdef = POINTER(Node)() pmin = POINTER(Node)() pmax = POINTER(Node)() c.port_get_range( self.plugin.plugin, self.port, byref(pdef), byref(pmin), byref(pmax), ) return ( Node.wrap(self.plugin.world, pdef), Node.wrap(self.plugin.world, pmin), Node.wrap(self.plugin.world, pmax), ) def get_scale_points(self): """Get a list of the scale points (enumeration values) of a port. This returns a collection of 'interesting' named values of a port (e.g. appropriate entries for a UI selector associated with this port). """ cpoints = c.port_get_scale_points(self.plugin.plugin, self.port) points = [] it = c.scale_points_begin(cpoints) while not c.scale_points_is_end(cpoints, it): points += [ ScalePoint(self.plugin.world, c.scale_points_get(cpoints, it)) ] it = c.scale_points_next(cpoints, it) c.scale_points_free(cpoints) return points class ScalePoint(Structure): """Scale point (detent).""" def __init__(self, world, point): assert isinstance(world, World) assert type(point) == POINTER(ScalePoint) assert point self.label = Node.wrap( world, c.node_duplicate(c.scale_point_get_label(point)) ) self.value = Node.wrap( world, c.node_duplicate(c.scale_point_get_value(point)) ) def get_label(self): """Get the label of this scale point (enumeration value).""" return self.label def get_value(self): """Get the value of this scale point (enumeration value).""" return self.value class UI(Structure): """Plugin UI.""" def __init__(self, world, ui): assert isinstance(world, World) assert type(ui) == POINTER(UI) assert ui self.world = world self.ui = ui def __str__(self): return str(self.get_uri()) def __eq__(self, other): if _is_string(other) or type(other) == Node: return self.get_uri() == other return self.get_uri() == other.get_uri() def get_uri(self): """Get the URI of a Plugin UI.""" return Node.wrap(self.world, c.node_duplicate(c.ui_get_uri(self.ui))) def get_classes(self): """Get the types (URIs of RDF classes) of a Plugin UI. Note that in most cases is_supported() should be used, which avoids the need to use this function (and type specific logic). """ return Nodes(self.world, c.ui_get_classes(self.ui), False) def is_a(self, class_uri): """Check whether a plugin UI has a given type.""" u = _as_uri(self.world, class_uri) return c.ui_is_a(self.ui, u.node) def get_bundle_uri(self): """Get the URI of the UI's bundle.""" return Node.wrap( self.world, c.node_duplicate(c.ui_get_bundle_uri(self.ui)) ) def get_binary_uri(self): """Get the URI for the UI's shared library.""" return Node.wrap( self.world, c.node_duplicate(c.ui_get_binary_uri(self.ui)) ) class Node(Structure): """Data node (URI, string, integer, etc.). A Node can be converted to the corresponding Python datatype, and all nodes can be converted to strings, for example:: >>> world = lilv.World() >>> i = world.new_int(42) >>> print(i) 42 >>> int(i) * 2 84 """ @classmethod def wrap(cls, world, node): assert isinstance(world, World) assert (node is None) or (type(node) == POINTER(Node)) if node: return Node(world, node) return None def __init__(self, world, node): assert type(node) == POINTER(Node) assert node self.world = world self.node = node def __del__(self): # Note that since Python 3.4, cycles are deleted and the world can be # destroyed before nodes (which contain a pointer to it). This causes # a crash, so we only free here if the world is still alive. It does # not seem possible to enforce the right order (it happens even if # everything has a reference to the world), but this normally only # happens on exit anyway so it shouldn't matter much. if self.world.world: c.node_free(self.node) def __eq__(self, other): if other is None: return False otype = type(other) if otype == Node: return c.node_equals(self.node, other.node) return otype(self) == other def __ne__(self, other): return not c.node_equals(self.node, other.node) def __str__(self): return c.node_as_string(self.node).decode("utf-8") def __int__(self): if not self.is_int(): raise ValueError("node %s is not an integer" % str(self)) return c.node_as_int(self.node) def __float__(self): if not self.is_float(): raise ValueError("node %s is not a float" % str(self)) return c.node_as_float(self.node) def __bool__(self): if not self.is_bool(): raise ValueError("node %s is not a bool" % str(self)) return c.node_as_bool(self.node) __nonzero__ = __bool__ def get_turtle_token(self): """Return this value as a Turtle/SPARQL token.""" c_str = c.node_get_turtle_token(self.node) string = cast(c_str, c_char_p).value.decode("utf-8") c.free(c_str) return string def is_uri(self): """Return whether the value is a URI (resource).""" return c.node_is_uri(self.node) def is_blank(self): """Return whether the value is a blank node (resource with no URI).""" return c.node_is_blank(self.node) def is_literal(self): """Return whether this value is a literal (i.e. not a URI).""" return c.node_is_literal(self.node) def is_string(self): """Return whether this value is a string literal. Returns true if value is a string value (and not numeric). """ return c.node_is_string(self.node) def get_path(self, hostname=None): """Return the path of a file URI node. Returns None if value is not a file URI.""" c_str = c.node_get_path(self.node, hostname) string = cast(c_str, c_char_p).value.decode("utf-8") if sys.platform != "win32": # TODO: Memory comes from libserd c.free(c_str) return string def is_float(self): """Return whether this value is a decimal literal.""" return c.node_is_float(self.node) def is_int(self): """Return whether this value is an integer literal.""" return c.node_is_int(self.node) def is_bool(self): """Return whether this value is a boolean.""" return c.node_is_bool(self.node) class Iter(Structure): """Collection iterator.""" def __init__( self, collection, iterator, constructor, iter_get, iter_next, iter_is_end, ): assert isinstance(collection, Collection) self.collection = collection self.iterator = iterator self.constructor = constructor self.iter_get = iter_get self.iter_next = iter_next self.iter_is_end = iter_is_end def get(self): """Get the current item.""" return self.constructor( self.collection.world, self.iter_get(self.collection.collection, self.iterator), ) def next(self): """Move to and return the next item.""" if self.is_end(): raise StopIteration elem = self.get() self.iterator = self.iter_next( self.collection.collection, self.iterator ) return elem def is_end(self): """Return true if the end of the collection has been reached.""" return self.iter_is_end(self.collection.collection, self.iterator) __next__ = next class Collection(Structure): # Base class for all lilv collection wrappers. def __init__( self, world, collection, iter_begin, constructor, iter_get, iter_next, is_end, ): assert isinstance(world, World) self.world = world self.collection = collection self.constructor = constructor self.iter_begin = iter_begin self.iter_get = iter_get self.iter_next = iter_next self.is_end = is_end def __iter__(self): return Iter( self, self.iter_begin(self.collection), self.constructor, self.iter_get, self.iter_next, self.is_end, ) def __getitem__(self, index): pos = 0 it = self.iter_begin(self.collection) while not self.is_end(self.collection, it): if pos == index: return self.constructor( self.world, self.iter_get(self.collection, it) ) it = self.iter_next(self.collection, it) pos = pos + 1 raise IndexError(index) def begin(self): return self.__iter__() def get(self, iterator): return iterator.get() class Plugins(Collection): """Collection of plugins.""" def __init__(self, world, collection): assert type(collection) == POINTER(Plugins) assert collection def constructor(world, plugin): return Plugin.wrap(world, plugin) super(Plugins, self).__init__( world, collection, c.plugins_begin, constructor, c.plugins_get, c.plugins_next, c.plugins_is_end, ) self.world = world def __contains__(self, key): return bool(self.get_by_uri(_as_uri(self.world, key))) def __len__(self): return c.plugins_size(self.collection) def __getitem__(self, key): if type(key) == int: return super(Plugins, self).__getitem__(key) plugin = self.get_by_uri(key) if plugin is None: raise KeyError("Plugin not found: " + str(key)) return plugin def get_by_uri(self, uri): u = _as_uri(self.world, uri) return Plugin.wrap( self.world, c.plugins_get_by_uri(self.collection, u.node) ) class PluginClasses(Collection): """Collection of plugin classes.""" def __init__(self, world, collection, owning=False): assert type(collection) == POINTER(PluginClasses) assert collection self.owning = owning super(PluginClasses, self).__init__( world, collection, c.plugin_classes_begin, PluginClass, c.plugin_classes_get, c.plugin_classes_next, c.plugin_classes_is_end, ) def __del__(self): if self.owning: c.plugin_classes_free(self.collection) def __contains__(self, key): return bool(self.get_by_uri(_as_uri(self.world, key))) def __len__(self): return c.plugin_classes_size(self.collection) def __getitem__(self, key): if type(key) == int: return super(PluginClasses, self).__getitem__(key) klass = self.get_by_uri(key) if klass is None: raise KeyError("Plugin class not found: " + str(key)) return klass def get_by_uri(self, uri): u = _as_uri(self.world, uri) plugin_class = c.plugin_classes_get_by_uri(self.collection, u.node) return PluginClass(self.world, plugin_class) if plugin_class else None class ScalePoints(Structure): """Collection of scale points.""" pass class UIs(Collection): """Collection of plugin UIs.""" def __init__(self, world, collection): assert type(collection) == POINTER(UIs) assert collection super(UIs, self).__init__( world, collection, c.uis_begin, UI, c.uis_get, c.uis_next, c.uis_is_end, ) def __del__(self): if self.world.world: c.uis_free(self.collection) def __contains__(self, uri): return bool(self.get_by_uri(_as_uri(self.world, uri))) def __len__(self): return c.uis_size(self.collection) def __getitem__(self, key): if type(key) == int: return super(UIs, self).__getitem__(key) ui = self.get_by_uri(key) if ui is None: raise KeyError("Plugin UI not found: " + str(key)) return ui def get_by_uri(self, uri): u = _as_uri(self.world, uri) ui = c.uis_get_by_uri(self.collection, u.node) return UI(self.world, ui) if ui else None class Nodes(Collection): """Collection of data nodes.""" @classmethod def constructor(cls, world, node): assert isinstance(world, World) assert type(node) == POINTER(Node) return Node.wrap(world, c.node_duplicate(node)) def __init__(self, world, collection, owning=False): assert type(collection) == POINTER(Nodes) self.owning = owning super(Nodes, self).__init__( world, collection, c.nodes_begin, Nodes.constructor, c.nodes_get, c.nodes_next, c.nodes_is_end, ) def __del__(self): if self.owning and self.world.world: c.nodes_free(self.collection) def __contains__(self, value): if type(value) in [Plugin, PluginClass, UI]: value = value.get_uri() return c.nodes_contains(self.collection, value.node) def __len__(self): return c.nodes_size(self.collection) def merge(self, b): return Nodes( self.world, c.nodes_merge(self.collection, b.collection), True ) class Namespace: """Namespace prefix. Use attribute syntax to easily create URIs within this namespace, for example:: >>> world = lilv.World() >>> ns = Namespace(world, "http://example.org/") >>> print(ns.foo) http://example.org/foo """ def __init__(self, world, prefix): assert isinstance(world, World) assert _is_string(prefix) self.world = world self.prefix = prefix def __add__(self, suffix): return self.world.new_uri(self.prefix + suffix) def __eq__(self, other): return str(self) == str(other) def __str__(self): return self.prefix def __coerce__(self, ignored): return None def __getattr__(self, suffix): return self.world.new_uri(self.prefix + suffix) class Namespaces: """Set of namespaces. Use to easily construct uris, like: ns.lv2.InputPort""" def __init__(self, world): assert isinstance(world, World) self.world = world self.atom = Namespace(world, "http://lv2plug.in/ns/ext/atom#") self.doap = Namespace(world, "http://usefulinc.com/ns/doap#") self.foaf = Namespace(world, "http://xmlns.com/foaf/0.1/") self.lilv = Namespace(world, "http://drobilla.net/ns/lilv#") self.lv2 = Namespace(world, "http://lv2plug.in/ns/lv2core#") self.midi = Namespace(world, "http://lv2plug.in/ns/ext/midi#") self.owl = Namespace(world, "http://www.w3.org/2002/07/owl#") self.rdf = Namespace( world, "http://www.w3.org/1999/02/22-rdf-syntax-ns#" ) self.rdfs = Namespace(world, "http://www.w3.org/2000/01/rdf-schema#") self.ui = Namespace(world, "http://lv2plug.in/ns/extensions/ui#") self.xsd = Namespace(world, "http://www.w3.org/2001/XMLSchema#") class World(Structure): """Library context. Includes a set of namespaces as the instance variable `ns`, so URIs can be constructed like:: uri = world.ns.lv2.Plugin Common LV2 namespace prefixes: atom, doap, foaf, lilv, lv2, midi, owl, rdf, rdfs, ui, xsd. """ def __init__(self): self.world = c.world_new() self.ns = Namespaces(self) def __del__(self): c.world_free(self.world) self.world = None def set_option(self, uri, value): """Set a world option. Currently recognized options: lilv.OPTION_FILTER_LANG lilv.OPTION_DYN_MANIFEST """ return c.world_set_option(self.world, uri, value.node) def load_all(self): """Load all installed LV2 bundles on the system. This is the recommended way for hosts to load LV2 data. It implements the established/standard best practice for discovering all LV2 data on the system. The environment variable LV2_PATH may be used to control where this function will look for bundles. Hosts should use this function rather than explicitly load bundles, except in special circumstances (e.g. development utilities, or hosts that ship with special plugin bundles which are installed to a known location). """ c.world_load_all(self.world) def load_bundle(self, bundle_uri): """Load a specific bundle. `bundle_uri` must be a fully qualified URI to the bundle directory, with the trailing slash, eg. file:///usr/lib/lv2/foo.lv2/ Normal hosts should not need this function (use load_all()). Hosts MUST NOT attach any long-term significance to bundle paths (e.g. in save files), since there are no guarantees they will remain unchanged between (or even during) program invocations. Plugins (among other things) MUST be identified by URIs (not paths) in save files. """ u = _as_uri(self, bundle_uri) c.world_load_bundle(self.world, u.node) def load_specifications(self): """Load all specifications from currently loaded bundles. This is for hosts that explicitly load specific bundles, its use is not necessary when using load_all(). This function parses the specifications and adds them to the model. """ c.world_load_specifications(self.world) def load_plugin_classes(self): """Load all plugin classes from currently loaded specifications. Must be called after load_specifications(). This is for hosts that explicitly load specific bundles, its use is not necessary when using load_all(). """ c.world_load_plugin_classes(self.world) def unload_bundle(self, bundle_uri): """Unload a specific bundle. This unloads statements loaded by load_bundle(). Note that this is not necessarily all information loaded from the bundle. If any resources have been separately loaded with load_resource(), they must be separately unloaded with unload_resource(). """ u = _as_uri(self, bundle_uri) return c.world_unload_bundle(self.world, u.node) def load_resource(self, resource): """Load all the data associated with the given `resource`. The resource parameter must be a URI. Returns the number of files parsed, or -1 on error. All accessible data files linked to `resource` with rdfs:seeAlso will be loaded into the world model. """ uri = _as_uri(self, resource) ret = c.world_load_resource(self.world, uri.node) return ret def unload_resource(self, resource): """Unload all the data associated with the given `resource`. The resource must be a subject (i.e. a URI or a blank node). This unloads all data loaded by a previous call to load_resource() with the given `resource`. """ uri = _as_uri(self, resource) ret = c.world_unload_resource(self.world, uri.node) return ret def get_plugin_class(self): """Get the parent of all other plugin classes, lv2:Plugin.""" return PluginClass(self, c.world_get_plugin_class(self.world)) def get_plugin_classes(self): """Return a list of all found plugin classes.""" return PluginClasses(self, c.world_get_plugin_classes(self.world)) def get_all_plugins(self): """Return a list of all found plugins. The returned list contains just enough references to query or instantiate plugins. The data for a particular plugin will not be loaded into memory until a call to an lilv_plugin_* function results in a query (at which time the data is cached with the LilvPlugin so future queries are very fast). The returned list and the plugins it contains are owned by `world` and must not be freed by caller. """ return Plugins(self, c.world_get_all_plugins(self.world)) def find_nodes(self, subject, predicate, obj): """Find nodes matching a triple pattern. Either `subject` or `object` may be None (i.e. a wildcard), but not both. Returns all matches for the wildcard field, or None. """ return Nodes( self, c.world_find_nodes( self.world, subject.node if subject is not None else None, predicate.node if predicate is not None else None, obj.node if obj is not None else None, ), True, ) def get(self, subject, predicate, obj): """Find a single node that matches a pattern. Exactly one of `subject`, `predicate`, `object` must be None. Returns the first matching node, or None if no matches are found. """ return Node.wrap( self, c.world_get( self.world, subject.node if subject is not None else None, predicate.node if predicate is not None else None, obj.node if obj is not None else None, ), ) def ask(self, subject, predicate, obj): """Return true iff a statement matching a certain pattern exists. This is useful for checking if particular statement exists without having to bother with collections and memory management. """ return c.world_ask( self.world, subject.node if subject is not None else None, predicate.node if predicate is not None else None, obj.node if obj is not None else None, ) def get_symbol(self, subject): """Get an LV2 symbol for some subject. This will return the lv2:symbol property of the subject if it is given explicitly, and otherwise will attempt to derive a symbol from the URI. Returns a string, which is possibly empty on error. """ if isinstance(subject, Port): return subject.get_symbol() uri = _as_uri(self, subject) ret = "" if uri is not None: node = c.world_get_symbol(self.world, uri.node) ret = c.node_as_string(node).decode("ascii") if node else "" c.node_free(node) return ret def new_uri(self, uri): """Create a new URI node.""" c_node = c.new_uri(self.world, uri) if not c_node: raise ValueError("invalid URI '%s'" % uri) return Node.wrap(self, c_node) def new_file_uri(self, host, path): """Create a new file URI node. The host may be None.""" return Node.wrap(self, c.new_file_uri(self.world, host, path)) def new_string(self, string): """Create a new string node.""" return Node.wrap(self, c.new_string(self.world, string)) def new_int(self, val): """Create a new int node.""" return Node.wrap(self, c.new_int(self.world, val)) def new_float(self, val): """Create a new float node.""" return Node.wrap(self, c.new_float(self.world, val)) def new_bool(self, val): """Create a new bool node.""" return Node.wrap(self, c.new_bool(self.world, val)) class Instance(Structure): """Plugin instance.""" __slots__ = [ "lv2_descriptor", "lv2_handle", "pimpl", "plugin", "rate", "instance", ] _fields_ = [ ("lv2_descriptor", POINTER(LV2_Descriptor)), ("lv2_handle", LV2_Handle), ("pimpl", POINTER(None)), ] def __init__(self, plugin, rate, features=None): assert isinstance(plugin, Plugin) self.plugin = plugin self.rate = rate self.instance = c.plugin_instantiate(plugin.plugin, rate, features) def __del__(self): if hasattr(self, "instance"): c.instance_free(self.instance[0]) def get_uri(self): """Get the URI of the plugin which `instance` is an instance of. Returned string is shared and must not be modified or deleted. """ return self.get_descriptor().URI.decode("utf-8") def connect_port(self, port_index, data): """Connect a port to a data location. This may be called regardless of whether the plugin is activated, activation and deactivation does not destroy port connections. """ import numpy if data is None: self.get_descriptor().connect_port( self.get_handle(), port_index, data ) elif isinstance(data, Structure): self.get_descriptor().connect_port( self.get_handle(), port_index, cast(byref(data), c_void_p) ) elif type(data) == numpy.ndarray: self.get_descriptor().connect_port( self.get_handle(), port_index, data.ctypes.data_as(POINTER(c_float)), ) else: raise Exception("Unsupported data type") def activate(self): """Activate a plugin instance. This resets all state information in the plugin, except for port data locations (as set by connect_port()). This MUST be called before calling run(). """ if self.get_descriptor().activate: self.get_descriptor().activate(self.get_handle()) def run(self, sample_count): """Run `instance` for `sample_count` frames. If the hint lv2:hardRTCapable is set for this plugin, this function is guaranteed not to block. """ self.get_descriptor().run(self.get_handle(), sample_count) def deactivate(self): """Deactivate a plugin instance. Note that to run the plugin after this you must activate it, which will reset all state information (except port connections). """ if self.get_descriptor().deactivate: self.get_descriptor().deactivate(self.get_handle()) def get_extension_data(self, uri): """Get extension data from the plugin instance. The type and semantics of the data returned is specific to the particular extension, though in all cases it is shared and must not be deleted. """ if self.get_descriptor().extension_data: return self.get_descriptor().extension_data( str(uri).encode("utf-8") ) def get_descriptor(self): """Get the LV2_Descriptor of the plugin instance. Normally hosts should not need to access the LV2_Descriptor directly, use the lilv_instance_* functions. """ return self.instance[0].lv2_descriptor[0] def get_handle(self): """Get the LV2_Handle of the plugin instance. Normally hosts should not need to access the LV2_Handle directly, use the lilv_instance_* functions. """ return self.instance[0].lv2_handle class State(Structure): """Plugin state (TODO).""" pass class VariadicFunction(object): # Wrapper for calling C variadic functions def __init__(self, function, restype, argtypes): self.function = function self.function.restype = restype self.argtypes = argtypes def __call__(self, *args): fixed_args = [] i = 0 for argtype in self.argtypes: fixed_args.append(argtype.from_param(args[i])) i += 1 return self.function(*(fixed_args + list(args[i:]))) # Set up C bindings class String(str): # Wrapper for string parameters to pass as raw C UTF-8 strings def from_param(cls, obj): assert _is_string(obj) return obj.encode("utf-8") from_param = classmethod(from_param) def _cfunc(name, restype, *argtypes): """Set the `name` attribute of the `c` global to a C function""" assert isinstance(c, _LilvLib) f = getattr(c.lib, "lilv_" + name) f.restype = restype f.argtypes = argtypes setattr(c, name, f) def P(x): """Shorthand for ctypes.POINTER""" return POINTER(x) _cfunc("free", None, c_void_p) # Node _cfunc("file_uri_parse", c_char_p, String, P(c_char_p)) _cfunc("new_uri", P(Node), P(World), String) _cfunc("new_file_uri", P(Node), P(World), c_char_p, String) _cfunc("new_string", P(Node), P(World), String) _cfunc("new_int", P(Node), P(World), c_int) _cfunc("new_float", P(Node), P(World), c_float) _cfunc("new_bool", P(Node), P(World), c_bool) _cfunc("node_free", None, P(Node)) _cfunc("node_duplicate", P(Node), P(Node)) _cfunc("node_equals", c_bool, P(Node), P(Node)) _cfunc("node_get_turtle_token", P(c_char), P(Node)) _cfunc("node_is_uri", c_bool, P(Node)) _cfunc("node_as_uri", c_char_p, P(Node)) _cfunc("node_is_blank", c_bool, P(Node)) _cfunc("node_as_blank", c_char_p, P(Node)) _cfunc("node_is_literal", c_bool, P(Node)) _cfunc("node_is_string", c_bool, P(Node)) _cfunc("node_as_string", c_char_p, P(Node)) _cfunc("node_get_path", P(c_char), P(Node), P(P(c_char))) _cfunc("node_is_float", c_bool, P(Node)) _cfunc("node_as_float", c_float, P(Node)) _cfunc("node_is_int", c_bool, P(Node)) _cfunc("node_as_int", c_int, P(Node)) _cfunc("node_is_bool", c_bool, P(Node)) _cfunc("node_as_bool", c_bool, P(Node)) # Collections _cfunc("plugin_classes_free", None, P(PluginClasses)) _cfunc("plugin_classes_size", c_uint, P(PluginClasses)) _cfunc("plugin_classes_begin", P(Iter), P(PluginClasses)) _cfunc("plugin_classes_get", P(PluginClass), P(PluginClasses), P(Iter)) _cfunc("plugin_classes_next", P(Iter), P(PluginClasses), P(Iter)) _cfunc("plugin_classes_is_end", c_bool, P(PluginClasses), P(Iter)) _cfunc("plugin_classes_get_by_uri", P(PluginClass), P(PluginClasses), P(Node)) _cfunc("scale_points_free", None, P(ScalePoints)) _cfunc("scale_points_size", c_uint, P(ScalePoints)) _cfunc("scale_points_begin", P(Iter), P(ScalePoints)) _cfunc("scale_points_get", P(ScalePoint), P(ScalePoints), P(Iter)) _cfunc("scale_points_next", P(Iter), P(ScalePoints), P(Iter)) _cfunc("scale_points_is_end", c_bool, P(ScalePoints), P(Iter)) _cfunc("uis_free", None, P(UIs)) _cfunc("uis_size", c_uint, P(UIs)) _cfunc("uis_begin", P(Iter), P(UIs)) _cfunc("uis_get", P(UI), P(UIs), P(Iter)) _cfunc("uis_next", P(Iter), P(UIs), P(Iter)) _cfunc("uis_is_end", c_bool, P(UIs), P(Iter)) _cfunc("uis_get_by_uri", P(UI), P(UIs), P(Node)) _cfunc("nodes_free", None, P(Nodes)) _cfunc("nodes_size", c_uint, P(Nodes)) _cfunc("nodes_begin", P(Iter), P(Nodes)) _cfunc("nodes_get", P(Node), P(Nodes), P(Iter)) _cfunc("nodes_next", P(Iter), P(Nodes), P(Iter)) _cfunc("nodes_is_end", c_bool, P(Nodes), P(Iter)) _cfunc("nodes_get_first", P(Node), P(Nodes)) _cfunc("nodes_contains", c_bool, P(Nodes), P(Node)) _cfunc("nodes_merge", P(Nodes), P(Nodes), P(Nodes)) _cfunc("plugins_size", c_uint, P(Plugins)) _cfunc("plugins_begin", P(Iter), P(Plugins)) _cfunc("plugins_get", P(Plugin), P(Plugins), P(Iter)) _cfunc("plugins_next", P(Iter), P(Plugins), P(Iter)) _cfunc("plugins_is_end", c_bool, P(Plugins), P(Iter)) _cfunc("plugins_get_by_uri", P(Plugin), P(Plugins), P(Node)) # World _cfunc("world_new", P(World)) _cfunc("world_set_option", None, P(World), String, P(Node)) _cfunc("world_free", None, P(World)) _cfunc("world_load_all", None, P(World)) _cfunc("world_load_bundle", None, P(World), P(Node)) _cfunc("world_load_specifications", None, P(World)) _cfunc("world_load_plugin_classes", None, P(World)) _cfunc("world_unload_bundle", c_int, P(World), P(Node)) _cfunc("world_load_resource", c_int, P(World), P(Node)) _cfunc("world_unload_resource", c_int, P(World), P(Node)) _cfunc("world_get_plugin_class", P(PluginClass), P(World)) _cfunc("world_get_plugin_classes", P(PluginClasses), P(World)) _cfunc("world_get_all_plugins", P(Plugins), P(World)) _cfunc("world_find_nodes", P(Nodes), P(World), P(Node), P(Node), P(Node)) _cfunc("world_get", P(Node), P(World), P(Node), P(Node), P(Node)) _cfunc("world_ask", c_bool, P(World), P(Node), P(Node), P(Node)) _cfunc("world_get_symbol", P(Node), P(World), P(Node)) # Plugin _cfunc("plugin_verify", c_bool, P(Plugin)) _cfunc("plugin_get_uri", P(Node), P(Plugin)) _cfunc("plugin_get_bundle_uri", P(Node), P(Plugin)) _cfunc("plugin_get_data_uris", P(Nodes), P(Plugin)) _cfunc("plugin_get_library_uri", P(Node), P(Plugin)) _cfunc("plugin_get_name", P(Node), P(Plugin)) _cfunc("plugin_get_class", P(PluginClass), P(Plugin)) _cfunc("plugin_get_value", P(Nodes), P(Plugin), P(Node)) _cfunc("plugin_has_feature", c_bool, P(Plugin), P(Node)) _cfunc("plugin_get_supported_features", P(Nodes), P(Plugin)) _cfunc("plugin_get_required_features", P(Nodes), P(Plugin)) _cfunc("plugin_get_optional_features", P(Nodes), P(Plugin)) _cfunc("plugin_has_extension_data", c_bool, P(Plugin), P(Node)) _cfunc("plugin_get_extension_data", P(Nodes), P(Plugin)) _cfunc("plugin_get_num_ports", c_uint32, P(Plugin)) c.plugin_get_num_ports_of_class = VariadicFunction( c.lib.lilv_plugin_get_num_ports_of_class, c_uint32, [P(Plugin), P(Node)] ) _cfunc("plugin_has_latency", c_bool, P(Plugin)) _cfunc("plugin_get_latency_port_index", c_uint32, P(Plugin)) _cfunc("plugin_get_port_by_index", P(Port), P(Plugin), c_uint32) _cfunc("plugin_get_port_by_symbol", P(Port), P(Plugin), P(Node)) _cfunc("plugin_get_port_by_designation", P(Port), P(Plugin), P(Node), P(Node)) _cfunc("plugin_get_project", P(Node), P(Plugin)) _cfunc("plugin_get_author_name", P(Node), P(Plugin)) _cfunc("plugin_get_author_email", P(Node), P(Plugin)) _cfunc("plugin_get_author_homepage", P(Node), P(Plugin)) _cfunc("plugin_is_replaced", c_bool, P(Plugin)) _cfunc("plugin_get_related", P(Nodes), P(Plugin), P(Node)) # Port _cfunc("port_get_node", P(Node), P(Plugin), P(Port)) _cfunc("port_get_value", P(Nodes), P(Plugin), P(Port), P(Node)) _cfunc("port_get", P(Node), P(Plugin), P(Port), P(Node)) _cfunc("port_get_properties", P(Nodes), P(Plugin), P(Port)) _cfunc("port_has_property", c_bool, P(Plugin), P(Port), P(Node)) _cfunc("port_supports_event", c_bool, P(Plugin), P(Port), P(Node)) _cfunc("port_get_index", c_uint32, P(Plugin), P(Port)) _cfunc("port_get_symbol", P(Node), P(Plugin), P(Port)) _cfunc("port_get_name", P(Node), P(Plugin), P(Port)) _cfunc("port_get_classes", P(Nodes), P(Plugin), P(Port)) _cfunc("port_is_a", c_bool, P(Plugin), P(Port), P(Node)) _cfunc( "port_get_range", None, P(Plugin), P(Port), P(P(Node)), P(P(Node)), P(P(Node)), ) _cfunc("port_get_scale_points", P(ScalePoints), P(Plugin), P(Port)) # Plugin State _cfunc("state_new_from_world", P(State), P(World), P(LV2_URID_Map), P(Node)) _cfunc( "state_new_from_file", P(State), P(World), P(LV2_URID_Map), P(Node), String ) _cfunc("state_new_from_string", P(State), P(World), P(LV2_URID_Map), String) LilvGetPortValueFunc = CFUNCTYPE( c_void_p, c_char_p, P(None), P(c_uint32), P(c_uint32) ) _cfunc( "state_new_from_instance", P(State), P(Plugin), P(Instance), P(LV2_URID_Map), c_char_p, c_char_p, c_char_p, String, LilvGetPortValueFunc, P(None), c_uint32, P(P(LV2_Feature)), ) _cfunc("state_free", None, P(State)) _cfunc("state_equals", c_bool, P(State), P(State)) _cfunc("state_get_num_properties", c_uint, P(State)) _cfunc("state_get_plugin_uri", P(Node), P(State)) _cfunc("state_get_uri", P(Node), P(State)) _cfunc("state_get_label", c_char_p, P(State)) _cfunc("state_set_label", None, P(State), String) _cfunc( "state_set_metadata", c_int, P(State), c_uint32, P(None), c_size_t, c_uint32, c_uint32, ) LilvSetPortValueFunc = CFUNCTYPE( None, c_char_p, P(None), P(None), c_uint32, c_uint32 ) _cfunc("state_emit_port_values", None, P(State), LilvSetPortValueFunc, P(None)) _cfunc( "state_restore", None, P(State), P(Instance), LilvSetPortValueFunc, P(None), c_uint32, P(P(LV2_Feature)), ) _cfunc( "state_save", c_int, P(World), P(LV2_URID_Map), P(LV2_URID_Unmap), P(State), c_char_p, c_char_p, String, ) _cfunc( "state_to_string", c_char_p, P(World), P(LV2_URID_Map), P(LV2_URID_Unmap), P(State), c_char_p, String, ) _cfunc("state_delete", c_int, P(World), P(State)) # Scale Point _cfunc("scale_point_get_label", P(Node), P(ScalePoint)) _cfunc("scale_point_get_value", P(Node), P(ScalePoint)) # Plugin Class _cfunc("plugin_class_get_parent_uri", P(Node), P(PluginClass)) _cfunc("plugin_class_get_uri", P(Node), P(PluginClass)) _cfunc("plugin_class_get_label", P(Node), P(PluginClass)) _cfunc("plugin_class_get_children", P(PluginClasses), P(PluginClass)) # Plugin Instance _cfunc( "plugin_instantiate", P(Instance), P(Plugin), c_double, P(P(LV2_Feature)) ) _cfunc("instance_free", None, P(Instance)) _cfunc("plugin_get_uis", P(UIs), P(Plugin)) # Plugin UI _cfunc("ui_get_uri", P(Node), P(UI)) _cfunc("ui_get_classes", P(Nodes), P(UI)) _cfunc("ui_is_a", c_bool, P(UI), P(Node)) LilvUISupportedFunc = CFUNCTYPE(c_uint, c_char_p, c_char_p) _cfunc( "ui_is_supported", c_uint, P(UI), LilvUISupportedFunc, P(Node), P(P(Node)) ) _cfunc("ui_get_bundle_uri", P(Node), P(UI)) _cfunc("ui_get_binary_uri", P(Node), P(UI)) # Define URI constants for compatibility with old Python bindings LILV_NS_DOAP = "http://usefulinc.com/ns/doap#" LILV_NS_FOAF = "http://xmlns.com/foaf/0.1/" LILV_NS_LILV = "http://drobilla.net/ns/lilv#" LILV_NS_LV2 = "http://lv2plug.in/ns/lv2core#" LILV_NS_OWL = "http://www.w3.org/2002/07/owl#" LILV_NS_RDF = "http://www.w3.org/1999/02/22-rdf-syntax-ns#" LILV_NS_RDFS = "http://www.w3.org/2000/01/rdf-schema#" LILV_NS_XSD = "http://www.w3.org/2001/XMLSchema#" LILV_URI_ATOM_PORT = "http://lv2plug.in/ns/ext/atom#AtomPort" LILV_URI_AUDIO_PORT = "http://lv2plug.in/ns/lv2core#AudioPort" LILV_URI_CONTROL_PORT = "http://lv2plug.in/ns/lv2core#ControlPort" LILV_URI_CV_PORT = "http://lv2plug.in/ns/lv2core#CVPort" LILV_URI_EVENT_PORT = "http://lv2plug.in/ns/ext/event#EventPort" LILV_URI_INPUT_PORT = "http://lv2plug.in/ns/lv2core#InputPort" LILV_URI_MIDI_EVENT = "http://lv2plug.in/ns/ext/midi#MidiEvent" LILV_URI_OUTPUT_PORT = "http://lv2plug.in/ns/lv2core#OutputPort" LILV_URI_PORT = "http://lv2plug.in/ns/lv2core#Port" LILV_OPTION_FILTER_LANG = "http://drobilla.net/ns/lilv#filter-lang" LILV_OPTION_DYN_MANIFEST = "http://drobilla.net/ns/lilv#dyn-manifest"