#ifndef __mdaCombo_H #define __mdaCombo_H #include "audioeffectx.h" class mdaCombo : public AudioEffectX { public: mdaCombo(audioMasterCallback audioMaster); ~mdaCombo(); virtual void process(float **inputs, float **outputs, LvzInt32 sampleFrames); virtual void processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames); virtual void setProgramName(char *name); virtual void getProgramName(char *name); virtual bool getProgramNameIndexed (LvzInt32 category, LvzInt32 index, char* name); virtual void setParameter(LvzInt32 index, float value); virtual float getParameter(LvzInt32 index); virtual void getParameterLabel(LvzInt32 index, char *label); virtual void getParameterDisplay(LvzInt32 index, char *text); virtual void getParameterName(LvzInt32 index, char *text); virtual float filterFreq(float hz); virtual void suspend(); virtual bool getEffectName(char *name); virtual bool getVendorString(char *text); virtual bool getProductString(char *text); virtual LvzInt32 getVendorVersion() { return 1000; } protected: float fParam1; float fParam2; float fParam3; float fParam4; float fParam5; float fParam6; float fParam7; float clip, drive, trim, lpf, hpf, mix1, mix2; float ff1, ff2, ff3, ff4, ff5, bias; float ff6, ff7, ff8, ff9, ff10; float hhf, hhq, hh0, hh1; //hpf float *buffer, *buffe2; LvzInt32 size, bufpos, del1, del2; int mode, ster; char programName[32]; }; #endif