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git-svn-id: http://svn.drobilla.net/lad/trunk/patchage@3411 a436a847-0d15-0410-975c-d299462d15a1
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Since FlowCanvas's containers own their children, there is no real benefit to using smart pointers for objects, though there is overhead. There are no longer any add or remove methods for containers, simply create (new) and destroy (delete) objects and things should work as expected.
git-svn-id: http://svn.drobilla.net/lad/trunk/patchage@3366 a436a847-0d15-0410-975c-d299462d15a1
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git-svn-id: http://svn.drobilla.net/lad/trunk/patchage@3365 a436a847-0d15-0410-975c-d299462d15a1
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Instead, just store a pointer to the containing canvas in Items, since it should not be possible for an Item to outlive its containing Canvas anyway. Shrinks Item memory overhead a tad and gives a minor performance boost as an added bonus.
git-svn-id: http://svn.drobilla.net/lad/trunk/patchage@3354 a436a847-0d15-0410-975c-d299462d15a1
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git-svn-id: http://svn.drobilla.net/lad/trunk/patchage@3153 a436a847-0d15-0410-975c-d299462d15a1
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git-svn-id: http://svn.drobilla.net/lad/trunk/patchage@2804 a436a847-0d15-0410-975c-d299462d15a1
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#128).
git-svn-id: http://svn.drobilla.net/lad/trunk/patchage@2702 a436a847-0d15-0410-975c-d299462d15a1
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Mnemonics for module menu.
git-svn-id: http://svn.drobilla.net/lad/trunk/patchage@2701 a436a847-0d15-0410-975c-d299462d15a1
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