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-rw-r--r--examples/pugl_shader_demo.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/pugl_shader_demo.c b/examples/pugl_shader_demo.c
index e3a1900..cea6d0a 100644
--- a/examples/pugl_shader_demo.c
+++ b/examples/pugl_shader_demo.c
@@ -131,10 +131,10 @@ onEvent(PuglView* view, const PuglEvent* event)
printEvent(event, "Event: ", app->opts.verbose);
switch (event->type) {
- case PUGL_CREATE:
+ case PUGL_REALIZE:
setupGl(app);
break;
- case PUGL_DESTROY:
+ case PUGL_UNREALIZE:
teardownGl(app);
break;
case PUGL_CONFIGURE:
@@ -445,7 +445,7 @@ main(int argc, char** argv)
// Create and configure world and view
setupPugl(&app);
- // Create window (which will send a PUGL_CREATE event)
+ // Realize window (which will send a PUGL_REALIZE event)
const PuglStatus st = puglRealize(app.view);
if (st) {
return logError("Failed to create window (%s)\n", puglStrerror(st));
@@ -463,7 +463,7 @@ main(int argc, char** argv)
puglPrintFps(app.world, &fpsPrinter, &app.framesDrawn);
}
- // Destroy window (which will send a PUGL_DESTROY event)
+ // Destroy window (which will send a PUGL_UNREALIZE event)
puglFreeView(app.view);
// Free everything else