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-rw-r--r--src/win_gl.c444
1 files changed, 220 insertions, 224 deletions
diff --git a/src/win_gl.c b/src/win_gl.c
index fcf511b..4abd5ab 100644
--- a/src/win_gl.c
+++ b/src/win_gl.c
@@ -27,305 +27,301 @@
#include <stdbool.h>
#include <stdlib.h>
-#define WGL_DRAW_TO_WINDOW_ARB 0x2001
-#define WGL_ACCELERATION_ARB 0x2003
-#define WGL_SUPPORT_OPENGL_ARB 0x2010
-#define WGL_DOUBLE_BUFFER_ARB 0x2011
-#define WGL_PIXEL_TYPE_ARB 0x2013
-#define WGL_RED_BITS_ARB 0x2015
-#define WGL_GREEN_BITS_ARB 0x2017
-#define WGL_BLUE_BITS_ARB 0x2019
-#define WGL_ALPHA_BITS_ARB 0x201b
-#define WGL_DEPTH_BITS_ARB 0x2022
-#define WGL_STENCIL_BITS_ARB 0x2023
+#define WGL_DRAW_TO_WINDOW_ARB 0x2001
+#define WGL_ACCELERATION_ARB 0x2003
+#define WGL_SUPPORT_OPENGL_ARB 0x2010
+#define WGL_DOUBLE_BUFFER_ARB 0x2011
+#define WGL_PIXEL_TYPE_ARB 0x2013
+#define WGL_RED_BITS_ARB 0x2015
+#define WGL_GREEN_BITS_ARB 0x2017
+#define WGL_BLUE_BITS_ARB 0x2019
+#define WGL_ALPHA_BITS_ARB 0x201b
+#define WGL_DEPTH_BITS_ARB 0x2022
+#define WGL_STENCIL_BITS_ARB 0x2023
#define WGL_FULL_ACCELERATION_ARB 0x2027
-#define WGL_TYPE_RGBA_ARB 0x202b
-#define WGL_SAMPLE_BUFFERS_ARB 0x2041
-#define WGL_SAMPLES_ARB 0x2042
+#define WGL_TYPE_RGBA_ARB 0x202b
+#define WGL_SAMPLE_BUFFERS_ARB 0x2041
+#define WGL_SAMPLES_ARB 0x2042
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
-#define WGL_CONTEXT_FLAGS_ARB 0x2094
-#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
+#define WGL_CONTEXT_FLAGS_ARB 0x2094
+#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
-#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
-#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
+#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
typedef HGLRC (*WglCreateContextAttribs)(HDC, HGLRC, const int*);
typedef BOOL (*WglSwapInterval)(int);
-typedef BOOL (*WglChoosePixelFormat)(
- HDC, const int*, const FLOAT*, UINT, int*, UINT*);
+typedef BOOL (
+ *WglChoosePixelFormat)(HDC, const int*, const FLOAT*, UINT, int*, UINT*);
typedef struct {
- WglChoosePixelFormat wglChoosePixelFormat;
- WglCreateContextAttribs wglCreateContextAttribs;
- WglSwapInterval wglSwapInterval;
+ WglChoosePixelFormat wglChoosePixelFormat;
+ WglCreateContextAttribs wglCreateContextAttribs;
+ WglSwapInterval wglSwapInterval;
} PuglWinGlProcs;
typedef struct {
- PuglWinGlProcs procs;
- HGLRC hglrc;
+ PuglWinGlProcs procs;
+ HGLRC hglrc;
} PuglWinGlSurface;
// Struct to manage the fake window used during configuration
typedef struct {
- HWND hwnd;
- HDC hdc;
+ HWND hwnd;
+ HDC hdc;
} PuglFakeWindow;
static PuglStatus
puglWinError(PuglFakeWindow* fakeWin, const PuglStatus status)
{
- if (fakeWin->hwnd) {
- ReleaseDC(fakeWin->hwnd, fakeWin->hdc);
- DestroyWindow(fakeWin->hwnd);
- }
+ if (fakeWin->hwnd) {
+ ReleaseDC(fakeWin->hwnd, fakeWin->hdc);
+ DestroyWindow(fakeWin->hwnd);
+ }
- return status;
+ return status;
}
-static PuglWinGlProcs puglWinGlGetProcs(void)
+static PuglWinGlProcs
+puglWinGlGetProcs(void)
{
- const PuglWinGlProcs procs = {
- (WglChoosePixelFormat)(
- wglGetProcAddress("wglChoosePixelFormatARB")),
- (WglCreateContextAttribs)(
- wglGetProcAddress("wglCreateContextAttribsARB")),
- (WglSwapInterval)(
- wglGetProcAddress("wglSwapIntervalEXT"))
- };
-
- return procs;
+ const PuglWinGlProcs procs = {
+ (WglChoosePixelFormat)(wglGetProcAddress("wglChoosePixelFormatARB")),
+ (WglCreateContextAttribs)(wglGetProcAddress("wglCreateContextAttribsARB")),
+ (WglSwapInterval)(wglGetProcAddress("wglSwapIntervalEXT"))};
+
+ return procs;
}
static PuglStatus
puglWinGlConfigure(PuglView* view)
{
- PuglInternals* impl = view->impl;
-
- // Set attributes to default if they are unset
- // (There is no GLX_DONT_CARE equivalent on Windows)
- if (view->hints[PUGL_DEPTH_BITS] == PUGL_DONT_CARE) {
- view->hints[PUGL_DEPTH_BITS] = 0;
- }
- if (view->hints[PUGL_STENCIL_BITS] == PUGL_DONT_CARE) {
- view->hints[PUGL_STENCIL_BITS] = 0;
- }
- if (view->hints[PUGL_SAMPLES] == PUGL_DONT_CARE) {
- view->hints[PUGL_SAMPLES] = 1;
- }
- if (view->hints[PUGL_DOUBLE_BUFFER] == PUGL_DONT_CARE) {
- view->hints[PUGL_DOUBLE_BUFFER] = 1;
- }
- if (view->hints[PUGL_SWAP_INTERVAL] == PUGL_DONT_CARE) {
- view->hints[PUGL_SWAP_INTERVAL] = 1;
- }
-
- // clang-format off
- const int pixelAttrs[] = {
- WGL_DRAW_TO_WINDOW_ARB, GL_TRUE,
- WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB,
- WGL_SUPPORT_OPENGL_ARB, GL_TRUE,
- WGL_DOUBLE_BUFFER_ARB, view->hints[PUGL_DOUBLE_BUFFER],
- WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB,
- WGL_SAMPLE_BUFFERS_ARB, view->hints[PUGL_SAMPLES] ? 1 : 0,
- WGL_SAMPLES_ARB, view->hints[PUGL_SAMPLES],
- WGL_RED_BITS_ARB, view->hints[PUGL_RED_BITS],
- WGL_GREEN_BITS_ARB, view->hints[PUGL_GREEN_BITS],
- WGL_BLUE_BITS_ARB, view->hints[PUGL_BLUE_BITS],
- WGL_ALPHA_BITS_ARB, view->hints[PUGL_ALPHA_BITS],
- WGL_DEPTH_BITS_ARB, view->hints[PUGL_DEPTH_BITS],
- WGL_STENCIL_BITS_ARB, view->hints[PUGL_STENCIL_BITS],
- 0,
- };
- // clang-format on
-
- PuglWinGlSurface* const surface =
- (PuglWinGlSurface*)calloc(1, sizeof(PuglWinGlSurface));
- impl->surface = surface;
-
- // Create fake window for getting at GL context
- PuglStatus st = PUGL_SUCCESS;
- PuglFakeWindow fakeWin = {0, 0};
- static const char* title = "Pugl Configuration";
- if ((st = puglWinCreateWindow(view, title, &fakeWin.hwnd, &fakeWin.hdc))) {
- return puglWinError(&fakeWin, st);
- }
-
- // Set pixel format for fake window
- const PuglWinPFD fakePfd = puglWinGetPixelFormatDescriptor(view->hints);
- const int fakePfId = ChoosePixelFormat(fakeWin.hdc, &fakePfd);
- if (!fakePfId || !SetPixelFormat(fakeWin.hdc, fakePfId, &fakePfd)) {
- return puglWinError(&fakeWin, PUGL_SET_FORMAT_FAILED);
- }
-
- // Create fake GL context to get at the functions we need
- HGLRC fakeRc = wglCreateContext(fakeWin.hdc);
- if (!fakeRc) {
- return puglWinError(&fakeWin, PUGL_CREATE_CONTEXT_FAILED);
- }
-
- // Enter fake context and get extension functions
- wglMakeCurrent(fakeWin.hdc, fakeRc);
- surface->procs = puglWinGlGetProcs();
-
- if (surface->procs.wglChoosePixelFormat) {
- // Choose pixel format based on attributes
- UINT numFormats = 0;
- if (!surface->procs.wglChoosePixelFormat(
- fakeWin.hdc, pixelAttrs, NULL, 1u, &impl->pfId, &numFormats)) {
- return puglWinError(&fakeWin, PUGL_SET_FORMAT_FAILED);
- }
-
- DescribePixelFormat(
- impl->hdc, impl->pfId, sizeof(impl->pfd), &impl->pfd);
- } else {
- // Modern extensions not available, use basic pixel format
- impl->pfd = fakePfd;
- impl->pfId = fakePfId;
- }
-
- // Dispose of fake window and context
- wglMakeCurrent(NULL, NULL);
- wglDeleteContext(fakeRc);
- ReleaseDC(fakeWin.hwnd, fakeWin.hdc);
- DestroyWindow(fakeWin.hwnd);
-
- return PUGL_SUCCESS;
+ PuglInternals* impl = view->impl;
+
+ // Set attributes to default if they are unset
+ // (There is no GLX_DONT_CARE equivalent on Windows)
+ if (view->hints[PUGL_DEPTH_BITS] == PUGL_DONT_CARE) {
+ view->hints[PUGL_DEPTH_BITS] = 0;
+ }
+ if (view->hints[PUGL_STENCIL_BITS] == PUGL_DONT_CARE) {
+ view->hints[PUGL_STENCIL_BITS] = 0;
+ }
+ if (view->hints[PUGL_SAMPLES] == PUGL_DONT_CARE) {
+ view->hints[PUGL_SAMPLES] = 1;
+ }
+ if (view->hints[PUGL_DOUBLE_BUFFER] == PUGL_DONT_CARE) {
+ view->hints[PUGL_DOUBLE_BUFFER] = 1;
+ }
+ if (view->hints[PUGL_SWAP_INTERVAL] == PUGL_DONT_CARE) {
+ view->hints[PUGL_SWAP_INTERVAL] = 1;
+ }
+
+ // clang-format off
+ const int pixelAttrs[] = {
+ WGL_DRAW_TO_WINDOW_ARB, GL_TRUE,
+ WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB,
+ WGL_SUPPORT_OPENGL_ARB, GL_TRUE,
+ WGL_DOUBLE_BUFFER_ARB, view->hints[PUGL_DOUBLE_BUFFER],
+ WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB,
+ WGL_SAMPLE_BUFFERS_ARB, view->hints[PUGL_SAMPLES] ? 1 : 0,
+ WGL_SAMPLES_ARB, view->hints[PUGL_SAMPLES],
+ WGL_RED_BITS_ARB, view->hints[PUGL_RED_BITS],
+ WGL_GREEN_BITS_ARB, view->hints[PUGL_GREEN_BITS],
+ WGL_BLUE_BITS_ARB, view->hints[PUGL_BLUE_BITS],
+ WGL_ALPHA_BITS_ARB, view->hints[PUGL_ALPHA_BITS],
+ WGL_DEPTH_BITS_ARB, view->hints[PUGL_DEPTH_BITS],
+ WGL_STENCIL_BITS_ARB, view->hints[PUGL_STENCIL_BITS],
+ 0,
+ };
+ // clang-format on
+
+ PuglWinGlSurface* const surface =
+ (PuglWinGlSurface*)calloc(1, sizeof(PuglWinGlSurface));
+ impl->surface = surface;
+
+ // Create fake window for getting at GL context
+ PuglStatus st = PUGL_SUCCESS;
+ PuglFakeWindow fakeWin = {0, 0};
+ static const char* title = "Pugl Configuration";
+ if ((st = puglWinCreateWindow(view, title, &fakeWin.hwnd, &fakeWin.hdc))) {
+ return puglWinError(&fakeWin, st);
+ }
+
+ // Set pixel format for fake window
+ const PuglWinPFD fakePfd = puglWinGetPixelFormatDescriptor(view->hints);
+ const int fakePfId = ChoosePixelFormat(fakeWin.hdc, &fakePfd);
+ if (!fakePfId || !SetPixelFormat(fakeWin.hdc, fakePfId, &fakePfd)) {
+ return puglWinError(&fakeWin, PUGL_SET_FORMAT_FAILED);
+ }
+
+ // Create fake GL context to get at the functions we need
+ HGLRC fakeRc = wglCreateContext(fakeWin.hdc);
+ if (!fakeRc) {
+ return puglWinError(&fakeWin, PUGL_CREATE_CONTEXT_FAILED);
+ }
+
+ // Enter fake context and get extension functions
+ wglMakeCurrent(fakeWin.hdc, fakeRc);
+ surface->procs = puglWinGlGetProcs();
+
+ if (surface->procs.wglChoosePixelFormat) {
+ // Choose pixel format based on attributes
+ UINT numFormats = 0;
+ if (!surface->procs.wglChoosePixelFormat(
+ fakeWin.hdc, pixelAttrs, NULL, 1u, &impl->pfId, &numFormats)) {
+ return puglWinError(&fakeWin, PUGL_SET_FORMAT_FAILED);
+ }
+
+ DescribePixelFormat(impl->hdc, impl->pfId, sizeof(impl->pfd), &impl->pfd);
+ } else {
+ // Modern extensions not available, use basic pixel format
+ impl->pfd = fakePfd;
+ impl->pfId = fakePfId;
+ }
+
+ // Dispose of fake window and context
+ wglMakeCurrent(NULL, NULL);
+ wglDeleteContext(fakeRc);
+ ReleaseDC(fakeWin.hwnd, fakeWin.hdc);
+ DestroyWindow(fakeWin.hwnd);
+
+ return PUGL_SUCCESS;
}
static PuglStatus
puglWinGlCreate(PuglView* view)
{
- PuglInternals* const impl = view->impl;
- PuglWinGlSurface* const surface = (PuglWinGlSurface*)impl->surface;
- PuglStatus st = PUGL_SUCCESS;
-
- const int contextAttribs[] = {
- WGL_CONTEXT_MAJOR_VERSION_ARB,
- view->hints[PUGL_CONTEXT_VERSION_MAJOR],
-
- WGL_CONTEXT_MINOR_VERSION_ARB,
- view->hints[PUGL_CONTEXT_VERSION_MINOR],
-
- WGL_CONTEXT_FLAGS_ARB,
- (view->hints[PUGL_USE_DEBUG_CONTEXT] ? WGL_CONTEXT_DEBUG_BIT_ARB : 0),
-
- WGL_CONTEXT_PROFILE_MASK_ARB,
- (view->hints[PUGL_USE_COMPAT_PROFILE]
- ? WGL_CONTEXT_CORE_PROFILE_BIT_ARB
- : WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB),
-
- 0};
-
- // Create real window with desired pixel format
- if ((st = puglWinCreateWindow(view, "Pugl", &impl->hwnd, &impl->hdc))) {
- return st;
- } else if (!SetPixelFormat(impl->hdc, impl->pfId, &impl->pfd)) {
- ReleaseDC(impl->hwnd, impl->hdc);
- DestroyWindow(impl->hwnd);
- impl->hwnd = NULL;
- impl->hdc = NULL;
- return PUGL_SET_FORMAT_FAILED;
- }
-
- // Create GL context
- if (surface->procs.wglCreateContextAttribs &&
- !(surface->hglrc = surface->procs.wglCreateContextAttribs(
- impl->hdc, 0, contextAttribs))) {
- return PUGL_CREATE_CONTEXT_FAILED;
- } else if (!(surface->hglrc = wglCreateContext(impl->hdc))) {
- return PUGL_CREATE_CONTEXT_FAILED;
- }
-
- // Enter context and set swap interval
- wglMakeCurrent(impl->hdc, surface->hglrc);
- const int swapInterval = view->hints[PUGL_SWAP_INTERVAL];
- if (surface->procs.wglSwapInterval && swapInterval != PUGL_DONT_CARE) {
- surface->procs.wglSwapInterval(swapInterval);
- }
-
- return PUGL_SUCCESS;
+ PuglInternals* const impl = view->impl;
+ PuglWinGlSurface* const surface = (PuglWinGlSurface*)impl->surface;
+ PuglStatus st = PUGL_SUCCESS;
+
+ const int contextAttribs[] = {
+ WGL_CONTEXT_MAJOR_VERSION_ARB,
+ view->hints[PUGL_CONTEXT_VERSION_MAJOR],
+
+ WGL_CONTEXT_MINOR_VERSION_ARB,
+ view->hints[PUGL_CONTEXT_VERSION_MINOR],
+
+ WGL_CONTEXT_FLAGS_ARB,
+ (view->hints[PUGL_USE_DEBUG_CONTEXT] ? WGL_CONTEXT_DEBUG_BIT_ARB : 0),
+
+ WGL_CONTEXT_PROFILE_MASK_ARB,
+ (view->hints[PUGL_USE_COMPAT_PROFILE]
+ ? WGL_CONTEXT_CORE_PROFILE_BIT_ARB
+ : WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB),
+
+ 0};
+
+ // Create real window with desired pixel format
+ if ((st = puglWinCreateWindow(view, "Pugl", &impl->hwnd, &impl->hdc))) {
+ return st;
+ } else if (!SetPixelFormat(impl->hdc, impl->pfId, &impl->pfd)) {
+ ReleaseDC(impl->hwnd, impl->hdc);
+ DestroyWindow(impl->hwnd);
+ impl->hwnd = NULL;
+ impl->hdc = NULL;
+ return PUGL_SET_FORMAT_FAILED;
+ }
+
+ // Create GL context
+ if (surface->procs.wglCreateContextAttribs &&
+ !(surface->hglrc = surface->procs.wglCreateContextAttribs(
+ impl->hdc, 0, contextAttribs))) {
+ return PUGL_CREATE_CONTEXT_FAILED;
+ } else if (!(surface->hglrc = wglCreateContext(impl->hdc))) {
+ return PUGL_CREATE_CONTEXT_FAILED;
+ }
+
+ // Enter context and set swap interval
+ wglMakeCurrent(impl->hdc, surface->hglrc);
+ const int swapInterval = view->hints[PUGL_SWAP_INTERVAL];
+ if (surface->procs.wglSwapInterval && swapInterval != PUGL_DONT_CARE) {
+ surface->procs.wglSwapInterval(swapInterval);
+ }
+
+ return PUGL_SUCCESS;
}
static PuglStatus
puglWinGlDestroy(PuglView* view)
{
- PuglWinGlSurface* surface = (PuglWinGlSurface*)view->impl->surface;
- if (surface) {
- wglMakeCurrent(NULL, NULL);
- wglDeleteContext(surface->hglrc);
- free(surface);
- view->impl->surface = NULL;
- }
-
- return PUGL_SUCCESS;
+ PuglWinGlSurface* surface = (PuglWinGlSurface*)view->impl->surface;
+ if (surface) {
+ wglMakeCurrent(NULL, NULL);
+ wglDeleteContext(surface->hglrc);
+ free(surface);
+ view->impl->surface = NULL;
+ }
+
+ return PUGL_SUCCESS;
}
static PuglStatus
puglWinGlEnter(PuglView* view, const PuglEventExpose* expose)
{
- PuglWinGlSurface* surface = (PuglWinGlSurface*)view->impl->surface;
+ PuglWinGlSurface* surface = (PuglWinGlSurface*)view->impl->surface;
- wglMakeCurrent(view->impl->hdc, surface->hglrc);
+ wglMakeCurrent(view->impl->hdc, surface->hglrc);
- if (expose) {
- PAINTSTRUCT ps;
- BeginPaint(view->impl->hwnd, &ps);
- }
+ if (expose) {
+ PAINTSTRUCT ps;
+ BeginPaint(view->impl->hwnd, &ps);
+ }
- return PUGL_SUCCESS;
+ return PUGL_SUCCESS;
}
static PuglStatus
puglWinGlLeave(PuglView* view, const PuglEventExpose* expose)
{
- if (expose) {
- PAINTSTRUCT ps;
- EndPaint(view->impl->hwnd, &ps);
- SwapBuffers(view->impl->hdc);
- }
-
- wglMakeCurrent(NULL, NULL);
- return PUGL_SUCCESS;
+ if (expose) {
+ PAINTSTRUCT ps;
+ EndPaint(view->impl->hwnd, &ps);
+ SwapBuffers(view->impl->hdc);
+ }
+
+ wglMakeCurrent(NULL, NULL);
+ return PUGL_SUCCESS;
}
PuglGlFunc
puglGetProcAddress(const char* name)
{
- const PuglGlFunc func = (PuglGlFunc)wglGetProcAddress(name);
+ const PuglGlFunc func = (PuglGlFunc)wglGetProcAddress(name);
- /* Windows has the annoying property that wglGetProcAddress returns NULL
- for functions from OpenGL 1.1, so we fall back to pulling them directly
- from opengl32.dll */
+ /* Windows has the annoying property that wglGetProcAddress returns NULL
+ for functions from OpenGL 1.1, so we fall back to pulling them directly
+ from opengl32.dll */
- return func
- ? func
- : (PuglGlFunc)GetProcAddress(GetModuleHandle("opengl32.dll"), name);
+ return func
+ ? func
+ : (PuglGlFunc)GetProcAddress(GetModuleHandle("opengl32.dll"), name);
}
PuglStatus
puglEnterContext(PuglView* view)
{
- return view->backend->enter(view, NULL);
+ return view->backend->enter(view, NULL);
}
PuglStatus
puglLeaveContext(PuglView* view)
{
- return view->backend->leave(view, NULL);
+ return view->backend->leave(view, NULL);
}
const PuglBackend*
puglGlBackend(void)
{
- static const PuglBackend backend = {puglWinGlConfigure,
- puglWinGlCreate,
- puglWinGlDestroy,
- puglWinGlEnter,
- puglWinGlLeave,
- puglStubGetContext};
-
- return &backend;
+ static const PuglBackend backend = {puglWinGlConfigure,
+ puglWinGlCreate,
+ puglWinGlDestroy,
+ puglWinGlEnter,
+ puglWinGlLeave,
+ puglStubGetContext};
+
+ return &backend;
}