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2023-01-04Clean up licensing metadataDavid Robillard1-0/+3
2022-10-07Use uppercase integer literal suffixesDavid Robillard1-1/+5
2022-10-07Simplify clang-tidy configurationDavid Robillard1-0/+11
2022-06-28Simplify clang-tidy configurationDavid Robillard1-4/+0
2020-10-21Use separate clang-tidy configurations in different directoriesDavid Robillard1-18/+1
This allows more fine-grained control. In particular, it prevents mistaked from creeping in to the public headers or core implementation because of warnings that are disabled for the tests and examples. This keeps the code that is used in other projects as clean as possible.
2020-09-19Fix clang-tidy warningsDavid Robillard1-2/+0
2020-04-03Rewrite C++ bindingsDavid Robillard1-2/+9
2020-03-16Cleanup: Remove unused includeDavid Robillard1-0/+1
2020-03-15Unify event loop functions as puglUpdate()David Robillard1-0/+1
The previous separation between polling and dispatching was a lie, especially on MacOS where it is impossible to only poll for events without dispatching anything. Providing such an API is misleading, and problematic in various other ways. So, merge them into a single puglUpdate() function which can do the right thing on all platforms. This also adds the behaviour of actually processing all events in the given time interval, which is almost always what clients actually want to do when using a positive timeout (naively doing this before caused terrible input lag).
2020-03-01Disable android-cloexec-fopen clang-tidy warningDavid Robillard1-0/+1
2019-11-18Ignore clang-tidy warnings in system headersDavid Robillard1-1/+1
2019-11-09Add clang-tidy file and update lint targetDavid Robillard1-0/+13