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2020-07-02Fix check for clangDavid Robillard1-1/+1
2020-06-13Mac: Only create an AutoreleasePool for programsDavid Robillard1-5/+10
2020-06-13Add puglSetCursor()Jean Pierre Cimalando11-4/+397
2020-06-13Fix mouse position of events on high resolution MacOSDavid Robillard1-1/+11
2020-06-13Disable implicit-fallthrough warning with clangDavid Robillard1-0/+1
2020-06-13Cleanup: Fix implicit conversion warnings with clangDavid Robillard3-9/+11
2020-06-13Cleanup: Fix uninitialised variablesDavid Robillard3-10/+10
2020-06-13Cleanup: Fix flake8 warningsDavid Robillard1-3/+6
2020-06-08Add editorconfig fileJean Pierre Cimalando1-0/+18
2020-06-08Windows: Only call SwapBuffers with OpenGLJean Pierre Cimalando2-2/+0
2020-06-08Windows: Fix maximum sizeDavid Robillard2-2/+5
2020-05-16Add default and maximum sizeDavid Robillard17-50/+206
2020-05-16Fix indentationDavid Robillard1-3/+3
2020-05-16Use line comments where appropriateDavid Robillard5-31/+31
2020-05-16Use email address in copyright headersDavid Robillard43-43/+43
2020-05-16Fix file documentationDavid Robillard35-48/+82
2020-05-16Remove deprecated Doxygen configuration valuesDavid Robillard1-7/+1
2020-05-16Fix redisplay test on MacOSDavid Robillard1-3/+9
2020-05-16Make show/hide test tolerant to multiple exposuresDavid Robillard1-1/+1
2020-04-22C++ Demo: Fix sync optionDavid Robillard1-1/+1
2020-04-22C++ Demo: Fix help optionDavid Robillard1-0/+4
2020-04-19Set library environment for building against local PuglDavid Robillard2-1/+12
2020-04-19Disable pedantic warnings only for shader demo (for GLAD)David Robillard1-1/+4
2020-04-19Set library flags on targets only instead of globallyDavid Robillard1-10/+14
2020-04-19Clean up Mac flagsDavid Robillard1-5/+2
2020-04-19Only set custom warnings flags with ultra-strict configurationDavid Robillard1-1/+1
2020-04-19Add major version to library namesDavid Robillard1-2/+2
2020-04-08Remove deprecated pugl_stub_backend.hDavid Robillard1-23/+0
2020-04-08Remove deprecated backend headersDavid Robillard2-46/+0
2020-04-08Mac: Use high-resolution backing surfacesDavid Robillard3-43/+111
2020-04-06Implement puglSetTransientFor() for Mac and WindowsDavid Robillard5-5/+50
2020-04-04Shader Demo: Support both GL 3 and 4David Robillard7-21/+52
2020-04-04Shader Demo: Use a UBODavid Robillard3-9/+23
2020-04-04Shader Demo: Factor out version-dependent GLSL headerDavid Robillard5-13/+17
2020-04-04Shader Demo: Factor out animated rectangle definitionsDavid Robillard2-44/+84
2020-04-04Shader Demo: Explicitly set up alpha blendingDavid Robillard1-1/+2
2020-04-04Fix mismatched printf parameter warningDavid Robillard1-2/+1
2020-04-04Update READMEDavid Robillard1-2/+12
2020-04-03Rewrite C++ bindingsDavid Robillard17-105/+1188
2020-04-03Mac: Use NSMakeRect over CGRectMakeDavid Robillard1-1/+1
2020-04-03Remove glew.h compatibility headerDavid Robillard1-31/+0
2020-04-02Switch to a submodule for autowaf and update to waf 2.0.19David Robillard4-0/+33
2020-04-02Remove waf in preparation for switching to a submoduleDavid Robillard184-41981/+0
2020-04-02Strengthen warningsDavid Robillard5-23/+34
2020-04-02Make puglGetVisible() take a const view argumentDavid Robillard2-2/+2
2020-04-02Make puglSetString() safe to call with equal source and destinationDavid Robillard1-3/+5
2020-04-02Add missing includeDavid Robillard1-0/+1
2020-04-01Increase space above field documentation slightlyDavid Robillard1-1/+1
2020-04-01Add types and documentation for all event typesDavid Robillard1-6/+72
2020-04-01Consistently use "view" terminology in APIDavid Robillard7-30/+41