Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2023-01-11 | Install pugl/attributes.h | David Robillard | 1 | -1/+2 | |
2023-01-11 | Remove dead code | David Robillard | 1 | -14/+0 | |
2023-01-11 | Run inline build tests for the sake of completeness | David Robillard | 1 | -10/+18 | |
2023-01-11 | Fix potential leak | David Robillard | 1 | -7/+10 | |
2023-01-11 | Add smoke test for puglSetCursor() | David Robillard | 2 | -0/+76 | |
2023-01-11 | Improve test coverage | David Robillard | 4 | -6/+13 | |
2023-01-11 | Guard against required hints explicitly being set to PUGL_DONT_CARE | David Robillard | 1 | -0/+5 | |
2023-01-11 | Clean up puglRealize() implementations | David Robillard | 4 | -27/+18 | |
2023-01-11 | Test redisplay outside of event handlers | David Robillard | 1 | -1/+10 | |
2023-01-11 | X11: Fix puglPostRedisplay() outside of event handlers | David Robillard | 1 | -2/+4 | |
2023-01-11 | X11: Make puglSendEvent() gracefully handle unrealized views | David Robillard | 1 | -0/+3 | |
2023-01-11 | Add missing export for puglGetBackend() | David Robillard | 1 | -0/+1 | |
2023-01-11 | Fix coverage of puglStrerror test | David Robillard | 1 | -1/+1 | |
2023-01-11 | Avoid running clipboard tests in parallel | David Robillard | 1 | -2/+20 | |
Since the clipboard is a globally shared resource, running clipboard tests in parallel is likely to fail because one test can smash the state expected by another. | |||||
2023-01-11 | Reduce duplicated code | David Robillard | 1 | -11/+1 | |
2023-01-11 | Relax timer test slightly and make it run for less time | David Robillard | 1 | -2/+2 | |
2023-01-11 | Spread tests around the screen | David Robillard | 16 | -19/+34 | |
This makes it unlikely for tests to be completely obscured, which should hopefully make things a bit more consistent and reliable, especially when running all of the tests in parallel. It also makes things a bit less visually confusing. | |||||
2023-01-11 | X11: Avoid potentially unnecessary allocation in Vulkan backend | David Robillard | 1 | -8/+12 | |
2023-01-11 | X11: Fix positioning of top-level windows with decorations | David Robillard | 2 | -8/+68 | |
2023-01-11 | Remove cached frame from view | David Robillard | 10 | -214/+364 | |
This was just a source of ambiguity and bugs, since it represented different things at different times and could become stale. Redundant data is always trouble, so eliminate it, leaving just two positions/sizes: the defaults (used when the view is not yet realized), and the last configuration. | |||||
2023-01-11 | Fix checks for invalid view positions | David Robillard | 3 | -3/+3 | |
2023-01-11 | Center windows on their transient parent where possible | David Robillard | 3 | -16/+56 | |
This is only really relevant in practice on MacOS and Windows. On X11, the window manager places new windows where it pleases. | |||||
2023-01-11 | Raise the initial display of example windows | David Robillard | 9 | -11/+11 | |
This is the standard behaviour for applications. | |||||
2023-01-10 | Add PUGL_CURSOR_ALL_SCROLL | David Robillard | 6 | -4/+9 | |
2023-01-10 | Add missing cursors to C++ bindings | David Robillard | 1 | -8/+12 | |
2023-01-10 | Fix inconsistent naming convention | David Robillard | 1 | -5/+5 | |
2023-01-10 | Windows: Make puglGetScaleFactor always return a reasonable value | David Robillard | 1 | -4/+24 | |
This guesses the likely scale factor when the view hasn't been realized (and so there's no real window to get information for). It may still be wrong for multiple display systems, but will always return some scale factor that "exists" on the system, and should always be correct when there's only one display. | |||||
2023-01-09 | Raise test windows initially | David Robillard | 11 | -12/+12 | |
This seems to make thing a bit more reliable, and matches what was happening before the addition of more precise show commands. | |||||
2023-01-08 | Fix Doxygen errors | David Robillard | 2 | -5/+7 | |
2023-01-08 | Add support for OpenGL ES 3.2 in pugl_shader_demo | David Robillard | 10 | -39/+88 | |
2023-01-08 | Update example GLAD loader and add OpenGL ES 3.2 | David Robillard | 2 | -9/+1280 | |
2023-01-08 | Prepare OpenGL context flags for OpenGL ES support | David Robillard | 15 | -39/+59 | |
2023-01-08 | Windows: Fix OpenGL profile hint interpretation | David Robillard | 1 | -2/+2 | |
2023-01-08 | Use ensureHint pattern everywhere | David Robillard | 6 | -60/+48 | |
2023-01-08 | Add PUGL_SAMPLE_BUFFERS hint | David Robillard | 8 | -14/+30 | |
Towards a more direct and explicit mapping to platform hints, and more consistent behaviour across platforms. OpenGL applications are generally expected to be explicit about hints like this. | |||||
2023-01-08 | Add missing default hint | David Robillard | 1 | -0/+1 | |
2023-01-08 | Gracefully handle out of range hints | David Robillard | 2 | -3/+17 | |
2023-01-08 | Update README | David Robillard | 1 | -2/+6 | |
2023-01-08 | Remove branch clone | David Robillard | 1 | -2/+0 | |
2023-01-08 | X11: Add support for _NET_WM_PING protocol | David Robillard | 2 | -14/+56 | |
This is mainly used to allow the window manager to close locked or otherwise misbehaving windows. The PID and hostname properties are both required to properly support this, but may also be used for other things. | |||||
2023-01-08 | Add support for raising windows | David Robillard | 29 | -37/+119 | |
2023-01-07 | Replace map/unmap events with more expressive configure events | David Robillard | 14 | -112/+51 | |
2023-01-07 | Add support for special view types and styles | David Robillard | 16 | -144/+961 | |
2023-01-07 | Support closing views by sending a close event | David Robillard | 4 | -4/+37 | |
2023-01-07 | Rename create/destroy events to realize/unrealize | David Robillard | 16 | -100/+99 | |
As evidence that this was confusing, the documentation for these was an outright lie, and I've burned quite a bit of time in the past few days trying to rework things based around that flawed understanding. These names make it clear what these events actually are. If we need actual create/destroy events with a broader scope, they'll have to be added, but I suspect those aren't actually useful anyway. | |||||
2023-01-07 | Replace visible flag with a more descriptive view "stage" | David Robillard | 5 | -19/+46 | |
2023-01-07 | MacOS: Consistently use the same flags for ObjC and ObjC++ | David Robillard | 3 | -6/+13 | |
The implementation only uses ObjC, but this is mistake-prone, it's better to just have things set up properly for all of the languages that are present in the build at all. | |||||
2023-01-06 | MacOS: Fix repeated realize/unrealize | David Robillard | 1 | -1/+0 | |
2023-01-04 | Add puglUnrealize() | David Robillard | 7 | -41/+157 | |
2023-01-04 | Clean up licensing metadata | David Robillard | 33 | -7/+103 | |