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Pugl GUI library
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2021-12-17
Suppress new warnings in clang-tidy 13
David Robillard
6
-5
/
+8
2021-12-17
Remove unnecessary include
David Robillard
1
-1
/
+0
2021-12-17
Fix spelling errors
David Robillard
2
-5
/
+5
2021-12-17
Windows: Support extended mouse buttons
David Robillard
1
-0
/
+14
2021-12-17
Make button numbers consistent across platforms
David Robillard
4
-8
/
+30
2021-12-17
Call glXQueryDrawable() from within the GLX context
David Robillard
1
-5
/
+8
2021-12-17
Explicitly check for supported GLX extensions
David Robillard
1
-11
/
+24
2021-12-16
Add puglGetBackend()
David Robillard
2
-0
/
+10
2021-12-16
Add puglGetClassName()
David Robillard
2
-0
/
+11
2021-12-16
Add puglGetWindowTitle()
David Robillard
2
-0
/
+11
2021-12-16
Add puglGetParentWindow()
David Robillard
2
-0
/
+11
2021-12-16
Add puglGetTransientParent()
David Robillard
2
-0
/
+16
2021-12-16
Rename puglSetTransientFor to puglSetTransientParent
David Robillard
6
-11
/
+23
2021-12-16
MacOS: Fix warnings in unified ObjC++ test build
David Robillard
1
-1
/
+12
2021-12-16
X11: Fix potential crash in puglGrabFocus()
David Robillard
2
-2
/
+18
2021-11-20
Suppress warnings in GCC release builds
David Robillard
1
-0
/
+1
2021-10-09
Use the correct macro for GLX_CONTEXT_PROFILE_MASK_ARB
falkTX
1
-1
/
+1
2021-10-09
Only call SetProcessDPIAware in programs
falkTX
1
-10
/
+11
2021-08-28
Suppress new clang-tidy warnings
David Robillard
5
-0
/
+11
2021-08-28
X11: Check for XRandR extension before usage
falkTX
1
-6
/
+9
2021-08-25
Fix whitespace
David Robillard
1
-1
/
+2
2021-08-25
MacOS: Fix build on MacOS 10.9 and earlier
falkTX
1
-0
/
+1
2021-06-07
MacOS: Reset GL context after initial window reshape
falkTX
1
-0
/
+1
2021-06-07
MacOS: Fix conversion warning
falkTX
1
-1
/
+1
2021-05-28
Remove static downcasts in C++ bindings
David Robillard
4
-34
/
+29
2021-05-28
Remove unnecessary "void" in C++
David Robillard
1
-1
/
+1
2021-05-28
Split up meson build definitions more
David Robillard
4
-34
/
+37
2021-05-28
Use files() almost everywhere in meson
David Robillard
1
-9
/
+9
2021-05-28
Split up warning suppression flags more finely
David Robillard
3
-75
/
+116
2021-05-28
Remove unnecessary include directory
David Robillard
1
-1
/
+0
2021-05-28
Fix questionable float equality comparison
David Robillard
2
-5
/
+5
2021-05-28
Fix build when tests and examples are disabled
David Robillard
1
-1
/
+2
2021-05-27
Add test for building the implementation as included C++
David Robillard
4
-4
/
+170
2021-05-27
Make code build cleanly as C++
David Robillard
3
-4
/
+17
2021-05-27
Fix missing function sentinel
David Robillard
1
-1
/
+1
2021-05-27
Avoid confusing fallthrough structure
David Robillard
1
-6
/
+4
2021-05-25
Rename event structs in a more readable style
David Robillard
26
-167
/
+224
2021-05-25
Fix some conversion warnings
David Robillard
2
-8
/
+8
2021-05-25
Windows: Make puglSetFrame() consistent with X11
falkTX
1
-2
/
+1
2021-05-25
X11: Do not override _POSIX_C_SOURCE if already defined
falkTX
1
-1
/
+3
2021-05-25
Allow overriding PUGL_API
David Robillard
1
-8
/
+10
2021-05-25
Fix long line
David Robillard
1
-2
/
+2
2021-05-24
Add fancy constructor for C++ events and wrap puglSendEvent()
David Robillard
3
-1
/
+22
2021-05-24
Shrink code
David Robillard
1
-4
/
+1
2021-05-24
Test invalid hint cases
David Robillard
2
-0
/
+16
2021-05-24
Separate stub backends from other backends
David Robillard
12
-189
/
+221
2021-05-24
MacOS: Fix duplicate PuglStubView symbol
David Robillard
1
-1
/
+1
2021-05-24
Fix the declaration of WGL function types
Jean Pierre Cimalando
1
-4
/
+10
2021-05-24
Fix documentation build as a subproject
David Robillard
7
-17
/
+34
2021-05-24
Consistently refer to C++ as "cpp" and fix installation
David Robillard
16
-36
/
+42
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