Age | Commit message (Collapse) | Author | Files | Lines | |
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2023-01-07 | Rename create/destroy events to realize/unrealize | David Robillard | 1 | -4/+4 | |
As evidence that this was confusing, the documentation for these was an outright lie, and I've burned quite a bit of time in the past few days trying to rework things based around that flawed understanding. These names make it clear what these events actually are. If we need actual create/destroy events with a broader scope, they'll have to be added, but I suspect those aren't actually useful anyway. | |||||
2021-05-25 | Rename event structs in a more readable style | David Robillard | 1 | -5/+5 | |
Aside from reading more naturally, this avoids clashes with types that are not events, like PuglEventFlags. This is also more consistent with the C++ bindings, where "EventExpose" would be quite strange, for example. Apologies for the noise. Aliases to the old names will be preserved in the deprecated API like other things for a short while. | |||||
2021-01-06 | Split overview into multiple documents | David Robillard | 1 | -0/+84 | |