Age | Commit message (Collapse) | Author | Files | Lines | |
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2019-11-21 | Rename "backend" headers | David Robillard | 1 | -2/+2 | |
Working on Vulkan clarified what has always been slightly smelly about the design and organization here: not everything that is API specific is really in a "backend" (a PuglBackend). The concrete example is puglGetProcAddress(), which only makes sense for GL and is actually implemented in the "backend" files. Arguably puglGetContext() is also such a thing. So, rename the headers so they can be the place where API-specific things go in general, which happens to include a backend most of the time. The stub is a bit of an exception to this, but whatever. The includes look tidier this way. In place of the old headers are compatibility stubs that just emit a warning and include the new version, which will be maintained for a while. | |||||
2019-11-03 | Add stub implementations of backend functions | David Robillard | 1 | -17/+3 | |
Towards having actual trivial backends, but in general allows backends to not declare functions they don't care about which is nice and already a net reduction of actual code. | |||||
2019-09-07 | Clean up error handling | David Robillard | 1 | -14/+14 | |
2019-09-03 | Add functions to get and set view size and position | David Robillard | 1 | -3/+3 | |
2019-09-03 | Simplify hints implementation | David Robillard | 1 | -1/+1 | |
2019-09-03 | Mac: Dispatch expose events from drawing view | Michael Fisher | 1 | -0/+6 | |
2019-07-29 | Mac: Separate backends from platform implementation | David Robillard | 1 | -0/+166 | |