Age | Commit message (Collapse) | Author | Files | Lines | |
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2020-02-18 | Pass expose event to backend enter and leave functions | David Robillard | 1 | -4/+4 | |
This is needed for clipping. Unfortunately, the puglEnterContext() and puglLeaveContext() API was not suitable for this, but this shouldn't matter in user code because it is only used for setup, and is slated for removal anyway. Instead, just call the backend functions directly in the implementation. | |||||
2019-11-03 | Remove redisplay flag and add puglPostRedisplayRect() | David Robillard | 1 | -1/+0 | |
2019-09-07 | Clean up error handling | David Robillard | 1 | -6/+6 | |
2019-09-07 | Add clipboard support | David Robillard | 1 | -0/+7 | |
2019-09-03 | Add puglSetWindowTitle() | David Robillard | 1 | -0/+1 | |
2019-09-03 | Add puglSetClassName() | David Robillard | 1 | -1/+1 | |
2019-09-03 | Use consistent naming conventions | David Robillard | 1 | -7/+7 | |
2019-09-03 | Windows: Improve puglPostRedisplay() performance | David Robillard | 1 | -0/+1 | |
2019-09-03 | Add functions to get and set view size and position | David Robillard | 1 | -2/+1 | |
2019-09-03 | Move puglGetTime() to PuglWorld | David Robillard | 1 | -1/+1 | |
2019-09-03 | Add PuglWorld | David Robillard | 1 | -1/+13 | |
The old API was broken for programs that manage multiple views, since it was impossible to wait for events on any view. There are also several functions in the API which are not actually associated with views at all, so those can now be moved to the more appropriate PuglWorld to make this more clear. The old puglInit() and puglDestroy() functions are preserved for compatibility, but marked as deprecated. | |||||
2019-09-03 | Simplify hints implementation | David Robillard | 1 | -15/+1 | |
2019-08-02 | Replace puglIgnoreKeyRepeat() with a hint | David Robillard | 1 | -1/+1 | |
2019-07-29 | Reorganize source to separate private implementation details | David Robillard | 1 | -0/+107 | |
Taking a page from C++ convention, where "detail" is for things that should not be included in user code. |