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2019-07-21Implement puglGrabFocus on Windows and MacOSDavid Robillard2-3/+2
2019-07-21Implement aspect ratio on MacOSDavid Robillard1-0/+5
2019-07-21Fix Cairo on MacOSDavid Robillard2-3/+104
2019-07-21Fix initial display on Windows againDavid Robillard1-0/+1
2019-07-21Implement focus on WindowsDavid Robillard1-0/+6
2019-07-21Implement enter and leave notifications on WindowsDavid Robillard1-1/+40
2019-07-21Implement enter and leave notifications on MacOSDavid Robillard1-2/+24
2019-07-21Remove redundant prototypesDavid Robillard1-21/+0
2019-07-21Draw during resizing on MacOSDavid Robillard1-2/+32
2019-07-21Clean up Objective C syntaxDavid Robillard1-7/+7
2019-07-21Draw during resizing on WindowsDavid Robillard1-10/+48
2019-07-21Fix initial window display on WindowsDavid Robillard1-5/+7
2019-07-21Clean up event loop on MacOSDavid Robillard1-20/+14
2019-07-21Fix tracking area implementation on MacOSDavid Robillard1-9/+5
2019-07-21Make time start from approximately zeroDavid Robillard5-13/+18
2019-07-20Remove redisplay flag and use system events insteadDavid Robillard6-23/+9
2019-07-20Use C for Windows implementationDavid Robillard1-51/+61
2019-06-30Make translateKey take a PuglEventKeyDavid Robillard1-9/+9
2019-06-30Send a configure event on initial window mappingDavid Robillard1-0/+10
2019-06-30Tidy up whitespaceDavid Robillard5-3/+2
2019-06-30Clean up redundant wrappers around SetWindowLongPtrDavid Robillard1-16/+2
2019-06-30Implement attributes on WindowsDavid Robillard1-46/+190
2019-06-30Clean up window creation on WindowsDavid Robillard1-30/+24
2019-06-29Fix various warningsDavid Robillard2-15/+18
2019-06-29Implement attributes on MacOSDavid Robillard1-7/+18
2019-06-27Enable vsync on WindowsDavid Robillard1-0/+9
2019-06-27Draw while resizing on WindowsDavid Robillard1-0/+2
2019-06-27Add puglGetTime()David Robillard4-0/+42
2019-06-27Fix documentationDavid Robillard1-6/+0
2019-06-27Remove redundant glFlush on WindowsDavid Robillard1-1/+0
2019-06-27Fix some warnings on WindowsDavid Robillard1-5/+5
2019-06-27Remove dead code on WindowsDavid Robillard1-17/+0
2019-06-27Fix double-bufferingDavid Robillard2-8/+5
2019-06-27Fix window embedding on WindowsStefan Westerfeld1-1/+1
2019-06-27Fix window embedding on MacOSStefan Westerfeld1-2/+2
2019-06-27Make event processing non-blocking on MacOSStefan Westerfeld1-4/+8
2019-06-27Defer to NSOpenGLView reshape methodDavid Robillard1-0/+1
2019-06-27Fix const castsDavid Robillard1-10/+10
2019-06-27Consistently use uint32_t everywhereDavid Robillard4-21/+21
2019-06-25Fix void function prototypesDavid Robillard2-2/+2
2019-06-25Fix unnecessary const castDavid Robillard1-1/+1
2019-04-14Fix MacOS buildDavid Robillard1-1/+4
2019-02-17Add puglGetProcAddress for using OpenGL extensionsDavid Robillard4-0/+39
2019-02-17Squash blank lineDavid Robillard1-1/+0
2019-02-17Add configuration APIDavid Robillard7-62/+221
2019-02-16Add missing default caseDavid Robillard1-0/+1
2019-02-16Fix implicit double to int castsDavid Robillard2-4/+4
2019-02-16Clean up includesDavid Robillard9-39/+37
2019-02-16Factor out drawing context from platform window implementationDavid Robillard7-188/+424
2019-02-15Remove PUGL_CAIRO_GLDavid Robillard3-144/+2