Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-04-04 | Shader Demo: Support both GL 3 and 4 | David Robillard | 4 | -6/+13 | |
2020-04-04 | Shader Demo: Use a UBO | David Robillard | 2 | -2/+7 | |
2020-04-04 | Shader Demo: Factor out version-dependent GLSL header | David Robillard | 3 | -4/+1 | |
2019-12-11 | GL3 Test: Use instancing | David Robillard | 2 | -11/+26 | |
2019-12-11 | GL3 Test: Use core profile in shaders | David Robillard | 2 | -2/+2 | |
2019-12-11 | GL3 Test: Use camel case for shader variables | David Robillard | 1 | -11/+11 | |
2019-12-11 | GL3 Test: Calculate border color on the GPU | David Robillard | 1 | -9/+9 | |
2019-12-11 | GL3 Test: Move shaders to separate files | David Robillard | 2 | -0/+54 | |