From 2bae8905a97aa8a29826c78311c826d61f075e0e Mon Sep 17 00:00:00 2001 From: David Robillard Date: Tue, 18 Feb 2020 10:00:27 +0100 Subject: Remove immediate dispatch of exposed rects This was a hack to support only exposing the rects that were explicitly exposed with puglPostRedisplayRect(), but it caused flaky drawing issues because it circumvented the deferral of exposure until the end of the loop. Instead, simply expand the pending expose to be dispatched later as usual. This means that only the union will be exposed in the end, so more area might be drawn than necessary, but this is probably good enough. If not, we will have to maintain a set of rects and be more clever about combining them. --- pugl/detail/x11.c | 32 ++------------------------------ 1 file changed, 2 insertions(+), 30 deletions(-) (limited to 'pugl/detail') diff --git a/pugl/detail/x11.c b/pugl/detail/x11.c index c1189a5..b62e62d 100644 --- a/pugl/detail/x11.c +++ b/pugl/detail/x11.c @@ -593,15 +593,6 @@ puglWaitForEvent(PuglView* view) return PUGL_SUCCESS; } -static bool -exposeEventsIntersect(const PuglEvent* a, const PuglEvent* b) -{ - return !(a->expose.x + a->expose.width < b->expose.x || - b->expose.x + b->expose.width < a->expose.x || - a->expose.y + a->expose.height < b->expose.y || - b->expose.y + b->expose.height < a->expose.y); -} - static void mergeExposeEvents(PuglEvent* dst, const PuglEvent* src) { @@ -621,25 +612,6 @@ mergeExposeEvents(PuglEvent* dst, const PuglEvent* src) } } -static void -addPendingExpose(PuglView* view, const PuglEvent* expose) -{ - if (view->impl->pendingConfigure.type || - (view->impl->pendingExpose.type && - exposeEventsIntersect(&view->impl->pendingExpose, expose))) { - // Pending configure or an intersecting expose, expand it - mergeExposeEvents(&view->impl->pendingExpose, expose); - } else { - if (view->impl->pendingExpose.type) { - // Pending non-intersecting expose, dispatch it now - // This isn't ideal, but avoids needing to maintain an expose list - puglDispatchEvent(view, &view->impl->pendingExpose); - } - - view->impl->pendingExpose = *expose; - } -} - static void flushPendingConfigure(PuglView* view) { @@ -755,7 +727,7 @@ puglDispatchEvents(PuglWorld* world) if (event.type == PUGL_EXPOSE) { // Expand expose event to be dispatched after loop - addPendingExpose(view, &event); + mergeExposeEvents(&view->impl->pendingExpose, &event); } else if (event.type == PUGL_CONFIGURE) { // Expand configure event to be dispatched after loop view->impl->pendingConfigure = event; @@ -823,7 +795,7 @@ puglPostRedisplayRect(PuglView* view, PuglRect rect) PUGL_EXPOSE, 0, rect.x, rect.y, rect.width, rect.height, 0 }; - addPendingExpose(view, (const PuglEvent*)&event); + mergeExposeEvents(&view->impl->pendingExpose, (const PuglEvent*)&event); } else if (view->visible) { // Not dispatching events, send an X expose so we wake up next time const int x = (int)floor(rect.x); -- cgit v1.2.1