/* Copyright 2012-2020 David Robillard Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /** @file implementation.c Platform-independent implementation. */ #include "pugl/detail/implementation.h" #include "pugl/pugl.h" #include #include #include #include #include static const char* puglLogLevelPrefix(const PuglLogLevel level) { switch (level) { case PUGL_LOG_LEVEL_ERR: return "error: "; case PUGL_LOG_LEVEL_WARNING: return "warning: "; case PUGL_LOG_LEVEL_INFO: case PUGL_LOG_LEVEL_DEBUG: return ""; } return ""; } static void puglDefaultLogFunc(PuglWorld* PUGL_UNUSED(world), PuglLogLevel level, const char* msg) { fprintf(stderr, "%s%s", puglLogLevelPrefix(level), msg); } const char* puglStrerror(const PuglStatus status) { // clang-format off switch (status) { case PUGL_SUCCESS: return "Success"; case PUGL_FAILURE: return "Non-fatal failure"; case PUGL_UNKNOWN_ERROR: return "Unknown system error"; case PUGL_BAD_BACKEND: return "Invalid or missing backend"; case PUGL_BACKEND_FAILED: return "Backend initialisation failed"; case PUGL_REGISTRATION_FAILED: return "Window class registration failed"; case PUGL_CREATE_WINDOW_FAILED: return "Window creation failed"; case PUGL_SET_FORMAT_FAILED: return "Failed to set pixel format"; case PUGL_CREATE_CONTEXT_FAILED: return "Failed to create drawing context"; case PUGL_UNSUPPORTED_TYPE: return "Unsupported data type"; } // clang-format on return "Unknown error"; } void puglSetString(char** dest, const char* string) { const size_t len = strlen(string); *dest = (char*)realloc(*dest, len + 1); strncpy(*dest, string, len + 1); } void puglSetBlob(PuglBlob* const dest, const void* const data, const size_t len) { if (data) { dest->len = len; dest->data = realloc(dest->data, len + 1); memcpy(dest->data, data, len); ((char*)dest->data)[len] = 0; } else { dest->len = 0; dest->data = NULL; } } static void puglSetDefaultHints(PuglHints hints) { hints[PUGL_USE_COMPAT_PROFILE] = PUGL_TRUE; hints[PUGL_CONTEXT_VERSION_MAJOR] = 2; hints[PUGL_CONTEXT_VERSION_MINOR] = 0; hints[PUGL_RED_BITS] = 4; hints[PUGL_GREEN_BITS] = 4; hints[PUGL_BLUE_BITS] = 4; hints[PUGL_ALPHA_BITS] = 4; hints[PUGL_DEPTH_BITS] = 24; hints[PUGL_STENCIL_BITS] = 8; hints[PUGL_SAMPLES] = 0; hints[PUGL_DOUBLE_BUFFER] = PUGL_TRUE; hints[PUGL_SWAP_INTERVAL] = PUGL_DONT_CARE; hints[PUGL_RESIZABLE] = PUGL_FALSE; hints[PUGL_IGNORE_KEY_REPEAT] = PUGL_FALSE; } PuglWorld* puglNewWorld(PuglWorldType type, PuglWorldFlags flags) { PuglWorld* world = (PuglWorld*)calloc(1, sizeof(PuglWorld)); if (!world || !(world->impl = puglInitWorldInternals(type, flags))) { free(world); return NULL; } world->startTime = puglGetTime(world); world->logFunc = puglDefaultLogFunc; world->logLevel = PUGL_LOG_LEVEL_INFO; puglSetString(&world->className, "Pugl"); return world; } void puglFreeWorld(PuglWorld* const world) { puglFreeWorldInternals(world); free(world->className); free(world->views); free(world); } void puglSetWorldHandle(PuglWorld* world, PuglWorldHandle handle) { world->handle = handle; } PuglWorldHandle puglGetWorldHandle(PuglWorld* world) { return world->handle; } PuglStatus puglSetLogFunc(PuglWorld* world, PuglLogFunc logFunc) { world->logFunc = logFunc; return PUGL_SUCCESS; } PuglStatus puglSetLogLevel(PuglWorld* world, PuglLogLevel level) { world->logLevel = level; return PUGL_SUCCESS; } PuglStatus puglSetClassName(PuglWorld* const world, const char* const name) { puglSetString(&world->className, name); return PUGL_SUCCESS; } PuglView* puglNewView(PuglWorld* const world) { PuglView* view = (PuglView*)calloc(1, sizeof(PuglView)); if (!view || !(view->impl = puglInitViewInternals())) { free(view); return NULL; } view->world = world; view->frame.width = 640; view->frame.height = 480; puglSetDefaultHints(view->hints); // Add to world view list ++world->numViews; world->views = (PuglView**)realloc(world->views, world->numViews * sizeof(PuglView*)); world->views[world->numViews - 1] = view; return view; } void puglFreeView(PuglView* view) { puglDispatchSimpleEvent(view, PUGL_DESTROY); // Remove from world view list PuglWorld* world = view->world; for (size_t i = 0; i < world->numViews; ++i) { if (world->views[i] == view) { if (i == world->numViews - 1) { world->views[i] = NULL; } else { memmove(world->views + i, world->views + i + 1, sizeof(PuglView*) * (world->numViews - i - 1)); world->views[world->numViews - 1] = NULL; } --world->numViews; } } free(view->title); free(view->clipboard.data); puglFreeViewInternals(view); free(view); } PuglWorld* puglGetWorld(PuglView* view) { return view->world; } PuglStatus puglSetViewHint(PuglView* view, PuglViewHint hint, int value) { if (hint < PUGL_NUM_WINDOW_HINTS) { view->hints[hint] = value; } return PUGL_SUCCESS; } PuglStatus puglSetParentWindow(PuglView* view, PuglNativeWindow parent) { view->parent = parent; return PUGL_SUCCESS; } PuglStatus puglSetBackend(PuglView* view, const PuglBackend* backend) { view->backend = backend; return PUGL_SUCCESS; } void puglSetHandle(PuglView* view, PuglHandle handle) { view->handle = handle; } PuglHandle puglGetHandle(PuglView* view) { return view->handle; } bool puglGetVisible(PuglView* view) { return view->visible; } PuglRect puglGetFrame(const PuglView* view) { return view->frame; } void* puglGetContext(PuglView* view) { return view->backend->getContext(view); } #ifndef PUGL_DISABLE_DEPRECATED PuglStatus puglPollEvents(PuglWorld* world, double timeout) { return puglUpdate(world, timeout); } PuglStatus puglDispatchEvents(PuglWorld* world) { return puglUpdate(world, 0.0); } PuglStatus puglEnterContext(PuglView* view, bool drawing) { const PuglEventExpose expose = { PUGL_EXPOSE, 0, 0, 0, view->frame.width, view->frame.height, 0}; view->backend->enter(view, drawing ? &expose : NULL); return PUGL_SUCCESS; } PuglStatus puglLeaveContext(PuglView* view, bool drawing) { const PuglEventExpose expose = { PUGL_EXPOSE, 0, 0, 0, view->frame.width, view->frame.height, 0}; view->backend->leave(view, drawing ? &expose : NULL); return PUGL_SUCCESS; } #endif PuglStatus puglSetEventFunc(PuglView* view, PuglEventFunc eventFunc) { view->eventFunc = eventFunc; return PUGL_SUCCESS; } /** Return the code point for buf, or the replacement character on error. */ uint32_t puglDecodeUTF8(const uint8_t* buf) { #define FAIL_IF(cond) do { if (cond) return 0xFFFD; } while (0) // http://en.wikipedia.org/wiki/UTF-8 if (buf[0] < 0x80) { return buf[0]; } else if (buf[0] < 0xC2) { return 0xFFFD; } else if (buf[0] < 0xE0) { FAIL_IF((buf[1] & 0xC0u) != 0x80); return ((uint32_t)buf[0] << 6u) + buf[1] - 0x3080u; } else if (buf[0] < 0xF0) { FAIL_IF((buf[1] & 0xC0u) != 0x80); FAIL_IF(buf[0] == 0xE0 && buf[1] < 0xA0); FAIL_IF((buf[2] & 0xC0u) != 0x80); return ((uint32_t)buf[0] << 12u) + // ((uint32_t)buf[1] << 6u) + // ((uint32_t)buf[2] - 0xE2080u); } else if (buf[0] < 0xF5) { FAIL_IF((buf[1] & 0xC0u) != 0x80); FAIL_IF(buf[0] == 0xF0 && buf[1] < 0x90); FAIL_IF(buf[0] == 0xF4 && buf[1] >= 0x90); FAIL_IF((buf[2] & 0xC0u) != 0x80u); FAIL_IF((buf[3] & 0xC0u) != 0x80u); return (((uint32_t)buf[0] << 18u) + // ((uint32_t)buf[1] << 12u) + // ((uint32_t)buf[2] << 6u) + // ((uint32_t)buf[3] - 0x3C82080u)); } return 0xFFFD; } static inline bool puglMustConfigure(PuglView* view, const PuglEventConfigure* configure) { return memcmp(configure, &view->lastConfigure, sizeof(PuglEventConfigure)); } void puglDispatchSimpleEvent(PuglView* view, const PuglEventType type) { assert(type == PUGL_CREATE || type == PUGL_DESTROY || type == PUGL_MAP || type == PUGL_UNMAP || type == PUGL_UPDATE || type == PUGL_CLOSE); const PuglEvent event = {{type, 0}}; puglDispatchEvent(view, &event); } void puglDispatchEventInContext(PuglView* view, const PuglEvent* event) { if (event->type == PUGL_CONFIGURE) { view->frame.x = event->configure.x; view->frame.y = event->configure.y; view->frame.width = event->configure.width; view->frame.height = event->configure.height; if (puglMustConfigure(view, &event->configure)) { view->eventFunc(view, event); view->lastConfigure = event->configure; } } else { view->eventFunc(view, event); } } void puglDispatchEvent(PuglView* view, const PuglEvent* event) { switch (event->type) { case PUGL_NOTHING: break; case PUGL_CREATE: case PUGL_DESTROY: view->backend->enter(view, NULL); view->eventFunc(view, event); view->backend->leave(view, NULL); break; case PUGL_CONFIGURE: if (puglMustConfigure(view, &event->configure)) { view->backend->enter(view, NULL); puglDispatchEventInContext(view, event); view->backend->leave(view, NULL); } break; case PUGL_EXPOSE: view->backend->enter(view, &event->expose); view->eventFunc(view, event); view->backend->leave(view, &event->expose); break; default: view->eventFunc(view, event); } } const void* puglGetInternalClipboard(const PuglView* const view, const char** const type, size_t* const len) { if (len) { *len = view->clipboard.len; } if (type) { *type = "text/plain"; } return view->clipboard.data; } PuglStatus puglSetInternalClipboard(PuglView* const view, const char* const type, const void* const data, const size_t len) { if (type && strcmp(type, "text/plain")) { return PUGL_UNSUPPORTED_TYPE; } puglSetBlob(&view->clipboard, data, len); return PUGL_SUCCESS; }