/* Copyright 2012-2019 David Robillard Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /** @file win_cairo.c Cairo graphics backend for Windows. */ #include "pugl/detail/types.h" #include "pugl/detail/win.h" #include "pugl/pugl_cairo_backend.h" #include #include #include typedef struct { cairo_surface_t* surface; cairo_t* cr; HDC drawDc; HBITMAP drawBitmap; } PuglWinCairoSurface; static int puglWinCairoCreateDrawContext(PuglView* view) { PuglInternals* const impl = view->impl; PuglWinCairoSurface* const surface = (PuglWinCairoSurface*)impl->surface; surface->drawDc = CreateCompatibleDC(impl->hdc); surface->drawBitmap = CreateCompatibleBitmap( impl->hdc, (int)view->frame.width, (int)view->frame.height); DeleteObject(SelectObject(surface->drawDc, surface->drawBitmap)); cairo_status_t st = CAIRO_STATUS_SUCCESS; if (!(surface->surface = cairo_win32_surface_create(surface->drawDc)) || (st = cairo_surface_status(surface->surface)) || !(surface->cr = cairo_create(surface->surface)) || (st = cairo_status(surface->cr))) { return PUGL_ERR_CREATE_CONTEXT; } cairo_save(surface->cr); return 0; } static int puglWinCairoDestroyDrawContext(PuglView* view) { PuglInternals* const impl = view->impl; PuglWinCairoSurface* const surface = (PuglWinCairoSurface*)impl->surface; DeleteDC(surface->drawDc); DeleteObject(surface->drawBitmap); cairo_destroy(surface->cr); cairo_surface_destroy(surface->surface); surface->surface = NULL; surface->cr = NULL; surface->drawDc = NULL; surface->drawBitmap = NULL; return 0; } static int puglWinCairoConfigure(PuglView* view) { PuglInternals* const impl = view->impl; PuglStatus st = PUGL_SUCCESS; if ((st = puglWinCreateWindow(view, "Pugl", &impl->hwnd, &impl->hdc))) { return st; } impl->pfd = puglWinGetPixelFormatDescriptor(view->hints); impl->pfId = ChoosePixelFormat(impl->hdc, &impl->pfd); if (!SetPixelFormat(impl->hdc, impl->pfId, &impl->pfd)) { ReleaseDC(impl->hwnd, impl->hdc); DestroyWindow(impl->hwnd); impl->hwnd = NULL; impl->hdc = NULL; return PUGL_ERR_SET_FORMAT; } impl->surface = (PuglWinCairoSurface*)calloc( 1, sizeof(PuglWinCairoSurface)); return 0; } static int puglWinCairoCreate(PuglView* view) { return puglWinCairoCreateDrawContext(view); } static int puglWinCairoDestroy(PuglView* view) { PuglInternals* const impl = view->impl; PuglWinCairoSurface* const surface = (PuglWinCairoSurface*)impl->surface; puglWinCairoDestroyDrawContext(view); free(surface); impl->surface = NULL; return 0; } static int puglWinCairoEnter(PuglView* view, bool drawing) { PuglInternals* const impl = view->impl; PuglWinCairoSurface* const surface = (PuglWinCairoSurface*)impl->surface; if (!drawing) { return 0; } PAINTSTRUCT ps; BeginPaint(view->impl->hwnd, &ps); cairo_save(surface->cr); return 0; } static int puglWinCairoLeave(PuglView* view, bool drawing) { PuglInternals* const impl = view->impl; PuglWinCairoSurface* const surface = (PuglWinCairoSurface*)impl->surface; if (!drawing) { return 0; } cairo_restore(surface->cr); cairo_surface_flush(surface->surface); BitBlt(impl->hdc, 0, 0, (int)view->frame.width, (int)view->frame.height, surface->drawDc, 0, 0, SRCCOPY); PAINTSTRUCT ps; EndPaint(view->impl->hwnd, &ps); SwapBuffers(view->impl->hdc); return 0; } static int puglWinCairoResize(PuglView* view, int PUGL_UNUSED(width), int PUGL_UNUSED(height)) { int st = 0; if ((st = puglWinCairoDestroyDrawContext(view)) || (st = puglWinCairoCreateDrawContext(view))) { return st; } return 0; } static void* puglWinCairoGetContext(PuglView* view) { return ((PuglWinCairoSurface*)view->impl->surface)->cr; } const PuglBackend* puglCairoBackend() { static const PuglBackend backend = { puglWinCairoConfigure, puglWinCairoCreate, puglWinCairoDestroy, puglWinCairoEnter, puglWinCairoLeave, puglWinCairoResize, puglWinCairoGetContext }; return &backend; }