/* Copyright 2012-2019 David Robillard Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /** @file x11_gl.c OpenGL graphics backend for X11. */ #include "pugl/detail/types.h" #include "pugl/detail/x11.h" #include "pugl/pugl.h" #include "pugl/pugl_gl_backend.h" #include #include #include #include #include #include #include #include typedef struct { GLXFBConfig fb_config; GLXContext ctx; int double_buffered; } PuglX11GlSurface; static int puglX11GlHintValue(const int value) { return value == PUGL_DONT_CARE ? (int)GLX_DONT_CARE : value; } static int puglX11GlGetAttrib(Display* const display, const GLXFBConfig fb_config, const int attrib) { int value = 0; glXGetFBConfigAttrib(display, fb_config, attrib, &value); return value; } static int puglX11GlConfigure(PuglView* view) { PuglInternals* const impl = view->impl; const int screen = impl->screen; Display* const display = impl->display; PuglX11GlSurface* const surface = (PuglX11GlSurface*)calloc(1, sizeof(PuglX11GlSurface)); impl->surface = surface; const int attrs[] = { GLX_X_RENDERABLE, True, GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR, GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_SAMPLES, view->hints[PUGL_SAMPLES], GLX_RED_SIZE, puglX11GlHintValue(view->hints[PUGL_RED_BITS]), GLX_GREEN_SIZE, puglX11GlHintValue(view->hints[PUGL_GREEN_BITS]), GLX_BLUE_SIZE, puglX11GlHintValue(view->hints[PUGL_BLUE_BITS]), GLX_ALPHA_SIZE, puglX11GlHintValue(view->hints[PUGL_ALPHA_BITS]), GLX_DEPTH_SIZE, puglX11GlHintValue(view->hints[PUGL_DEPTH_BITS]), GLX_STENCIL_SIZE, puglX11GlHintValue(view->hints[PUGL_STENCIL_BITS]), GLX_DOUBLEBUFFER, puglX11GlHintValue(view->hints[PUGL_DOUBLE_BUFFER]), None }; int n_fbc = 0; GLXFBConfig* fbc = glXChooseFBConfig(display, screen, attrs, &n_fbc); if (n_fbc <= 0) { fprintf(stderr, "error: Failed to create GL context\n"); return 1; } surface->fb_config = fbc[0]; impl->vi = glXGetVisualFromFBConfig(impl->display, fbc[0]); printf("Using visual 0x%lX: R=%d G=%d B=%d A=%d D=%d" " DOUBLE=%d SAMPLES=%d\n", impl->vi->visualid, puglX11GlGetAttrib(display, fbc[0], GLX_RED_SIZE), puglX11GlGetAttrib(display, fbc[0], GLX_GREEN_SIZE), puglX11GlGetAttrib(display, fbc[0], GLX_BLUE_SIZE), puglX11GlGetAttrib(display, fbc[0], GLX_ALPHA_SIZE), puglX11GlGetAttrib(display, fbc[0], GLX_DEPTH_SIZE), puglX11GlGetAttrib(display, fbc[0], GLX_DOUBLEBUFFER), puglX11GlGetAttrib(display, fbc[0], GLX_SAMPLES)); XFree(fbc); return 0; } static int puglX11GlCreate(PuglView* view) { PuglInternals* const impl = view->impl; PuglX11GlSurface* const surface = (PuglX11GlSurface*)impl->surface; Display* const display = impl->display; const GLXFBConfig fb_config = surface->fb_config; const int ctx_attrs[] = { GLX_CONTEXT_MAJOR_VERSION_ARB, view->hints[PUGL_CONTEXT_VERSION_MAJOR], GLX_CONTEXT_MINOR_VERSION_ARB, view->hints[PUGL_CONTEXT_VERSION_MINOR], GLX_CONTEXT_PROFILE_MASK_ARB, (view->hints[PUGL_USE_COMPAT_PROFILE] ? GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB : GLX_CONTEXT_CORE_PROFILE_BIT_ARB), 0}; typedef GLXContext (*CreateContextAttribs)( Display*, GLXFBConfig, GLXContext, Bool, const int*); CreateContextAttribs create_context = (CreateContextAttribs)glXGetProcAddress( (const GLubyte*)"glXCreateContextAttribsARB"); impl->surface = surface; surface->ctx = create_context(display, fb_config, 0, GL_TRUE, ctx_attrs); if (!surface->ctx) { surface->ctx = glXCreateNewContext(display, fb_config, GLX_RGBA_TYPE, 0, True); } glXGetConfig(impl->display, impl->vi, GLX_DOUBLEBUFFER, &surface->double_buffered); return 0; } static int puglX11GlDestroy(PuglView* view) { PuglX11GlSurface* surface = (PuglX11GlSurface*)view->impl->surface; if (surface) { glXDestroyContext(view->impl->display, surface->ctx); free(surface); view->impl->surface = NULL; } return 0; } static int puglX11GlEnter(PuglView* view, bool PUGL_UNUSED(drawing)) { PuglX11GlSurface* surface = (PuglX11GlSurface*)view->impl->surface; glXMakeCurrent(view->impl->display, view->impl->win, surface->ctx); return 0; } static int puglX11GlLeave(PuglView* view, bool drawing) { PuglX11GlSurface* surface = (PuglX11GlSurface*)view->impl->surface; if (drawing && surface->double_buffered) { glXSwapBuffers(view->impl->display, view->impl->win); } else if (drawing) { glFlush(); } glXMakeCurrent(view->impl->display, None, NULL); return 0; } static int puglX11GlResize(PuglView* PUGL_UNUSED(view), int PUGL_UNUSED(width), int PUGL_UNUSED(height)) { return 0; } static void* puglX11GlGetContext(PuglView* PUGL_UNUSED(view)) { return NULL; } PuglGlFunc puglGetProcAddress(const char* name) { return glXGetProcAddress((const GLubyte*)name); } const PuglBackend* puglGlBackend(void) { static const PuglBackend backend = { puglX11GlConfigure, puglX11GlCreate, puglX11GlDestroy, puglX11GlEnter, puglX11GlLeave, puglX11GlResize, puglX11GlGetContext }; return &backend; }