// Copyright 2020 David Robillard // SPDX-License-Identifier: ISC /* Tests that realize sends a create event, and can safely be called twice. Without handling this case, an application that accidentally calls realize twice could end up in a very confusing situation where multiple windows have been allocated (and ultimately leaked) for a view. */ #undef NDEBUG #include "test_utils.h" #include "pugl/pugl.h" #include "pugl/stub.h" #include #include #include typedef enum { START, REALIZED, } State; typedef struct { PuglWorld* world; PuglView* view; PuglTestOptions opts; State state; } PuglTest; static PuglStatus onEvent(PuglView* view, const PuglEvent* event) { PuglTest* test = (PuglTest*)puglGetHandle(view); if (test->opts.verbose) { printEvent(event, "Event: ", true); } switch (event->type) { case PUGL_REALIZE: assert(test->state == START); test->state = REALIZED; break; default: break; } return PUGL_SUCCESS; } int main(int argc, char** argv) { PuglTest test = {puglNewWorld(PUGL_PROGRAM, 0), NULL, puglParseTestOptions(&argc, &argv), START}; // Set up view test.view = puglNewView(test.world); puglSetWorldString(test.world, PUGL_CLASS_NAME, "PuglTest"); puglSetViewString(test.view, PUGL_WINDOW_TITLE, "Pugl Realize Test"); puglSetHandle(test.view, &test); assert(puglRealize(test.view) == PUGL_BAD_BACKEND); puglSetBackend(test.view, puglStubBackend()); assert(puglRealize(test.view) == PUGL_BAD_CONFIGURATION); puglSetEventFunc(test.view, onEvent); assert(puglRealize(test.view) == PUGL_BAD_CONFIGURATION); puglSetSizeHint(test.view, PUGL_DEFAULT_SIZE, 256, 256); puglSetPosition(test.view, 640, 128); // Create initially invisible window assert(!puglRealize(test.view)); assert(!puglGetVisible(test.view)); while (test.state < REALIZED) { assert(!puglUpdate(test.world, -1.0)); } // Check that calling realize() again is okay assert(puglRealize(test.view) == PUGL_FAILURE); // Tear down puglFreeView(test.view); puglFreeWorld(test.world); return 0; }