/* Copyright 2012-2019 David Robillard Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "pugl/pugl.h" #include #include #include #include #include typedef struct { double lastReportTime; } PuglFpsPrinter; typedef struct { int samples; int doubleBuffer; bool continuous; bool help; bool ignoreKeyRepeat; bool resizable; bool verbose; bool errorChecking; } PuglTestOptions; typedef float vec4[4]; typedef vec4 mat4[4]; // clang-format off static const float cubeStripVertices[] = { -1.0f, 1.0f, 1.0f, // Front top left 1.0f, 1.0f, 1.0f, // Front top right -1.0f, -1.0f, 1.0f, // Front bottom left 1.0f, -1.0f, 1.0f, // Front bottom right 1.0f, -1.0f, -1.0f, // Back bottom right 1.0f, 1.0f, 1.0f, // Front top right 1.0f, 1.0f, -1.0f, // Back top right -1.0f, 1.0f, 1.0f, // Front top left -1.0f, 1.0f, -1.0f, // Back top left -1.0f, -1.0f, 1.0f, // Front bottom left -1.0f, -1.0f, -1.0f, // Back bottom left 1.0f, -1.0f, -1.0f, // Back bottom right -1.0f, 1.0f, -1.0f, // Back top left 1.0f, 1.0f, -1.0f // Back top right }; static const float cubeFrontLineLoop[] = { -1.0f, 1.0f, 1.0f, // Front top left 1.0f, 1.0f, 1.0f, // Front top right 1.0f, -1.0f, 1.0f, // Front bottom right -1.0f, -1.0f, 1.0f, // Front bottom left }; static const float cubeBackLineLoop[] = { -1.0f, 1.0f, -1.0f, // Back top left 1.0f, 1.0f, -1.0f, // Back top right 1.0f, -1.0f, -1.0f, // Back bottom right -1.0f, -1.0f, -1.0f, // Back bottom left }; static const float cubeSideLines[] = { -1.0f, 1.0f, 1.0f, // Front top left -1.0f, 1.0f, -1.0f, // Back top left -1.0f, -1.0f, 1.0f, // Front bottom left -1.0f, -1.0f, -1.0f, // Back bottom left 1.0f, 1.0f, 1.0f, // Front top right 1.0f, 1.0f, -1.0f, // Back top right 1.0f, -1.0f, 1.0f, // Front bottom right 1.0f, -1.0f, -1.0f, // Back bottom right }; // clang-format on static inline void mat4Identity(mat4 m) { for (int c = 0; c < 4; ++c) { for (int r = 0; r < 4; ++r) { m[c][r] = c == r ? 1.0f : 0.0f; } } } static inline void mat4Translate(mat4 m, const float x, const float y, const float z) { m[3][0] = x; m[3][1] = y; m[3][2] = z; } static inline void mat4Mul(mat4 m, mat4 a, mat4 b) { for (int c = 0; c < 4; ++c) { for (int r = 0; r < 4; ++r) { m[c][r] = 0.0f; for (int k = 0; k < 4; ++k) { m[c][r] += a[k][r] * b[c][k]; } } } } static inline void mat4Ortho(mat4 m, const float l, const float r, const float b, const float t, const float n, const float f) { m[0][0] = 2.0f / (r - l); m[0][1] = m[0][2] = m[0][3] = 0.0f; m[1][1] = 2.0f / (t - b); m[1][0] = m[1][2] = m[1][3] = 0.0f; m[2][2] = -2.0f / (f - n); m[2][0] = m[2][1] = m[2][3] = 0.0f; m[3][0] = -(r + l) / (r - l); m[3][1] = -(t + b) / (t - b); m[3][2] = -(f + n) / (f - n); m[3][3] = 1.0f; } /** Calculate a projection matrix for a given perspective. */ static inline void perspective(float* m, float fov, float aspect, float zNear, float zFar) { const float h = tanf(fov); const float w = h / aspect; const float depth = zNear - zFar; const float q = (zFar + zNear) / depth; const float qn = 2 * zFar * zNear / depth; // clang-format off m[0] = w; m[1] = 0; m[2] = 0; m[3] = 0; m[4] = 0; m[5] = h; m[6] = 0; m[7] = 0; m[8] = 0; m[9] = 0; m[10] = q; m[11] = -1; m[12] = 0; m[13] = 0; m[14] = qn; m[15] = 0; // clang-format on } static inline int logError(const char* fmt, ...) { fprintf(stderr, "error: "); va_list args; va_start(args, fmt); vfprintf(stderr, fmt, args); va_end(args); return 1; } static inline int printModifiers(const uint32_t mods) { return fprintf(stderr, "Modifiers:%s%s%s%s\n", (mods & PUGL_MOD_SHIFT) ? " Shift" : "", (mods & PUGL_MOD_CTRL) ? " Ctrl" : "", (mods & PUGL_MOD_ALT) ? " Alt" : "", (mods & PUGL_MOD_SUPER) ? " Super" : ""); } static inline int printEvent(const PuglEvent* event, const char* prefix, const bool verbose) { #define FFMT "%6.1f" #define PFMT FFMT " " FFMT #define PRINT(fmt, ...) fprintf(stderr, fmt, __VA_ARGS__) switch (event->type) { case PUGL_KEY_PRESS: return PRINT("%sKey press code %3u key U+%04X\n", prefix, event->key.keycode, event->key.key); case PUGL_KEY_RELEASE: return PRINT("%sKey release code %3u key U+%04X\n", prefix, event->key.keycode, event->key.key); case PUGL_TEXT: return PRINT("%sText entry code %3u char U+%04X (%s)\n", prefix, event->text.keycode, event->text.character, event->text.string); case PUGL_BUTTON_PRESS: case PUGL_BUTTON_RELEASE: return (PRINT("%sMouse %d %s at " PFMT " ", prefix, event->button.button, (event->type == PUGL_BUTTON_PRESS) ? "down" : "up ", event->button.x, event->button.y) + printModifiers(event->scroll.state)); case PUGL_SCROLL: return (PRINT("%sScroll %5.1f %5.1f at " PFMT " ", prefix, event->scroll.dx, event->scroll.dy, event->scroll.x, event->scroll.y) + printModifiers(event->scroll.state)); case PUGL_ENTER_NOTIFY: return PRINT("%sMouse enter at " PFMT "\n", prefix, event->crossing.x, event->crossing.y); case PUGL_LEAVE_NOTIFY: return PRINT("%sMouse leave at " PFMT "\n", prefix, event->crossing.x, event->crossing.y); case PUGL_FOCUS_IN: return PRINT("%sFocus in%s\n", prefix, event->focus.grab ? " (grab)" : ""); case PUGL_FOCUS_OUT: return PRINT("%sFocus out%s\n", prefix, event->focus.grab ? " (ungrab)" : ""); default: break; } if (verbose) { switch (event->type) { case PUGL_CONFIGURE: return PRINT("%sConfigure " PFMT " " PFMT "\n", prefix, event->configure.x, event->configure.y, event->configure.width, event->configure.height); case PUGL_EXPOSE: return PRINT("%sExpose " PFMT " " PFMT "\n", prefix, event->expose.x, event->expose.y, event->expose.width, event->expose.height); case PUGL_CLOSE: return PRINT("%sClose\n", prefix); case PUGL_MOTION_NOTIFY: return PRINT("%sMouse motion at " PFMT "\n", prefix, event->motion.x, event->motion.y); default: break; } } #undef PRINT #undef PFMT #undef FFMT return 0; } static inline void puglPrintTestUsage(const char* prog, const char* posHelp) { printf("Usage: %s [OPTION]... %s\n\n" " -a Enable anti-aliasing\n" " -c Continuously animate and draw\n" " -d Enable double-buffering\n" " -e Enable platform error-checking\n" " -h Display this help\n" " -i Ignore key repeat\n" " -v Print verbose output\n" " -r Resizable window\n", prog, posHelp); } static inline PuglTestOptions puglParseTestOptions(int* pargc, char*** pargv) { PuglTestOptions opts = { 0, 0, false, false, false, false, false, false }; char** const argv = *pargv; int i = 1; for (; i < *pargc; ++i) { if (!strcmp(argv[i], "-a")) { opts.samples = 4; } else if (!strcmp(argv[i], "-c")) { opts.continuous = true; } else if (!strcmp(argv[i], "-d")) { opts.doubleBuffer = PUGL_TRUE; } else if (!strcmp(argv[i], "-e")) { opts.errorChecking = PUGL_TRUE; } else if (!strcmp(argv[i], "-h")) { opts.help = true; return opts; } else if (!strcmp(argv[i], "-i")) { opts.ignoreKeyRepeat = true; } else if (!strcmp(argv[i], "-r")) { opts.resizable = true; } else if (!strcmp(argv[i], "-v")) { opts.verbose = true; } else if (argv[i][0] != '-') { break; } else { opts.help = true; logError("Unknown option: %s\n", argv[i]); } } *pargc -= i; *pargv += i; return opts; } static inline void puglPrintFps(const PuglWorld* world, PuglFpsPrinter* printer, unsigned* const framesDrawn) { const double thisTime = puglGetTime(world); if (thisTime > printer->lastReportTime + 5) { const double fps = *framesDrawn / (thisTime - printer->lastReportTime); fprintf(stderr, "%u frames in %.0f seconds = %.3f FPS\n", *framesDrawn, thisTime - printer->lastReportTime, fps); printer->lastReportTime = thisTime; *framesDrawn = 0; } }