/* This file is part of Raul. * Copyright 2007-2011 David Robillard * * Raul is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * Raul is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef RAUL_LIST_HPP #define RAUL_LIST_HPP #include #include #include #include "raul/AtomicInt.hpp" #include "raul/AtomicPtr.hpp" #include "raul/Deletable.hpp" namespace Raul { /** A realtime safe, (partially) thread safe doubly-linked list. * * Elements can be added safely while another thread is reading the list. * Like a typical ringbuffer, this is single-reader single-writer threadsafe * only. See documentation for specific functions for specifics. * \ingroup raul */ template class List : public Raul::Deletable, public boost::noncopyable { public: /** A node in a List. * * This is exposed so the user can allocate Nodes in different thread * than the list reader, and insert (e.g. via an Event) it later in the * reader thread. */ class Node : public Raul::Deletable { public: explicit Node(T elem) : _elem(elem) {} virtual ~Node() {} template explicit Node(const typename List::Node& copy) : _elem(copy._elem), _prev(copy._prev), _next(copy._next) {} Node* prev() const { return _prev.get(); } void prev(Node* ln) { _prev = ln; } Node* next() const { return _next.get(); } void next(Node* ln) { _next = ln; } T& elem() { return _elem;} const T& elem() const { return _elem; } private: T _elem; AtomicPtr _prev; AtomicPtr _next; }; List(size_t size=0, Node* head=NULL, Node* tail=NULL) : _size(size) , _end_iter(this) , _const_end_iter(this) { _head = head; _tail = tail; _end_iter._listnode = NULL; _const_end_iter._listnode = NULL; } ~List(); void push_back(Node* elem); ///< Realtime Safe void push_back(T& elem); ///< NOT Realtime Safe void append(List& list); void clear(); /// Valid only in the write thread unsigned size() const { return static_cast(_size.get()); } /// Valid for any thread bool empty() { return (_head.get() == NULL); } class iterator; /** Realtime safe const iterator for a List. */ class const_iterator { public: explicit const_iterator(const List* const list) : _list(list) , _listnode(NULL) {} const_iterator(const iterator& i) : _list(i._list) , _listnode(i._listnode) {} inline const T& operator*() { return _listnode->elem(); } inline const T* operator->() { return &_listnode->elem(); } inline const_iterator& operator++() { _listnode = _listnode->next(); return *this; } inline bool operator!=(const const_iterator& iter) const { return (_listnode != iter._listnode); } inline bool operator!=(const iterator& iter) const { return (_listnode != iter._listnode); } inline bool operator==(const const_iterator& iter) const { return (_listnode == iter._listnode); } inline bool operator==(const iterator& iter) const { return (_listnode == iter._listnode); } inline typename List::Node* node() { return _listnode; } inline const typename List::Node* node() const { return _listnode; } friend class List; private: const List* _list; const typename List::Node* _listnode; }; /** Realtime safe iterator for a List. */ class iterator { public: explicit iterator(List* const list) : _list(list) , _listnode(NULL) {} inline T& operator*() { return _listnode->elem(); } inline T* operator->() { return &_listnode->elem(); } inline iterator& operator++() { _listnode = _listnode->next(); return *this; } inline bool operator!=(const const_iterator& iter) const { return (_listnode != iter._listnode); } inline bool operator!=(const iterator& iter) const { return (_listnode != iter._listnode); } inline bool operator==(const const_iterator& iter) const { return (_listnode == iter._listnode); } inline bool operator==(const iterator& iter) const { return (_listnode == iter._listnode); } friend class List; friend class List::const_iterator; private: const List* _list; typename List::Node* _listnode; }; void chop_front(List& front, size_t front_size, Node* front_tail); Node* erase(const iterator iter); iterator find(const T& val); iterator begin(); const_iterator begin() const; const iterator end() const; T& front() { return *begin(); } const T& front() const { return *begin(); } Node* head() { return _head.get(); } const Node* head() const { return _head.get(); } private: AtomicPtr _head; AtomicPtr _tail; ///< writer only AtomicInt _size; iterator _end_iter; const_iterator _const_end_iter; }; template List::~List() { clear(); } template inline typename List::iterator List::begin() { typename List::iterator iter(this); iter._listnode = _head.get(); return iter; } template inline typename List::const_iterator List::begin() const { typename List::const_iterator iter(this); iter._listnode = _head.get(); return iter; } template inline const typename List::iterator List::end() const { return _end_iter; } /** Clear the list, deleting all Nodes contained (but NOT their contents!) * * Not realtime safe. */ template void List::clear() { Node* node = _head.get(); Node* next = NULL; while (node) { next = node->next(); delete node; node = next; } _head = 0; _tail = 0; _size = 0; } /** Add an element to the list. * * Thread safe (may be called while another thread is reading the list). * Realtime safe. */ template void List::push_back(Node* const ln) { assert(ln); ln->next(NULL); if ( ! _head.get()) { // empty ln->prev(NULL); _tail = ln; _head = ln; } else { ln->prev(_tail.get()); _tail.get()->next(ln); _tail = ln; } ++_size; } /** Add an element to the list. * * Thread safe (may be called while another thread is reading the list). * NOT realtime safe (a Node is allocated). */ template void List::push_back(T& elem) { Node* const ln = new Node(elem); assert(ln); ln->next(NULL); if ( ! _head.get()) { // empty ln->prev(NULL); _tail = ln; _head = ln; } else { ln->prev(_tail.get()); _tail.get()->next(ln); _tail = ln; } ++_size; } /** Append a list to this list. * * This operation is fast ( O(1) ). * The appended list is not safe to use concurrently with this call. * The appended list will be empty after this call. * * Thread safe (may be called while another thread is reading the list). * Realtime safe. */ template void List::append(List& list) { Node* const my_head = _head.get(); Node* const my_tail = _tail.get(); Node* const other_head = list._head.get(); Node* const other_tail = list._tail.get(); assert((my_head && my_tail) || (!my_head && !my_tail)); assert((other_head && other_tail) || (!other_head && !other_tail)); // Appending to an empty list if (my_head == NULL && my_tail == NULL) { _tail = other_tail; _head = other_head; _size = list._size; } else if (other_head != NULL && other_tail != NULL) { other_head->prev(my_tail); // FIXME: atomicity an issue? _size < true size is probably fine... // no guarantee an iteration runs exactly size times though. verify/document this. // assuming comment above that says tail is writer only, this is fine my_tail->next(other_head); _tail = other_tail; _size += list.size(); } list._head = NULL; list._tail = NULL; list._size = 0; } /** Find an element in the list. * * This will return the first element equal to @a val found in the list. */ template typename List::iterator List::find(const T& val) { for (iterator i = begin(); i != end(); ++i) if (*i == val) return i; return end(); } /** Remove an element from the list using an iterator. * * This function is realtime safe - it is the caller's responsibility to * delete the returned Node, or there will be a leak. * Thread safe (safe to call while another thread reads the list). * @a iter is invalid immediately following this call. */ template typename List::Node* List::erase(const iterator iter) { assert((_head.get() && _tail.get()) || (!_head.get() && !_tail.get())); Node* const n = iter._listnode; if (n) { Node* const prev = n->prev(); Node* const next = n->next(); // Removing the head (or the only element) if (n == _head.get()) _head = next; // Removing the tail (or the only element) if (n == _tail.get()) _tail = _tail.get()->prev(); if (prev) n->prev()->next(next); if (next) n->next()->prev(prev); --_size; } assert((_head.get() && _tail.get()) || (!_head.get() && !_tail.get())); return n; } template void List::chop_front(List& front, size_t front_size, Node* front_tail) { assert(front_tail); assert((front._head.get() && front._tail.get()) || (!front._head.get() && !front._tail.get())); assert((_head.get() && _tail.get()) || (!_head.get() && !_tail.get())); front._size = front_size; front._head = _head; front._tail = front_tail; Node* new_head = front_tail->next(); if (new_head) { new_head->prev(NULL); _head = new_head; } else { // FIXME: race? _head = NULL; _tail = NULL; } _size -= front_size; front_tail->next(NULL); assert((front._head.get() && front._tail.get()) || (!front._head.get() && !front._tail.get())); assert((_head.get() && _tail.get()) || (!_head.get() && !_tail.get())); } } // namespace Raul #endif // RAUL_LIST_HPP