/* This file is part of Raul. Copyright 2007-2012 David Robillard Raul is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. Raul is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Raul. If not, see . */ #ifndef RAUL_THREAD_HPP #define RAUL_THREAD_HPP #include #include "raul/Noncopyable.hpp" namespace Raul { struct ThreadImpl; /** Abstract base class for a thread. * * Extend this and override the _run method to easily create a thread * to perform some task. * * The current Thread can be accessed using the get() method. * * \ingroup raul */ class Thread : Noncopyable { public: virtual ~Thread(); /** Create a new thread. */ static Thread* create(const std::string& name="") { return new Thread(name); } /** Return the calling thread. * * If the calling thread does not yet have a Thread object associated with * it yet, one will be created with the given name. */ static Thread& get(const std::string& name=""); /** Start the thread if it is not already running. */ virtual void start(); /** Stop the thread if it is running. */ virtual void stop(); /** Wait until the thread exits. */ virtual void join(); /** Set the scheduling policy for this thread. */ virtual void set_scheduling(bool realtime, unsigned priority); /** Return the name of this thread. */ const std::string& name() const { return _name; } protected: explicit Thread(const std::string& name=""); Thread(pthread_t thread, const std::string& name=""); /** Thread function to execute. * * This is called once on start, and terminated on stop. * Implementations likely want to put some infinite loop here. * * When _exit_flag becomes true (via a call to stop()) the loop * should exit. */ virtual void _run() {} private: static void* _static_run(void* me); ThreadImpl* _impl; std::string _name; bool _thread_exists; bool _own_thread; protected: bool _exit_flag; }; } // namespace Raul #endif // RAUL_THREAD_HPP