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authorDavid Robillard <d@drobilla.net>2021-09-10 13:20:47 -0400
committerDavid Robillard <d@drobilla.net>2022-01-28 21:57:07 -0500
commiteb804125430e3445e85c423b28e1c41346772ed0 (patch)
tree532f6995ace537170fbbfde2d0d8226d1a48279b /src/env.h
parentcbf01be4126cbc0f6d80364a7e0b6ad777a7d8ae (diff)
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Make environments and sinks part of the world
Although functions/components that require minimal pre-existing state are nice, these allocate memory and could potentially share resources. So, give them a pointer to a world which can be used to configure such things. In particular, this is working towards supporting custom allocators everywhere.
Diffstat (limited to 'src/env.h')
-rw-r--r--src/env.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/env.h b/src/env.h
index 764e036e..4a487112 100644
--- a/src/env.h
+++ b/src/env.h
@@ -33,6 +33,10 @@ serd_env_expand_in_place(const SerdEnv* env,
SerdStringView* uri_prefix,
SerdStringView* uri_suffix);
+SERD_PURE_FUNC
+SerdWorld*
+serd_env_world(const SerdEnv* env);
+
SERD_CONST_FUNC
SerdURIView
serd_env_base_uri_view(const SerdEnv* env);