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author | David Robillard <d@drobilla.net> | 2021-09-10 13:20:47 -0400 |
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committer | David Robillard <d@drobilla.net> | 2022-01-28 21:57:07 -0500 |
commit | eb804125430e3445e85c423b28e1c41346772ed0 (patch) | |
tree | 532f6995ace537170fbbfde2d0d8226d1a48279b /src/sink.c | |
parent | cbf01be4126cbc0f6d80364a7e0b6ad777a7d8ae (diff) | |
download | serd-eb804125430e3445e85c423b28e1c41346772ed0.tar.gz serd-eb804125430e3445e85c423b28e1c41346772ed0.tar.bz2 serd-eb804125430e3445e85c423b28e1c41346772ed0.zip |
Make environments and sinks part of the world
Although functions/components that require minimal pre-existing state are nice,
these allocate memory and could potentially share resources. So, give them a
pointer to a world which can be used to configure such things. In particular,
this is working towards supporting custom allocators everywhere.
Diffstat (limited to 'src/sink.c')
-rw-r--r-- | src/sink.c | 9 |
1 files changed, 6 insertions, 3 deletions
@@ -24,10 +24,13 @@ #include <stdlib.h> SerdSink* -serd_sink_new(void* const handle, - SerdEventFunc event_func, - SerdFreeFunc free_handle) +serd_sink_new(const SerdWorld* const world, + void* const handle, + SerdEventFunc event_func, + SerdFreeFunc free_handle) { + (void)world; + SerdSink* sink = (SerdSink*)calloc(1, sizeof(SerdSink)); sink->handle = handle; |