/* Copyright 2019 David Robillard Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "../src/ieee_float.h" #include "../src/soft_float.h" #include #include #include #include /// Linear Congruential Generator for making random floats static inline uint32_t lcg32(const uint32_t i) { static const uint32_t a = 134775813u; static const uint32_t c = 1u; return (a * i) + c; } /// Linear Congruential Generator for making random doubles static inline uint64_t lcg64(const uint64_t i) { static const uint64_t a = 6364136223846793005ull; static const uint64_t c = 1ull; return (a * i) + c; } /// Return the float with representation `rep` static inline float float_from_rep(const uint32_t rep) { float f = 0.0f; memcpy(&f, &rep, sizeof(f)); return f; } /// Return the double with representation `rep` static inline double double_from_rep(const uint64_t rep) { double d = 0.0; memcpy(&d, &rep, sizeof(d)); return d; } /// Return the distance between two doubles in ULPs static uint64_t ulp_distance(const double a, const double b) { assert(a >= 0.0); assert(b >= 0.0); if (a == b) { return 0; } else if (isnan(a) || isnan(b)) { return UINT64_MAX; } else if (isinf(a) || isinf(b)) { return UINT64_MAX; } const uint64_t ia = double_to_rep(a); const uint64_t ib = double_to_rep(b); return ia > ib ? ia - ib : ib - ia; }