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author | David Robillard <d@drobilla.net> | 2012-05-22 21:28:00 +0000 |
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committer | David Robillard <d@drobilla.net> | 2012-05-22 21:28:00 +0000 |
commit | 6f3d2fef5d1b2ef4ee969465585c582e4fbca8e6 (patch) | |
tree | 49ee2ddc91552ae1e9f82106528bc17248a6f8dd /src/random.c | |
parent | 8fee183109728ec2fad88d332940b93a1d882c20 (diff) | |
download | blop.lv2-6f3d2fef5d1b2ef4ee969465585c582e4fbca8e6.tar.gz blop.lv2-6f3d2fef5d1b2ef4ee969465585c582e4fbca8e6.tar.bz2 blop.lv2-6f3d2fef5d1b2ef4ee969465585c582e4fbca8e6.zip |
Don't cast inputs to non-const pointers.
git-svn-id: http://svn.drobilla.net/lad/trunk/plugins/blip.lv2@4437 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/random.c')
-rw-r--r-- | src/random.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/random.c b/src/random.c index 9aab30a..4a6f5b8 100644 --- a/src/random.c +++ b/src/random.c @@ -102,10 +102,10 @@ runRandom_fasa_oa(LV2_Handle instance, Random* plugin = (Random*)instance; /* Frequency (Hz) (array of floats of length sample_count) */ - float* frequency = plugin->frequency; + const float* frequency = plugin->frequency; /* Wave smoothness (array of floats of length sample_count) */ - float* smooth = plugin->smooth; + const float* smooth = plugin->smooth; /* Output (array of floats of length sample_count) */ float* output = plugin->output; @@ -163,10 +163,10 @@ runRandom_fasc_oa(LV2_Handle instance, Random* plugin = (Random*)instance; /* Frequency (Hz) (array of floats of length sample_count) */ - float* frequency = plugin->frequency; + const float* frequency = plugin->frequency; /* Wave smoothness (float value) */ - float smooth = f_clip(*(plugin->smooth), 0.0f, 1.0f); + const float smooth = f_clip(*(plugin->smooth), 0.0f, 1.0f); /* Output (array of floats of length sample_count) */ float* output = plugin->output; @@ -220,10 +220,10 @@ runRandom_fcsa_oa(LV2_Handle instance, Random* plugin = (Random*)instance; /* Frequency (Hz) (float value) */ - float frequency = *(plugin->frequency); + const float frequency = *(plugin->frequency); /* Wave smoothness (array of floats of length sample_count) */ - float* smooth = plugin->smooth; + const float* smooth = plugin->smooth; /* Output (pointer to float value) */ float* output = plugin->output; @@ -279,10 +279,10 @@ runRandom_fcsc_oa(LV2_Handle instance, Random* plugin = (Random*)instance; /* Frequency (Hz) (float value) */ - float frequency = *(plugin->frequency); + const float frequency = *(plugin->frequency); /* Wave smoothness (float value) */ - float smooth = f_clip(*(plugin->smooth), 0.0f, 1.0f); + const float smooth = f_clip(*(plugin->smooth), 0.0f, 1.0f); /* Output (array of floats of length sample_count) */ float* output = plugin->output; |