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Diffstat (limited to 'src/adsr_gt.c')
-rw-r--r-- | src/adsr_gt.c | 266 |
1 files changed, 266 insertions, 0 deletions
diff --git a/src/adsr_gt.c b/src/adsr_gt.c new file mode 100644 index 0000000..4f23649 --- /dev/null +++ b/src/adsr_gt.c @@ -0,0 +1,266 @@ +/* + An LV2 plugin to generate ADSR envelopes Gate and Trigger variant. + Copyright 2011 David Robillard + Copyright 2002 Mike Rawes + + This is free software: you can redistribute it and/or modify it + under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This software is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this software. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include <stdlib.h> +#include "lv2/lv2plug.in/ns/lv2core/lv2.h" +#include "common.h" + +#define ADSR_GATE 0 +#define ADSR_TRIGGER 1 +#define ADSR_ATTACK 2 +#define ADSR_DECAY 3 +#define ADSR_SUSTAIN 4 +#define ADSR_RELEASE 5 +#define ADSR_OUTPUT 6 + +typedef enum { + IDLE, + ATTACK, + DECAY, + SUSTAIN, + RELEASE +} ADSRState; + +typedef struct { + const float* gate; + const float* trigger; + const float* attack; + const float* decay; + const float* sustain; + const float* release; + float* output; + float srate; + float inv_srate; + float last_trigger; + float from_level; + float level; + ADSRState state; + uint32_t samples; +} Adsr; + +static void +cleanup(LV2_Handle instance) +{ + free(instance); +} + +static void +connect_port(LV2_Handle instance, + uint32_t port, + void* data) +{ + Adsr* plugin = (Adsr*)instance; + + switch (port) { + case ADSR_GATE: + plugin->gate = (const float*)data; + break; + case ADSR_TRIGGER: + plugin->trigger = (const float*)data; + break; + case ADSR_ATTACK: + plugin->attack = (const float*)data; + break; + case ADSR_DECAY: + plugin->decay = (const float*)data; + break; + case ADSR_SUSTAIN: + plugin->sustain = (const float*)data; + break; + case ADSR_RELEASE: + plugin->release = (const float*)data; + break; + case ADSR_OUTPUT: + plugin->output = (float*)data; + break; + } +} + +static LV2_Handle +instantiate(const LV2_Descriptor* descriptor, + double sample_rate, + const char* bundle_path, + const LV2_Feature* const* features) +{ + Adsr* plugin = (Adsr*)malloc(sizeof(Adsr)); + + if (plugin) { + plugin->srate = (float)sample_rate; + plugin->inv_srate = 1.0f / plugin->srate; + } + + return (LV2_Handle)plugin; +} + +static void +activate(LV2_Handle instance) +{ + Adsr* plugin = (Adsr*)instance; + + plugin->last_trigger = 0.0f; + plugin->from_level = 0.0f; + plugin->level = 0.0f; + plugin->state = IDLE; + plugin->samples = 0; +} + +static void +run(LV2_Handle instance, + uint32_t sample_count) +{ + Adsr* plugin = (Adsr*)instance; + + /* Gate */ + const float* gate = plugin->gate; + + /* Trigger */ + const float* trigger = plugin->trigger; + + /* Attack Time (s) */ + float attack = *(plugin->attack); + + /* Decay Time (s) */ + float decay = *(plugin->decay); + + /* Sustain Level */ + const float sustain = f_clip(*(plugin->sustain), 0.0f, 1.0f); + + /* Release Time (s) */ + float release = *(plugin->release); + + /* Envelope Out */ + float* output = plugin->output; + + float srate = plugin->srate; + float inv_srate = plugin->inv_srate; + float last_trigger = plugin->last_trigger; + float from_level = plugin->from_level; + float level = plugin->level; + ADSRState state = plugin->state; + uint32_t samples = plugin->samples; + + float elapsed; + + /* Convert times into rates */ + attack = attack > 0.0f ? inv_srate / attack : srate; + decay = decay > 0.0f ? inv_srate / decay : srate; + release = release > 0.0f ? inv_srate / release : srate; + + for (uint32_t s = 0; s < sample_count; ++s) { + /* Attack on trigger, if gate is open */ + if (trigger[s] > 0.0f + && !(last_trigger > 0.0f) + && gate[s] > 0.0f) { + if (attack < srate) { + state = ATTACK; + } else { + state = decay < srate ? DECAY : SUSTAIN; + level = 1.0f; + } + samples = 0; + } + + /* Release if gate closed */ + if (state != IDLE + && state != RELEASE + && !(gate[s] > 0.0f)) { + state = release < srate ? RELEASE : IDLE; + samples = 0; + } + + if (samples == 0) { + from_level = level; + } + + /* Calculate level of envelope from current state */ + switch (state) { + case IDLE: + level = 0; + break; + case ATTACK: + samples++; + elapsed = (float)samples * attack; + if (elapsed > 1.0f) { + state = decay < srate ? DECAY : SUSTAIN; + level = 1.0f; + samples = 0; + } else { + level = from_level + elapsed * (1.0f - from_level); + } + break; + case DECAY: + samples++; + elapsed = (float)samples * decay; + if (elapsed > 1.0f) { + state = SUSTAIN; + level = sustain; + samples = 0; + } else { + level = from_level + elapsed * (sustain - from_level); + } + break; + case SUSTAIN: + level = sustain; + break; + case RELEASE: + samples++; + elapsed = (float)samples * release; + if (elapsed > 1.0f) { + state = IDLE; + level = 0.0f; + samples = 0; + } else { + level = from_level - elapsed * from_level; + } + break; + default: + /* Should never happen */ + level = 0.0f; + } + + output[s] = level; + last_trigger = trigger[s]; + } + + plugin->last_trigger = last_trigger; + plugin->from_level = from_level; + plugin->level = level; + plugin->state = state; + plugin->samples = samples; +} + +static const LV2_Descriptor descriptor = { + "http://drobilla.net/plugins/blop/adsr_gt", + instantiate, + connect_port, + activate, + run, + NULL, + cleanup, + NULL, +}; + +LV2_SYMBOL_EXPORT const LV2_Descriptor* +lv2_descriptor(uint32_t index) +{ + switch (index) { + case 0: return &descriptor; + default: return NULL; + } +} |