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-rw-r--r--src/dahdsr.c416
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diff --git a/src/dahdsr.c b/src/dahdsr.c
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+/*
+ An LV2 plugin to generate DAHDSR envelopes Gate and (re)trigger
+ Copyright 2011 David Robillard
+ Copyright 2004 Mike Rawes
+
+ This is free software: you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This software is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this software. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <stdlib.h>
+#include "lv2/lv2plug.in/ns/ext/morph/morph.h"
+#include "lv2/lv2plug.in/ns/ext/options/options.h"
+#include "lv2/lv2plug.in/ns/lv2core/lv2.h"
+#include "common.h"
+#include "uris.h"
+
+#define DAHDSR_GATE 0
+#define DAHDSR_TRIGGER 1
+#define DAHDSR_DELAY 2
+#define DAHDSR_ATTACK 3
+#define DAHDSR_HOLD 4
+#define DAHDSR_DECAY 5
+#define DAHDSR_SUSTAIN 6
+#define DAHDSR_RELEASE 7
+#define DAHDSR_OUTPUT 8
+
+typedef enum {
+ IDLE,
+ DELAY,
+ ATTACK,
+ HOLD,
+ DECAY,
+ SUSTAIN,
+ RELEASE
+} DAHDSRState;
+
+typedef struct {
+ const float* gate;
+ const float* trigger;
+ const float* delay;
+ const float* attack;
+ const float* hold;
+ const float* decay;
+ const float* sustain;
+ const float* release;
+ float* output;
+ float srate;
+ float inv_srate;
+ float last_gate;
+ float last_trigger;
+ float from_level;
+ float level;
+ uint32_t delay_is_cv;
+ uint32_t attack_is_cv;
+ uint32_t hold_is_cv;
+ uint32_t decay_is_cv;
+ uint32_t sustain_is_cv;
+ uint32_t release_is_cv;
+ DAHDSRState state;
+ uint32_t samples;
+ URIs uris;
+} Dahdsr;
+
+static void
+cleanup(LV2_Handle instance)
+{
+ free(instance);
+}
+
+static void
+connect_port(LV2_Handle instance,
+ uint32_t port,
+ void* data)
+{
+ Dahdsr* plugin = (Dahdsr*)instance;
+
+ switch (port) {
+ case DAHDSR_GATE:
+ plugin->gate = (const float*)data;
+ break;
+ case DAHDSR_TRIGGER:
+ plugin->trigger = (const float*)data;
+ break;
+ case DAHDSR_DELAY:
+ plugin->delay = (const float*)data;
+ break;
+ case DAHDSR_ATTACK:
+ plugin->attack = (const float*)data;
+ break;
+ case DAHDSR_HOLD:
+ plugin->hold = (const float*)data;
+ break;
+ case DAHDSR_DECAY:
+ plugin->decay = (const float*)data;
+ break;
+ case DAHDSR_SUSTAIN:
+ plugin->sustain = (const float*)data;
+ break;
+ case DAHDSR_RELEASE:
+ plugin->release = (const float*)data;
+ break;
+ case DAHDSR_OUTPUT:
+ plugin->output = (float*)data;
+ break;
+ }
+}
+
+static uint32_t
+options_set(LV2_Handle instance,
+ const LV2_Options_Option* options)
+{
+ Dahdsr* plugin = (Dahdsr*)instance;
+ uint32_t ret = 0;
+ for (const LV2_Options_Option* o = options; o->key; ++o) {
+ if (o->context != LV2_OPTIONS_PORT) {
+ ret |= LV2_OPTIONS_ERR_BAD_SUBJECT;
+ } else if (o->key != plugin->uris.morph_currentType) {
+ ret |= LV2_OPTIONS_ERR_BAD_KEY;
+ } else if (o->type != plugin->uris.atom_URID) {
+ ret |= LV2_OPTIONS_ERR_BAD_VALUE;
+ } else {
+ LV2_URID port_type = *(const LV2_URID*)(o->value);
+ if (port_type != plugin->uris.lv2_ControlPort &&
+ port_type != plugin->uris.lv2_CVPort) {
+ ret |= LV2_OPTIONS_ERR_BAD_VALUE;
+ continue;
+ }
+ switch (o->subject) {
+ case DAHDSR_DELAY:
+ plugin->delay_is_cv = (port_type == plugin->uris.lv2_CVPort);
+ break;
+ case DAHDSR_ATTACK:
+ plugin->attack_is_cv = (port_type == plugin->uris.lv2_CVPort);
+ break;
+ case DAHDSR_HOLD:
+ plugin->hold_is_cv = (port_type == plugin->uris.lv2_CVPort);
+ break;
+ case DAHDSR_DECAY:
+ plugin->decay_is_cv = (port_type == plugin->uris.lv2_CVPort);
+ break;
+ case DAHDSR_SUSTAIN:
+ plugin->sustain_is_cv = (port_type == plugin->uris.lv2_CVPort);
+ break;
+ case DAHDSR_RELEASE:
+ plugin->release_is_cv = (port_type == plugin->uris.lv2_CVPort);
+ break;
+ default:
+ ret |= LV2_OPTIONS_ERR_BAD_SUBJECT;
+ }
+ }
+ }
+ return ret;
+}
+
+static LV2_Handle
+instantiate(const LV2_Descriptor* descriptor,
+ double sample_rate,
+ const char* bundle_path,
+ const LV2_Feature* const* features)
+{
+ Dahdsr* plugin = (Dahdsr*)malloc(sizeof(Dahdsr));
+ if (!plugin) {
+ return NULL;
+ }
+
+ plugin->srate = (float)sample_rate;
+ plugin->inv_srate = 1.0f / plugin->srate;
+
+ plugin->delay_is_cv = 0;
+ plugin->attack_is_cv = 0;
+ plugin->hold_is_cv = 0;
+ plugin->decay_is_cv = 0;
+ plugin->sustain_is_cv = 0;
+ plugin->release_is_cv = 0;
+
+ map_uris(&plugin->uris, features);
+
+ return (LV2_Handle)plugin;
+}
+
+static void
+activate(LV2_Handle instance)
+{
+ Dahdsr* plugin = (Dahdsr*)instance;
+
+ plugin->last_gate = 0.0f;
+ plugin->last_trigger = 0.0f;
+ plugin->from_level = 0.0f;
+ plugin->level = 0.0f;
+ plugin->state = IDLE;
+ plugin->samples = 0;
+}
+
+static void
+run(LV2_Handle instance,
+ uint32_t sample_count)
+{
+ Dahdsr* plugin = (Dahdsr*)instance;
+
+ /* Gate */
+ const float* gate = plugin->gate;
+
+ /* Trigger */
+ const float* trigger = plugin->trigger;
+
+ /* Delay Time (s) */
+ const float* delay = plugin->delay;
+
+ /* Attack Time (s) */
+ const float* attack = plugin->attack;
+
+ /* Hold Time (s) */
+ const float* hold = plugin->hold;
+
+ /* Decay Time (s) */
+ const float* decay = plugin->decay;
+
+ /* Sustain Level */
+ const float* sustain = plugin->sustain;
+
+ /* Release Time (s) */
+ const float* release = plugin->release;
+
+ /* Envelope Out */
+ float* output = plugin->output;
+
+ /* Instance Data */
+ float srate = plugin->srate;
+ float inv_srate = plugin->inv_srate;
+ float last_gate = plugin->last_gate;
+ float last_trigger = plugin->last_trigger;
+ float from_level = plugin->from_level;
+ float level = plugin->level;
+ DAHDSRState state = plugin->state;
+ uint32_t samples = plugin->samples;
+
+ float elapsed;
+
+ for (uint32_t s = 0; s < sample_count; ++s) {
+ const float dl = delay[s * plugin->delay_is_cv];
+ const float at = attack[s * plugin->attack_is_cv];
+ const float hl = hold[s * plugin->hold_is_cv];
+ const float dc = decay[s * plugin->decay_is_cv];
+ const float st = sustain[s * plugin->sustain_is_cv];
+ const float rl = release[s * plugin->release_is_cv];
+
+ /* Convert times into rates */
+ const float del = dl > 0.0f ? inv_srate / dl : srate;
+ const float att = at > 0.0f ? inv_srate / at : srate;
+ const float hld = hl > 0.0f ? inv_srate / hl : srate;
+ const float dec = dc > 0.0f ? inv_srate / dc : srate;
+ const float rel = rl > 0.0f ? inv_srate / rl : srate;
+
+ const float gat = gate[s];
+ const float trg = trigger[s];
+ const float sus = f_clip(st, 0.0f, 1.0f);
+
+ /* Initialise delay phase if gate is opened and was closed, or
+ we received a trigger */
+ if ((trg > 0.0f && !(last_trigger > 0.0f))
+ || (gat > 0.0f && !(last_gate > 0.0f))) {
+ if (del < srate) {
+ state = DELAY;
+ } else if (att < srate) {
+ state = ATTACK;
+ } else {
+ state = hld < srate ? HOLD
+ : (dec < srate ? DECAY
+ : (gat > 0.0f ? SUSTAIN
+ : (rel < srate ? RELEASE
+ : IDLE)));
+ level = 1.0f;
+ }
+ samples = 0;
+ }
+
+ /* Release if gate was open and now closed */
+ if (state != IDLE && state != RELEASE
+ && last_gate > 0.0f && !(gat > 0.0f)) {
+ state = rel < srate ? RELEASE : IDLE;
+ samples = 0;
+ }
+
+ if (samples == 0) {
+ from_level = level;
+ }
+
+ /* Calculate level of envelope from current state */
+ switch (state) {
+ case IDLE:
+ level = 0;
+ break;
+ case DELAY:
+ samples++;
+ elapsed = (float)samples * del;
+ if (elapsed > 1.0f) {
+ state = att < srate ? ATTACK
+ : (hld < srate ? HOLD
+ : (dec < srate ? DECAY
+ : (gat > 0.0f ? SUSTAIN
+ : (rel < srate ? RELEASE
+ : IDLE))));
+ samples = 0;
+ }
+ break;
+ case ATTACK:
+ samples++;
+ elapsed = (float)samples * att;
+ if (elapsed > 1.0f) {
+ state = hld < srate ? HOLD
+ : (dec < srate ? DECAY
+ : (gat > 0.0f ? SUSTAIN
+ : (rel < srate ? RELEASE
+ : IDLE)));
+ level = 1.0f;
+ samples = 0;
+ } else {
+ level = from_level + elapsed * (1.0f - from_level);
+ }
+ break;
+ case HOLD:
+ samples++;
+ elapsed = (float)samples * hld;
+ if (elapsed > 1.0f) {
+ state = dec < srate ? DECAY
+ : (gat > 0.0f ? SUSTAIN
+ : (rel < srate ? RELEASE
+ : IDLE));
+ samples = 0;
+ }
+ break;
+ case DECAY:
+ samples++;
+ elapsed = (float)samples * dec;
+ if (elapsed > 1.0f) {
+ state = gat > 0.0f ? SUSTAIN
+ : (rel < srate ? RELEASE
+ : IDLE);
+ level = sus;
+ samples = 0;
+ } else {
+ level = from_level + elapsed * (sus - from_level);
+ }
+ break;
+ case SUSTAIN:
+ level = sus;
+ break;
+ case RELEASE:
+ samples++;
+ elapsed = (float)samples * rel;
+ if (elapsed > 1.0f) {
+ state = IDLE;
+ level = 0.0f;
+ samples = 0;
+ } else {
+ level = from_level - elapsed * from_level;
+ }
+ break;
+ default:
+ /* Should never happen */
+ level = 0.0f;
+ }
+
+ output[s] = level;
+
+ last_gate = gate[s];
+ last_trigger = trigger[s];
+ }
+
+ plugin->last_gate = last_gate;
+ plugin->last_trigger = last_trigger;
+ plugin->from_level = from_level;
+ plugin->level = level;
+ plugin->state = state;
+ plugin->samples = samples;
+}
+
+static const void*
+extension_data(const char* uri)
+{
+ static const LV2_Options_Interface options = { NULL, options_set };
+ if (!strcmp(uri, LV2_OPTIONS__interface)) {
+ return &options;
+ }
+ return NULL;
+}
+
+static const LV2_Descriptor descriptor = {
+ "http://drobilla.net/plugins/blop/dahdsr",
+ instantiate,
+ connect_port,
+ activate,
+ run,
+ NULL,
+ cleanup,
+ extension_data,
+};
+
+LV2_SYMBOL_EXPORT const LV2_Descriptor*
+lv2_descriptor(uint32_t index)
+{
+ switch (index) {
+ case 0: return &descriptor;
+ default: return NULL;
+ }
+}