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+/*
+ An LV2 plugin to generate a smooth audio signal from a control source.
+ Copyright 2011 David Robillard
+ Copyright 2002 Mike Rawes
+
+ This is free software: you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This software is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this software. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <stdlib.h>
+#include "lv2/lv2plug.in/ns/lv2core/lv2.h"
+
+#define INTERPOLATOR_INPUT 0
+#define INTERPOLATOR_OUTPUT 1
+
+/**
+ Mutated spline interpolator using only two previous samples and one next.
+ @param interval Normalised time interval between inteprolated sample and p0
+ @param p1 Sample two previous to interpolated one
+ @param p0 Previous sample to interpolated one
+ @param n0 Sample following interpolated one
+ @return Interpolated sample.
+*/
+static inline float
+interpolate(float interval,
+ float p1,
+ float p0,
+ float n0)
+{
+ return p0 + 0.5f * interval * (n0 - p1 +
+ interval * (4.0f * n0 + 2.0f * p1 - 5.0f * p0 - n0 +
+ interval * (3.0f * (p0 - n0) - p1 + n0)));
+}
+
+typedef struct {
+ const float* input;
+ float* output;
+ float p1;
+ float p0;
+} Interpolator;
+
+static void
+cleanup(LV2_Handle instance)
+{
+ free(instance);
+}
+
+static void
+connect_port(LV2_Handle instance,
+ uint32_t port,
+ void* data)
+{
+ Interpolator* plugin = (Interpolator*)instance;
+
+ switch (port) {
+ case INTERPOLATOR_INPUT:
+ plugin->input = (const float*)data;
+ break;
+ case INTERPOLATOR_OUTPUT:
+ plugin->output = (float*)data;
+ break;
+ }
+}
+
+static LV2_Handle
+instantiate(const LV2_Descriptor* descriptor,
+ double sample_rate,
+ const char* bundle_path,
+ const LV2_Feature* const* features)
+{
+ Interpolator* plugin = (Interpolator*)malloc(sizeof(Interpolator));
+ if (!plugin) {
+ return NULL;
+ }
+
+ return (LV2_Handle)plugin;
+}
+
+static void
+activate(LV2_Handle instance)
+{
+ Interpolator* plugin = (Interpolator*)instance;
+
+ plugin->p1 = 0.0f;
+ plugin->p0 = 0.0f;
+}
+
+static void
+run(LV2_Handle instance,
+ uint32_t sample_count)
+{
+ Interpolator* plugin = (Interpolator*)instance;
+
+ /* Control Input (float value) */
+ const float input = *(plugin->input);
+
+ /* Interpolated Output (pointer to float value) */
+ float* output = plugin->output;
+
+ /* We use two previous values and the input as the 'next' one */
+ float p1 = plugin->p1;
+ float p0 = plugin->p0;
+
+ const float inv_scount = 1.0f / (float)sample_count;
+
+ for (uint32_t s = 0; s < sample_count; ++s) {
+ const float interval = (float)s * inv_scount;
+
+ output[s] = interpolate(interval, p1, p0, input);
+ }
+
+ plugin->p1 = p0;
+ plugin->p0 = input;
+}
+
+static const LV2_Descriptor descriptor = {
+ "http://drobilla.net/plugins/blop/interpolator",
+ instantiate,
+ connect_port,
+ activate,
+ run,
+ NULL,
+ cleanup,
+ NULL,
+};
+
+LV2_SYMBOL_EXPORT const LV2_Descriptor*
+lv2_descriptor(uint32_t index)
+{
+ switch (index) {
+ case 0: return &descriptor;
+ default: return NULL;
+ }
+}