/*
An LV2 plugin to generate DAHDSR envelopes Gate and (re)trigger
Copyright 2011 David Robillard
Copyright 2004 Mike Rawes
This is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This software is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this software. If not, see .
*/
#include
#include "lv2/lv2plug.in/ns/ext/morph/morph.h"
#include "lv2/lv2plug.in/ns/lv2core/lv2.h"
#include "common.h"
#include "uris.h"
#define DAHDSR_GATE 0
#define DAHDSR_TRIGGER 1
#define DAHDSR_DELAY 2
#define DAHDSR_ATTACK 3
#define DAHDSR_HOLD 4
#define DAHDSR_DECAY 5
#define DAHDSR_SUSTAIN 6
#define DAHDSR_RELEASE 7
#define DAHDSR_OUTPUT 8
typedef enum {
IDLE,
DELAY,
ATTACK,
HOLD,
DECAY,
SUSTAIN,
RELEASE
} DAHDSRState;
typedef struct {
float* gate;
float* trigger;
float* delay;
float* attack;
float* hold;
float* decay;
float* sustain;
float* release;
float* output;
float srate;
float inv_srate;
float last_gate;
float last_trigger;
float from_level;
float level;
uint32_t delay_is_cv;
uint32_t attack_is_cv;
uint32_t hold_is_cv;
uint32_t decay_is_cv;
uint32_t sustain_is_cv;
uint32_t release_is_cv;
DAHDSRState state;
uint32_t samples;
URIs uris;
} Dahdsr;
static void
cleanup(LV2_Handle instance)
{
free(instance);
}
static void
connect_port(LV2_Handle instance,
uint32_t port,
void* data)
{
Dahdsr* plugin = (Dahdsr*)instance;
switch (port) {
case DAHDSR_GATE:
plugin->gate = data;
break;
case DAHDSR_TRIGGER:
plugin->trigger = data;
break;
case DAHDSR_DELAY:
plugin->delay = data;
break;
case DAHDSR_ATTACK:
plugin->attack = data;
break;
case DAHDSR_HOLD:
plugin->hold = data;
break;
case DAHDSR_DECAY:
plugin->decay = data;
break;
case DAHDSR_SUSTAIN:
plugin->sustain = data;
break;
case DAHDSR_RELEASE:
plugin->release = data;
break;
case DAHDSR_OUTPUT:
plugin->output = data;
break;
}
}
static LV2_Morph_Status
morph_port(LV2_Handle instance,
uint32_t port,
LV2_URID type,
const LV2_Morph_Property*const* properties)
{
Dahdsr* plugin = (Dahdsr*)instance;
if (type != plugin->uris.lv2_ControlPort &&
type != plugin->uris.lv2_CVPort) {
return LV2_MORPH_ERR_BAD_TYPE;
}
switch (port) {
case DAHDSR_DELAY:
plugin->delay_is_cv = (type == plugin->uris.lv2_CVPort);
break;
case DAHDSR_ATTACK:
plugin->attack_is_cv = (type == plugin->uris.lv2_CVPort);
break;
case DAHDSR_HOLD:
plugin->hold_is_cv = (type == plugin->uris.lv2_CVPort);
break;
case DAHDSR_DECAY:
plugin->decay_is_cv = (type == plugin->uris.lv2_CVPort);
break;
case DAHDSR_SUSTAIN:
plugin->sustain_is_cv = (type == plugin->uris.lv2_CVPort);
break;
case DAHDSR_RELEASE:
plugin->release_is_cv = (type == plugin->uris.lv2_CVPort);
break;
default:
return LV2_MORPH_ERR_BAD_PORT;
}
return LV2_MORPH_SUCCESS;
}
static LV2_Handle
instantiate(const LV2_Descriptor* descriptor,
double sample_rate,
const char* bundle_path,
const LV2_Feature* const* features)
{
Dahdsr* plugin = (Dahdsr*)malloc(sizeof(Dahdsr));
if (!plugin) {
return NULL;
}
plugin->srate = (float)sample_rate;
plugin->inv_srate = 1.0f / plugin->srate;
plugin->delay_is_cv = 0;
plugin->attack_is_cv = 0;
plugin->hold_is_cv = 0;
plugin->decay_is_cv = 0;
plugin->sustain_is_cv = 0;
plugin->release_is_cv = 0;
map_uris(&plugin->uris, features);
return (LV2_Handle)plugin;
}
static void
activate(LV2_Handle instance)
{
Dahdsr* plugin = (Dahdsr*)instance;
plugin->last_gate = 0.0f;
plugin->last_trigger = 0.0f;
plugin->from_level = 0.0f;
plugin->level = 0.0f;
plugin->state = IDLE;
plugin->samples = 0;
}
static void
run(LV2_Handle instance,
uint32_t sample_count)
{
Dahdsr* plugin = (Dahdsr*)instance;
/* Gate */
const float* gate = plugin->gate;
/* Trigger */
const float* trigger = plugin->trigger;
/* Delay Time (s) */
const float* delay = plugin->delay;
/* Attack Time (s) */
const float* attack = plugin->attack;
/* Hold Time (s) */
const float* hold = plugin->hold;
/* Decay Time (s) */
const float* decay = plugin->decay;
/* Sustain Level */
const float* sustain = plugin->sustain;
/* Release Time (s) */
const float* release = plugin->release;
/* Envelope Out */
float* output = plugin->output;
/* Instance Data */
float srate = plugin->srate;
float inv_srate = plugin->inv_srate;
float last_gate = plugin->last_gate;
float last_trigger = plugin->last_trigger;
float from_level = plugin->from_level;
float level = plugin->level;
DAHDSRState state = plugin->state;
uint32_t samples = plugin->samples;
float elapsed;
for (uint32_t s = 0; s < sample_count; ++s) {
const float dl = delay[s * plugin->delay_is_cv];
const float at = attack[s * plugin->attack_is_cv];
const float hl = hold[s * plugin->hold_is_cv];
const float dc = decay[s * plugin->decay_is_cv];
const float st = sustain[s * plugin->sustain_is_cv];
const float rl = release[s * plugin->release_is_cv];
/* Convert times into rates */
const float del = dl > 0.0f ? inv_srate / dl : srate;
const float att = at > 0.0f ? inv_srate / at : srate;
const float hld = hl > 0.0f ? inv_srate / hl : srate;
const float dec = dc > 0.0f ? inv_srate / dc : srate;
const float rel = rl > 0.0f ? inv_srate / rl : srate;
const float gat = gate[s];
const float trg = trigger[s];
const float sus = f_clip(st, 0.0f, 1.0f);
/* Initialise delay phase if gate is opened and was closed, or
we received a trigger */
if ((trg > 0.0f && !(last_trigger > 0.0f))
|| (gat > 0.0f && !(last_gate > 0.0f))) {
if (del < srate) {
state = DELAY;
} else if (att < srate) {
state = ATTACK;
} else {
state = hld < srate ? HOLD
: (dec < srate ? DECAY
: (gat > 0.0f ? SUSTAIN
: (rel < srate ? RELEASE
: IDLE)));
level = 1.0f;
}
samples = 0;
}
/* Release if gate was open and now closed */
if (state != IDLE && state != RELEASE
&& last_gate > 0.0f && !(gat > 0.0f)) {
state = rel < srate ? RELEASE : IDLE;
samples = 0;
}
if (samples == 0) {
from_level = level;
}
/* Calculate level of envelope from current state */
switch (state) {
case IDLE:
level = 0;
break;
case DELAY:
samples++;
elapsed = (float)samples * del;
if (elapsed > 1.0f) {
state = att < srate ? ATTACK
: (hld < srate ? HOLD
: (dec < srate ? DECAY
: (gat > 0.0f ? SUSTAIN
: (rel < srate ? RELEASE
: IDLE))));
samples = 0;
}
break;
case ATTACK:
samples++;
elapsed = (float)samples * att;
if (elapsed > 1.0f) {
state = hld < srate ? HOLD
: (dec < srate ? DECAY
: (gat > 0.0f ? SUSTAIN
: (rel < srate ? RELEASE
: IDLE)));
level = 1.0f;
samples = 0;
} else {
level = from_level + elapsed * (1.0f - from_level);
}
break;
case HOLD:
samples++;
elapsed = (float)samples * hld;
if (elapsed > 1.0f) {
state = dec < srate ? DECAY
: (gat > 0.0f ? SUSTAIN
: (rel < srate ? RELEASE
: IDLE));
samples = 0;
}
break;
case DECAY:
samples++;
elapsed = (float)samples * dec;
if (elapsed > 1.0f) {
state = gat > 0.0f ? SUSTAIN
: (rel < srate ? RELEASE
: IDLE);
level = sus;
samples = 0;
} else {
level = from_level + elapsed * (sus - from_level);
}
break;
case SUSTAIN:
level = sus;
break;
case RELEASE:
samples++;
elapsed = (float)samples * rel;
if (elapsed > 1.0f) {
state = IDLE;
level = 0.0f;
samples = 0;
} else {
level = from_level - elapsed * from_level;
}
break;
default:
/* Should never happen */
level = 0.0f;
}
output[s] = level;
last_gate = gate[s];
last_trigger = trigger[s];
}
plugin->last_gate = last_gate;
plugin->last_trigger = last_trigger;
plugin->from_level = from_level;
plugin->level = level;
plugin->state = state;
plugin->samples = samples;
}
static const void*
extension_data(const char* uri)
{
static const LV2_Morph_Interface morph = { morph_port, NULL };
if (!strcmp(uri, LV2_MORPH__interface)) {
return &morph;
}
return NULL;
}
static const LV2_Descriptor descriptor = {
"http://drobilla.net/plugins/blop/dahdsr",
instantiate,
connect_port,
activate,
run,
NULL,
cleanup,
extension_data,
};
LV2_SYMBOL_EXPORT const LV2_Descriptor*
lv2_descriptor(uint32_t index)
{
switch (index) {
case 0: return &descriptor;
default: return NULL;
}
}