/*
An LV2 plugin to simulate an analogue style step sequencer.
Copyright 2011 David Robillard
Copyright 2002 Mike Rawes
This is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This software is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this software. If not, see .
*/
#include
#include
#include "lv2/lv2plug.in/ns/lv2core/lv2.h"
#include "math_func.h"
#include "common.h"
#define SEQUENCER_GATE 0
#define SEQUENCER_TRIGGER 1
#define SEQUENCER_LOOP_POINT 2
#define SEQUENCER_RESET 3
#define SEQUENCER_VALUE_GATE_CLOSED 4
#define SEQUENCER_VALUE_START 5
#define SEQUENCER_OUTPUT (SEQUENCER_MAX_INPUTS + 5)
typedef struct {
float* gate;
float* trigger;
float* loop_steps;
float* reset;
float* value_gate_closed;
float* values[SEQUENCER_MAX_INPUTS];
float* output;
float srate;
float inv_srate;
float last_gate;
float last_trigger;
float last_value;
unsigned int step_index;
} Sequencer;
static void
cleanup(LV2_Handle instance)
{
free(instance);
}
static void
connect_port(LV2_Handle instance,
uint32_t port,
void* data)
{
Sequencer* plugin = (Sequencer*)instance;
switch (port) {
case SEQUENCER_GATE:
plugin->gate = data;
break;
case SEQUENCER_TRIGGER:
plugin->trigger = data;
break;
case SEQUENCER_LOOP_POINT:
plugin->loop_steps = data;
break;
case SEQUENCER_OUTPUT:
plugin->output = data;
break;
case SEQUENCER_RESET:
plugin->reset = data;
break;
case SEQUENCER_VALUE_GATE_CLOSED:
plugin->value_gate_closed = data;
break;
default:
if (port >= SEQUENCER_VALUE_START && port < SEQUENCER_OUTPUT) {
plugin->values[port - SEQUENCER_VALUE_START] = data;
}
break;
}
}
static LV2_Handle
instantiate(const LV2_Descriptor* descriptor,
double sample_rate,
const char* bundle_path,
const LV2_Feature* const* features)
{
Sequencer* plugin = (Sequencer*)malloc(sizeof(Sequencer));
plugin->srate = (float)sample_rate;
plugin->inv_srate = 1.0f / plugin->srate;
return (LV2_Handle)plugin;
}
static void
activate(LV2_Handle instance)
{
Sequencer* plugin = (Sequencer*)instance;
plugin->last_gate = 0.0f;
plugin->last_trigger = 0.0f;
plugin->last_value = 0.0f;
plugin->step_index = 0;
}
static void
runSequencer(LV2_Handle instance,
uint32_t sample_count)
{
Sequencer* plugin = (Sequencer*)instance;
/* Gate */
float* gate = plugin->gate;
/* Step Trigger */
float* trigger = plugin->trigger;
/* Loop Steps */
float loop_steps = *(plugin->loop_steps);
/* Reset to Value on Gate Close */
float reset = *(plugin->reset);
/* Value used when gate closed */
float value_gate_closed = *(plugin->value_gate_closed);
/* Step Values */
float values[SEQUENCER_MAX_INPUTS];
/* Output */
float* output = plugin->output;
float last_gate = plugin->last_gate;
float last_trigger = plugin->last_trigger;
float last_value = plugin->last_value;
unsigned int step_index = plugin->step_index;
unsigned int loop_index = LRINTF(loop_steps);
int rst = LRINTF(reset);
int i;
loop_index = loop_index == 0 ? 1 : loop_index;
loop_index = (loop_index > SEQUENCER_MAX_INPUTS)
? SEQUENCER_MAX_INPUTS
: loop_index;
for (i = 0; i < SEQUENCER_MAX_INPUTS; i++) {
values[i] = *(plugin->values[i]);
}
for (uint32_t s = 0; s < sample_count; ++s) {
if (gate[s] > 0.0f) {
if (trigger[s] > 0.0f && !(last_trigger > 0.0f)) {
if (last_gate > 0.0f) {
step_index++;
if (step_index >= loop_index) {
step_index = 0;
}
} else {
step_index = 0;
}
}
output[s] = values[step_index];
last_value = values[step_index];
} else {
if (rst) {
output[s] = value_gate_closed;
} else {
output[s] = last_value;
}
step_index = 0;
}
last_gate = gate[s];
last_trigger = trigger[s];
}
plugin->last_gate = last_gate;
plugin->last_trigger = last_trigger;
plugin->last_value = last_value;
plugin->step_index = step_index;
}