/* * Copyright (C) 2006-2007 Chris Hamilton * Copyright (C) 2015 David Robillard * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _FIXBITVEC_HPP_ #define _FIXBITVEC_HPP_ #include #include // This must be an unsigned integer that is either // 32 or 64 bits. Otherwise, there are places in the // code that simply will not work. // For speed, this should be the native word size. typedef uint64_t FBV_UINT; #define FBV_BITS 64 #define FBV0 ((FBV_UINT)0) #define FBV1 ((FBV_UINT)1) #define FBV1S (~FBV0) #define FBVN1S(n) (n==FBV_BITS?FBV1S:(FBV1<=(m))(i)-=(m)*((i)/(m)); enum EBitVecType { eFix, eBig }; class CFixBitVec { public: static EBitVecType type() { return eFix; } // Default constructor. The bits parameter // is completely ignored, but accepted in order // to look and feel the same as a BigBitVec. CFixBitVec( int iBits = FBV_BITS ) { return; } // Copy constructor. CFixBitVec( const CFixBitVec &cFBV ) { m_uiRack = cFBV.m_uiRack; } // Returns the current size in bits. int size() { return FBV_BITS; } // Zeros the bit-vector. CFixBitVec & reset() { m_uiRack = 0; return (*this); } // Truncates the bit-vector to a given precision in // bits (zeroes MSBs without shrinking the vector) CFixBitVec & truncate( int iBits ) { assert( 0 <= iBits && iBits <= FBV_BITS ); m_uiRack &= FBVN1S(iBits); return (*this); } // Assignment operator. CFixBitVec & operator=( const CFixBitVec &cFBV ) { m_uiRack = cFBV.m_uiRack; return (*this); } // Assignment operator. CFixBitVec & operator=( FBV_UINT i ) { m_uiRack = i; return (*this); } // Returns the value of the nth bit. bool test( int iIndex ) const { assert( 0 <= iIndex && iIndex < FBV_BITS ); return ( (m_uiRack & (FBV1< 0 ); } // Sets the value of the nth bit. CFixBitVec & set( int iIndex, bool bBit = true ) { assert( 0 <= iIndex && iIndex < FBV_BITS ); FBV_UINT m = (FBV1<>=( int iBits ) { m_uiRack >>= iBits; return (*this); } // Shift right operation. CFixBitVec operator>>( int iBits ) const { CFixBitVec t(*this); t >>= iBits; return t; } // Right rotation, in place. CFixBitVec & rotr( int iBits, int iWidth ) { assert( iBits >= 0 ); assert( iWidth > 0 ); assert( iBits < iWidth );//#D FBVMOD(iBits,iWidth); m_uiRack &= FBVN1S(iWidth); m_uiRack = (m_uiRack>>iBits) | (m_uiRack<<(iWidth-iBits)); m_uiRack &= FBVN1S(iWidth); return (*this); } // Left rotation, in place. CFixBitVec & rotl( int iBits, int iWidth ) { assert( iBits >= 0 ); assert( iWidth > 0 ); assert( iBits < iWidth );//#D FBVMOD(iBits,iWidth); m_uiRack &= FBVN1S(iWidth); m_uiRack = (m_uiRack<>(iWidth-iBits)); m_uiRack &= FBVN1S(iWidth); return (*this); } // Is the bit rack zero valued? bool none() const { return m_uiRack == 0; } // Returns the index of the first set bit, numbered from // 1 to n. 0 means there were no set bits. int fsb() const { FBV_UINT i = m_uiRack; int c = 0; #if FBV_BITS == 64 if ( i == FBV0 ) return 0; if ( (i&FBVN1S(32)) == FBV0 ) { i>>=32; c^=32; } #elif FBV_BITS == 32 if ( i == FBV0 ) return 0; #endif if ( (i&FBVN1S(16)) == FBV0 ) { i>>=16; c^=16; } if ( (i&FBVN1S( 8)) == FBV0 ) { i>>= 8; c^= 8; } if ( (i&FBVN1S( 4)) == FBV0 ) { i>>= 4; c^= 4; } if ( (i&FBVN1S( 2)) == FBV0 ) { i>>= 2; c^= 2; } if ( (i&FBVN1S( 1)) == FBV0 ) { i>>= 1; c^= 1; } return ++c; } // Calculates the Gray Code. CFixBitVec & grayCode() { m_uiRack ^= (m_uiRack>>1); return (*this); } // Calculates the Gray Code Inverse CFixBitVec & grayCodeInv() { m_uiRack ^= (m_uiRack>>1); m_uiRack ^= (m_uiRack>>2); m_uiRack ^= (m_uiRack>>4); m_uiRack ^= (m_uiRack>> 8); m_uiRack ^= (m_uiRack>>16); #if FBV_BITS == 64 m_uiRack ^= (m_uiRack>>32); #endif return (*this); } // Ones-complements the rack CFixBitVec & flip() { m_uiRack = ~m_uiRack; return (*this); } // Returns the first rack. FBV_UINT & rack() { return m_uiRack; } FBV_UINT rack() const { return m_uiRack; } // Return a pointer to the racks FBV_UINT * racks() { return &m_uiRack; } const FBV_UINT * racks() const { return &m_uiRack; } // Returns the number of racks. int rackCount() { return 1; } private: static_assert( 8*sizeof(FBV_UINT) == FBV_BITS, "" ); static_assert( (sizeof(FBV_UINT) == 4) || (sizeof(FBV_UINT) == 8), "" ); FBV_UINT m_uiRack; }; #endif