diff options
-rw-r--r-- | src/Canvas.cpp | 2 | ||||
-rw-r--r-- | src/box.c | 17 | ||||
-rw-r--r-- | src/module.c | 38 | ||||
-rw-r--r-- | src/port.c | 18 |
4 files changed, 61 insertions, 14 deletions
diff --git a/src/Canvas.cpp b/src/Canvas.cpp index 4f081fa..768cecb 100644 --- a/src/Canvas.cpp +++ b/src/Canvas.cpp @@ -1080,7 +1080,7 @@ GanvCanvasImpl::port_event(GdkEvent* event, GanvPort* port) static double control_start_y = 0; static float control_start_value = 0; -switch (event->type) { + switch (event->type) { case GDK_BUTTON_PRESS: if (event->button.button == 1) { GanvModule* const module = ganv_port_get_module(port); @@ -299,26 +299,19 @@ ganv_box_point(GanvItem* item, // Point is inside the box (distance 0) if ((x >= x1) && (y >= y1) && (x <= x2) && (y <= y2)) { - GanvItemClass* item_class = GANV_ITEM_CLASS(parent_class); - double d = item_class->point(item, x, y, cx, cy, actual_item); - if (*actual_item) { - return d; - } else { - *actual_item = item; - return 0.0; - } + *actual_item = item; + return 0.0; } // Point is outside the box - double dx, dy; + double dx = 0.0; + double dy = 0.0; // Find horizontal distance to nearest edge if (x < x1) { dx = x1 - x; } else if (x > x2) { dx = x - x2; - } else { - dx = 0.0; } // Find vertical distance to nearest edge @@ -326,8 +319,6 @@ ganv_box_point(GanvItem* item, dy = y1 - y; } else if (y > y2) { dy = y - y2; - } else { - dy = 0.0; } return sqrt((dx * dx) + (dy * dy)); diff --git a/src/module.c b/src/module.c index d3ae675..3bfd378 100644 --- a/src/module.c +++ b/src/module.c @@ -569,6 +569,43 @@ ganv_module_move(GanvNode* node, } } +static double +ganv_module_point(GanvItem* item, + double x, double y, + int cx, int cy, + GanvItem** actual_item) +{ + GanvModule* module = GANV_MODULE(item); + + double d = GANV_ITEM_CLASS(parent_class)->point( + item, x, y, cx, cy, actual_item); + + if (!*actual_item) { + // Point is not inside module at all, no point in checking children + return d; + } + + FOREACH_PORT(module->impl->ports, p) { + GanvItem* const port = GANV_ITEM(*p); + + *actual_item = NULL; + d = GANV_ITEM_GET_CLASS(port)->point( + port, + x - port->x, y - port->y, + cx, cy, + actual_item); + + if (*actual_item) { + // Point is inside a port + return d; + } + } + + // Point is inside module, but not a child port + *actual_item = item; + return 0.0; +} + static void ganv_module_class_init(GanvModuleClass* class) { @@ -588,6 +625,7 @@ ganv_module_class_init(GanvModuleClass* class) item_class->update = ganv_module_update; item_class->draw = ganv_module_draw; + item_class->point = ganv_module_point; node_class->move = ganv_module_move; node_class->move_to = ganv_module_move_to; @@ -111,6 +111,23 @@ ganv_port_get_property(GObject* object, } static void +ganv_port_draw(GanvItem* item, + cairo_t* cr, + int cx, int cy, + int width, int height) +{ + GanvPort* port = GANV_PORT(item); + + GanvItemClass* item_class = GANV_ITEM_CLASS(parent_class); + item_class->draw(item, cr, cx, cy, width, height); + + if (port->impl->control) { + GanvItem* const rect = GANV_ITEM(port->impl->control->rect); + GANV_ITEM_GET_CLASS(rect)->draw(rect, cr, cx, cy, width, height); + } +} + +static void ganv_port_tail_vector(const GanvNode* self, const GanvNode* head, double* x, @@ -238,6 +255,7 @@ ganv_port_class_init(GanvPortClass* class) object_class->destroy = ganv_port_destroy; item_class->event = event; + item_class->draw = ganv_port_draw; node_class->tail_vector = ganv_port_tail_vector; node_class->head_vector = ganv_port_head_vector; |