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diff --git a/src/group.c b/src/group.c
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+/* This file is part of Ganv.
+ * Copyright 2007-2015 David Robillard <http://drobilla.net>
+ *
+ * Ganv is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or any later version.
+ *
+ * Ganv is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with Ganv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* Based on GnomeCanvasGroup, by Federico Mena <federico@nuclecu.unam.mx>
+ * and Raph Levien <raph@gimp.org>
+ * Copyright 1997-2000 Free Software Foundation
+ */
+
+#include <math.h>
+
+#include "ganv/canvas.h"
+#include "ganv/group.h"
+
+#include "./gettext.h"
+#include "./ganv-private.h"
+
+enum {
+ GROUP_PROP_0
+};
+
+G_DEFINE_TYPE_WITH_CODE(GanvGroup, ganv_group, GANV_TYPE_ITEM,
+ G_ADD_PRIVATE(GanvGroup))
+
+static GanvItemClass* group_parent_class;
+
+static void
+ganv_group_init(GanvGroup* group)
+{
+ GanvGroupPrivate* impl = ganv_group_get_instance_private(group);
+
+ group->impl = impl;
+ group->impl->item_list = NULL;
+ group->impl->item_list_end = NULL;
+}
+
+static void
+ganv_group_set_property(GObject* gobject, guint param_id,
+ const GValue* value, GParamSpec* pspec)
+{
+ g_return_if_fail(GANV_IS_GROUP(gobject));
+
+ switch (param_id) {
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID(gobject, param_id, pspec);
+ break;
+ }
+}
+
+static void
+ganv_group_get_property(GObject* gobject, guint param_id,
+ GValue* value, GParamSpec* pspec)
+{
+ g_return_if_fail(GANV_IS_GROUP(gobject));
+
+ switch (param_id) {
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID(gobject, param_id, pspec);
+ break;
+ }
+}
+
+static void
+ganv_group_destroy(GtkObject* object)
+{
+ GanvGroup* group;
+
+ g_return_if_fail(GANV_IS_GROUP(object));
+
+ group = GANV_GROUP(object);
+
+ while (group->impl->item_list) {
+ // child is unref'ed by the child's group_remove().
+ gtk_object_destroy(GTK_OBJECT(group->impl->item_list->data));
+ }
+ if (GTK_OBJECT_CLASS(group_parent_class)->destroy) {
+ (*GTK_OBJECT_CLASS(group_parent_class)->destroy)(object);
+ }
+}
+
+static void
+ganv_group_update(GanvItem* item, int flags)
+{
+ GanvGroup* group = GANV_GROUP(item);
+
+ double min_x = 0.0;
+ double min_y = 0.0;
+ double max_x = 0.0;
+ double max_y = 0.0;
+
+ for (GList* list = group->impl->item_list; list; list = list->next) {
+ GanvItem* i = (GanvItem*)list->data;
+
+ ganv_item_invoke_update(i, flags);
+
+ min_x = fmin(min_x, fmin(i->impl->x1, i->impl->x2));
+ min_y = fmin(min_y, fmin(i->impl->y1, i->impl->y2));
+ max_x = fmax(max_x, fmax(i->impl->x1, i->impl->x2));
+ max_y = fmax(max_y, fmax(i->impl->y2, i->impl->y2));
+ }
+ item->impl->x1 = min_x;
+ item->impl->y1 = min_y;
+ item->impl->x2 = max_x;
+ item->impl->y2 = max_y;
+
+ (*group_parent_class->update)(item, flags);
+}
+
+static void
+ganv_group_realize(GanvItem* item)
+{
+ GanvGroup* group;
+ GList* list;
+ GanvItem* i;
+
+ group = GANV_GROUP(item);
+
+ for (list = group->impl->item_list; list; list = list->next) {
+ i = (GanvItem*)list->data;
+
+ if (!(i->object.flags & GANV_ITEM_REALIZED)) {
+ (*GANV_ITEM_GET_CLASS(i)->realize)(i);
+ }
+ }
+
+ (*group_parent_class->realize)(item);
+}
+
+static void
+ganv_group_unrealize(GanvItem* item)
+{
+ GanvGroup* group;
+ GList* list;
+ GanvItem* i;
+
+ group = GANV_GROUP(item);
+
+ for (list = group->impl->item_list; list; list = list->next) {
+ i = (GanvItem*)list->data;
+
+ if (i->object.flags & GANV_ITEM_REALIZED) {
+ (*GANV_ITEM_GET_CLASS(i)->unrealize)(i);
+ }
+ }
+
+ (*group_parent_class->unrealize)(item);
+}
+
+static void
+ganv_group_map(GanvItem* item)
+{
+ GanvGroup* group;
+ GList* list;
+ GanvItem* i;
+
+ group = GANV_GROUP(item);
+
+ for (list = group->impl->item_list; list; list = list->next) {
+ i = (GanvItem*)list->data;
+
+ if (!(i->object.flags & GANV_ITEM_MAPPED)) {
+ (*GANV_ITEM_GET_CLASS(i)->map)(i);
+ }
+ }
+
+ (*group_parent_class->map)(item);
+}
+
+static void
+ganv_group_unmap(GanvItem* item)
+{
+ GanvGroup* group;
+ GList* list;
+ GanvItem* i;
+
+ group = GANV_GROUP(item);
+
+ for (list = group->impl->item_list; list; list = list->next) {
+ i = (GanvItem*)list->data;
+
+ if (i->object.flags & GANV_ITEM_MAPPED) {
+ (*GANV_ITEM_GET_CLASS(i)->unmap)(i);
+ }
+ }
+
+ (*group_parent_class->unmap)(item);
+}
+
+static void
+ganv_group_draw(GanvItem* item,
+ cairo_t* cr, double cx, double cy, double cw, double ch)
+{
+ GanvGroup* group = GANV_GROUP(item);
+
+ // TODO: Layered drawing
+
+ for (GList* list = group->impl->item_list; list; list = list->next) {
+ GanvItem* child = (GanvItem*)list->data;
+
+ if (((child->object.flags & GANV_ITEM_VISIBLE)
+ && ((child->impl->x1 < (cx + cw))
+ && (child->impl->y1 < (cy + ch))
+ && (child->impl->x2 > cx)
+ && (child->impl->y2 > cy)))) {
+ if (GANV_ITEM_GET_CLASS(child)->draw) {
+ (*GANV_ITEM_GET_CLASS(child)->draw)(
+ child, cr, cx, cy, cw, ch);
+ }
+ }
+ }
+}
+
+static double
+ganv_group_point(GanvItem* item, double x, double y, GanvItem** actual_item)
+{
+ GanvGroup* group = GANV_GROUP(item);
+
+ const double x1 = x - GANV_CLOSE_ENOUGH;
+ const double y1 = y - GANV_CLOSE_ENOUGH;
+ const double x2 = x + GANV_CLOSE_ENOUGH;
+ const double y2 = y + GANV_CLOSE_ENOUGH;
+
+ double dist = 0.0;
+ double best = 0.0;
+
+ *actual_item = NULL;
+
+ for (GList* list = group->impl->item_list; list; list = list->next) {
+ GanvItem* child = (GanvItem*)list->data;
+ if ((child->impl->x1 > x2) || (child->impl->y1 > y2) || (child->impl->x2 < x1) || (child->impl->y2 < y1)) {
+ continue;
+ }
+
+ GanvItem* point_item = NULL;
+
+ int has_point = FALSE;
+ if ((child->object.flags & GANV_ITEM_VISIBLE)
+ && GANV_ITEM_GET_CLASS(child)->point) {
+ dist = GANV_ITEM_GET_CLASS(child)->point(
+ child,
+ x - child->impl->x, y - child->impl->y,
+ &point_item);
+ has_point = TRUE;
+ }
+
+ if (has_point
+ && point_item
+ && ((int)(dist + 0.5) <= GANV_CLOSE_ENOUGH)) {
+ best = dist;
+ *actual_item = point_item;
+ }
+ }
+
+ if (*actual_item) {
+ return best;
+ } else {
+ *actual_item = item;
+ return 0.0;
+ }
+}
+
+/* Get bounds of child item in group-relative coordinates. */
+static void
+get_child_bounds(GanvItem* child, double* x1, double* y1, double* x2, double* y2)
+{
+ ganv_item_get_bounds(child, x1, y1, x2, y2);
+
+ // Make bounds relative to the item's parent coordinate system
+ *x1 -= child->impl->x;
+ *y1 -= child->impl->y;
+ *x2 -= child->impl->x;
+ *y2 -= child->impl->y;
+}
+
+static void
+ganv_group_bounds(GanvItem* item, double* x1, double* y1, double* x2, double* y2)
+{
+ GanvGroup* group;
+ GanvItem* child;
+ GList* list;
+ double tx1, ty1, tx2, ty2;
+ double minx, miny, maxx, maxy;
+ int set;
+
+ group = GANV_GROUP(item);
+
+ /* Get the bounds of the first visible item */
+
+ child = NULL; /* Unnecessary but eliminates a warning. */
+
+ set = FALSE;
+
+ for (list = group->impl->item_list; list; list = list->next) {
+ child = (GanvItem*)list->data;
+
+ if (child->object.flags & GANV_ITEM_VISIBLE) {
+ set = TRUE;
+ get_child_bounds(child, &minx, &miny, &maxx, &maxy);
+ break;
+ }
+ }
+
+ /* If there were no visible items, return an empty bounding box */
+
+ if (!set) {
+ *x1 = *y1 = *x2 = *y2 = 0.0;
+ return;
+ }
+
+ /* Now we can grow the bounds using the rest of the items */
+
+ list = list->next;
+
+ for (; list; list = list->next) {
+ child = (GanvItem*)list->data;
+
+ if (!(child->object.flags & GANV_ITEM_VISIBLE)) {
+ continue;
+ }
+
+ get_child_bounds(child, &tx1, &ty1, &tx2, &ty2);
+
+ if (tx1 < minx) {
+ minx = tx1;
+ }
+
+ if (ty1 < miny) {
+ miny = ty1;
+ }
+
+ if (tx2 > maxx) {
+ maxx = tx2;
+ }
+
+ if (ty2 > maxy) {
+ maxy = ty2;
+ }
+ }
+
+ *x1 = minx;
+ *y1 = miny;
+ *x2 = maxx;
+ *y2 = maxy;
+}
+
+static void
+ganv_group_add(GanvItem* parent, GanvItem* item)
+{
+ GanvGroup* group = GANV_GROUP(parent);
+ g_object_ref_sink(G_OBJECT(item));
+
+ if (!group->impl->item_list) {
+ group->impl->item_list = g_list_append(group->impl->item_list, item);
+ group->impl->item_list_end = group->impl->item_list;
+ } else {
+ group->impl->item_list_end = g_list_append(group->impl->item_list_end, item)->next;
+ }
+
+ if (group->item.object.flags & GANV_ITEM_REALIZED) {
+ (*GANV_ITEM_GET_CLASS(item)->realize)(item);
+ }
+
+ if (group->item.object.flags & GANV_ITEM_MAPPED) {
+ (*GANV_ITEM_GET_CLASS(item)->map)(item);
+ }
+
+ g_object_notify(G_OBJECT(item), "parent");
+}
+
+static void
+ganv_group_remove(GanvItem* parent, GanvItem* item)
+{
+ GanvGroup* group = GANV_GROUP(parent);
+ GList* children;
+
+ g_return_if_fail(GANV_IS_GROUP(group));
+ g_return_if_fail(GANV_IS_ITEM(item));
+
+ for (children = group->impl->item_list; children; children = children->next) {
+ if (children->data == item) {
+ if (item->object.flags & GANV_ITEM_MAPPED) {
+ (*GANV_ITEM_GET_CLASS(item)->unmap)(item);
+ }
+
+ if (item->object.flags & GANV_ITEM_REALIZED) {
+ (*GANV_ITEM_GET_CLASS(item)->unrealize)(item);
+ }
+
+ /* Unparent the child */
+
+ item->impl->parent = NULL;
+ g_object_unref(G_OBJECT(item));
+
+ /* Remove it from the list */
+
+ if (children == group->impl->item_list_end) {
+ group->impl->item_list_end = children->prev;
+ }
+
+ group->impl->item_list = g_list_remove_link(group->impl->item_list, children);
+ g_list_free(children);
+ break;
+ }
+ }
+}
+
+static void
+ganv_group_class_init(GanvGroupClass* klass)
+{
+ GObjectClass* gobject_class;
+ GtkObjectClass* object_class;
+ GanvItemClass* item_class;
+
+ gobject_class = (GObjectClass*)klass;
+ object_class = (GtkObjectClass*)klass;
+ item_class = (GanvItemClass*)klass;
+
+ group_parent_class = (GanvItemClass*)g_type_class_peek_parent(klass);
+
+ gobject_class->set_property = ganv_group_set_property;
+ gobject_class->get_property = ganv_group_get_property;
+
+ object_class->destroy = ganv_group_destroy;
+
+ item_class->add = ganv_group_add;
+ item_class->remove = ganv_group_remove;
+ item_class->update = ganv_group_update;
+ item_class->realize = ganv_group_realize;
+ item_class->unrealize = ganv_group_unrealize;
+ item_class->map = ganv_group_map;
+ item_class->unmap = ganv_group_unmap;
+ item_class->draw = ganv_group_draw;
+ item_class->point = ganv_group_point;
+ item_class->bounds = ganv_group_bounds;
+}