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+/* This file is part of Ganv.
+ * Copyright 2007-2016 David Robillard <http://drobilla.net>
+ *
+ * Ganv is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or any later version.
+ *
+ * Ganv is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with Ganv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* Based on GnomeCanvas, by Federico Mena <federico@nuclecu.unam.mx>
+ * and Raph Levien <raph@gimp.org>
+ * Copyright 1997-2000 Free Software Foundation
+ */
+
+#include "ganv/canvas.h"
+#include "ganv/node.h"
+
+#include "./boilerplate.h"
+#include "./ganv-marshal.h"
+#include "./ganv-private.h"
+#include "./gettext.h"
+
+/* All canvas items are derived from GanvItem. The only information a GanvItem
+ * contains is its parent canvas, its parent canvas item, its bounding box in
+ * world coordinates, and its current affine transformation.
+ *
+ * Items inside a canvas are organized in a tree, where leaves are items
+ * without any children. Each canvas has a single root item, which can be
+ * obtained with the ganv_canvas_base_get_root() function.
+ *
+ * The abstract GanvItem class does not have any configurable or queryable
+ * attributes.
+ */
+
+/* Update flags for items */
+enum {
+ GANV_CANVAS_UPDATE_REQUESTED = 1 << 0,
+ GANV_CANVAS_UPDATE_AFFINE = 1 << 1,
+ GANV_CANVAS_UPDATE_VISIBILITY = 1 << 2
+};
+
+#define GCI_UPDATE_MASK (GANV_CANVAS_UPDATE_REQUESTED \
+ | GANV_CANVAS_UPDATE_AFFINE \
+ | GANV_CANVAS_UPDATE_VISIBILITY)
+
+enum {
+ ITEM_PROP_0,
+ ITEM_PROP_PARENT,
+ ITEM_PROP_X,
+ ITEM_PROP_Y,
+ ITEM_PROP_MANAGED
+};
+
+enum {
+ ITEM_EVENT,
+ ITEM_LAST_SIGNAL
+};
+
+static guint item_signals[ITEM_LAST_SIGNAL];
+
+G_DEFINE_TYPE_WITH_CODE(GanvItem, ganv_item, GTK_TYPE_OBJECT,
+ G_ADD_PRIVATE(GanvItem))
+
+static GtkObjectClass* item_parent_class;
+
+/* Object initialization function for GanvItem */
+static void
+ganv_item_init(GanvItem* item)
+{
+ GanvItemPrivate* impl = ganv_item_get_instance_private(item);
+
+ item->object.flags |= GANV_ITEM_VISIBLE;
+ item->impl = impl;
+ item->impl->managed = FALSE;
+ item->impl->wrapper = NULL;
+}
+
+/**
+ * ganv_item_new:
+ * @parent: The parent group for the new item.
+ * @type: The object type of the item.
+ * @first_arg_name: A list of object argument name/value pairs, NULL-terminated,
+ * used to configure the item. For example, "fill_color", "black",
+ * "width_units", 5.0, NULL.
+ * @...: first argument value, second argument name, second argument value, ...
+ *
+ * Creates a new canvas item with @parent as its parent group. The item is
+ * created at the top of its parent's stack, and starts up as visible. The item
+ * is of the specified @type, for example, it can be
+ * ganv_canvas_rect_get_type(). The list of object arguments/value pairs is
+ * used to configure the item. If you need to pass construct time parameters, you
+ * should use g_object_new() to pass the parameters and
+ * ganv_item_construct() to set up the canvas item.
+ *
+ * Return value: (transfer full): The newly-created item.
+ **/
+GanvItem*
+ganv_item_new(GanvItem* parent, GType type, const gchar* first_arg_name, ...)
+{
+ g_return_val_if_fail(g_type_is_a(type, ganv_item_get_type()), NULL);
+
+ GanvItem* item = GANV_ITEM(g_object_new(type, NULL));
+
+ va_list args;
+ va_start(args, first_arg_name);
+ ganv_item_construct(item, parent, first_arg_name, args);
+ va_end(args);
+
+ return item;
+}
+
+/* Performs post-creation operations on a canvas item (adding it to its parent
+ * group, etc.)
+ */
+static void
+item_post_create_setup(GanvItem* item)
+{
+ GanvItemClass* parent_class = GANV_ITEM_GET_CLASS(item->impl->parent);
+ if (!item->impl->managed) {
+ if (parent_class->add) {
+ parent_class->add(item->impl->parent, item);
+ } else {
+ g_warning("item added to non-parent item\n");
+ }
+ }
+ ganv_canvas_request_redraw_w(item->impl->canvas,
+ item->impl->x1, item->impl->y1,
+ item->impl->x2 + 1, item->impl->y2 + 1);
+ ganv_canvas_set_need_repick(item->impl->canvas);
+}
+
+static void
+ganv_item_set_property(GObject* object,
+ guint prop_id,
+ const GValue* value,
+ GParamSpec* pspec)
+{
+ g_return_if_fail(object != NULL);
+ g_return_if_fail(GANV_IS_ITEM(object));
+
+ GanvItem* item = GANV_ITEM(object);
+
+ switch (prop_id) {
+ case ITEM_PROP_PARENT:
+ if (item->impl->parent != NULL) {
+ g_warning("Cannot set `parent' argument after item has "
+ "already been constructed.");
+ } else if (g_value_get_object(value)) {
+ item->impl->parent = GANV_ITEM(g_value_get_object(value));
+ item->impl->canvas = item->impl->parent->impl->canvas;
+ item_post_create_setup(item);
+ }
+ break;
+ case ITEM_PROP_X:
+ item->impl->x = g_value_get_double(value);
+ ganv_item_request_update(item);
+ break;
+ case ITEM_PROP_Y:
+ item->impl->y = g_value_get_double(value);
+ ganv_item_request_update(item);
+ break;
+ case ITEM_PROP_MANAGED:
+ item->impl->managed = g_value_get_boolean(value);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+ganv_item_get_property(GObject* object,
+ guint prop_id,
+ GValue* value,
+ GParamSpec* pspec)
+{
+ g_return_if_fail(object != NULL);
+ g_return_if_fail(GANV_IS_ITEM(object));
+
+ GanvItem* item = GANV_ITEM(object);
+
+ switch (prop_id) {
+ case ITEM_PROP_PARENT:
+ g_value_set_object(value, item->impl->parent);
+ break;
+ case ITEM_PROP_X:
+ g_value_set_double(value, item->impl->x);
+ break;
+ case ITEM_PROP_Y:
+ g_value_set_double(value, item->impl->y);
+ break;
+ case ITEM_PROP_MANAGED:
+ g_value_set_boolean(value, item->impl->managed);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec);
+ break;
+ }
+}
+
+/**
+ * ganv_item_construct:
+ * @item: An unconstructed canvas item.
+ * @parent: The parent group for the item.
+ * @first_arg_name: The name of the first argument for configuring the item.
+ * @args: The list of arguments used to configure the item.
+ *
+ * Constructs a canvas item; meant for use only by item implementations.
+ **/
+void
+ganv_item_construct(GanvItem* item, GanvItem* parent,
+ const gchar* first_arg_name, va_list args)
+{
+ g_return_if_fail(GANV_IS_ITEM(item));
+
+ item->impl->parent = parent;
+ item->impl->wrapper = NULL;
+ item->impl->canvas = item->impl->parent->impl->canvas;
+ item->impl->layer = 0;
+
+ g_object_set_valist(G_OBJECT(item), first_arg_name, args);
+
+ item_post_create_setup(item);
+}
+
+/* If the item is visible, requests a redraw of it. */
+static void
+redraw_if_visible(GanvItem* item)
+{
+ if (item->object.flags & GANV_ITEM_VISIBLE) {
+ ganv_canvas_request_redraw_w(item->impl->canvas,
+ item->impl->x1, item->impl->y1,
+ item->impl->x2 + 1, item->impl->y2 + 1);
+ }
+}
+
+/* Standard object dispose function for canvas items */
+static void
+ganv_item_dispose(GObject* object)
+{
+ GanvItem* item;
+
+ g_return_if_fail(GANV_IS_ITEM(object));
+
+ item = GANV_ITEM(object);
+
+ if (item->impl->canvas) {
+ redraw_if_visible(item);
+ ganv_canvas_forget_item(item->impl->canvas, item);
+ }
+
+ /* Normal destroy stuff */
+
+ if (item->object.flags & GANV_ITEM_MAPPED) {
+ (*GANV_ITEM_GET_CLASS(item)->unmap)(item);
+ }
+
+ if (item->object.flags & GANV_ITEM_REALIZED) {
+ (*GANV_ITEM_GET_CLASS(item)->unrealize)(item);
+ }
+
+ if (!item->impl->managed && item->impl->parent) {
+ if (GANV_ITEM_GET_CLASS(item->impl->parent)->remove) {
+ GANV_ITEM_GET_CLASS(item->impl->parent)->remove(item->impl->parent, item);
+ } else {
+ fprintf(stderr, "warning: Item parent has no remove method\n");
+ }
+ }
+
+ G_OBJECT_CLASS(item_parent_class)->dispose(object);
+ /* items should remove any reference to item->impl->canvas after the
+ first ::destroy */
+ item->impl->canvas = NULL;
+}
+
+/* Realize handler for canvas items */
+static void
+ganv_item_realize(GanvItem* item)
+{
+ GTK_OBJECT_SET_FLAGS(item, GANV_ITEM_REALIZED);
+
+ ganv_item_request_update(item);
+}
+
+/* Unrealize handler for canvas items */
+static void
+ganv_item_unrealize(GanvItem* item)
+{
+ GTK_OBJECT_UNSET_FLAGS(item, GANV_ITEM_REALIZED);
+}
+
+/* Map handler for canvas items */
+static void
+ganv_item_map(GanvItem* item)
+{
+ GTK_OBJECT_SET_FLAGS(item, GANV_ITEM_MAPPED);
+}
+
+/* Unmap handler for canvas items */
+static void
+ganv_item_unmap(GanvItem* item)
+{
+ GTK_OBJECT_UNSET_FLAGS(item, GANV_ITEM_MAPPED);
+}
+
+/* Update handler for canvas items */
+static void
+ganv_item_update(GanvItem* item, int flags)
+{
+ GTK_OBJECT_UNSET_FLAGS(item, GANV_ITEM_NEED_UPDATE);
+ GTK_OBJECT_UNSET_FLAGS(item, GANV_ITEM_NEED_VIS);
+}
+
+/* Point handler for canvas items */
+static double
+ganv_item_point(GanvItem* item, double x, double y, GanvItem** actual_item)
+{
+ *actual_item = NULL;
+ return G_MAXDOUBLE;
+}
+
+void
+ganv_item_invoke_update(GanvItem* item, int flags)
+{
+ int child_flags = flags;
+
+ /* apply object flags to child flags */
+
+ child_flags &= ~GANV_CANVAS_UPDATE_REQUESTED;
+
+ if (item->object.flags & GANV_ITEM_NEED_UPDATE) {
+ child_flags |= GANV_CANVAS_UPDATE_REQUESTED;
+ }
+
+ if (item->object.flags & GANV_ITEM_NEED_VIS) {
+ child_flags |= GANV_CANVAS_UPDATE_VISIBILITY;
+ }
+
+ if (child_flags & GCI_UPDATE_MASK) {
+ if (GANV_ITEM_GET_CLASS(item)->update) {
+ GANV_ITEM_GET_CLASS(item)->update(item, child_flags);
+ g_assert(!(GTK_OBJECT_FLAGS(item) & GANV_ITEM_NEED_UPDATE));
+ }
+ }
+}
+
+/**
+ * ganv_item_set:
+ * @item: A canvas item.
+ * @first_arg_name: The list of object argument name/value pairs used to configure the item.
+ * @...: first argument value, second argument name, second argument value, ...
+ *
+ * Configures a canvas item. The arguments in the item are set to the specified
+ * values, and the item is repainted as appropriate.
+ **/
+void
+ganv_item_set(GanvItem* item, const gchar* first_arg_name, ...)
+{
+ va_list args;
+
+ va_start(args, first_arg_name);
+ ganv_item_set_valist(item, first_arg_name, args);
+ va_end(args);
+}
+
+/**
+ * ganv_item_set_valist:
+ * @item: A canvas item.
+ * @first_arg_name: The name of the first argument used to configure the item.
+ * @args: The list of object argument name/value pairs used to configure the item.
+ *
+ * Configures a canvas item. The arguments in the item are set to the specified
+ * values, and the item is repainted as appropriate.
+ **/
+void
+ganv_item_set_valist(GanvItem* item, const gchar* first_arg_name, va_list args)
+{
+ g_return_if_fail(GANV_IS_ITEM(item));
+
+ g_object_set_valist(G_OBJECT(item), first_arg_name, args);
+
+ ganv_canvas_set_need_repick(item->impl->canvas);
+}
+
+GanvCanvas*
+ganv_item_get_canvas(GanvItem* item)
+{
+ return item->impl->canvas;
+}
+
+GanvItem*
+ganv_item_get_parent(GanvItem* item)
+{
+ return item->impl->parent;
+}
+
+void
+ganv_item_raise(GanvItem* item)
+{
+ ++item->impl->layer;
+}
+
+void
+ganv_item_lower(GanvItem* item)
+{
+ --item->impl->layer;
+}
+
+/**
+ * ganv_item_move:
+ * @item: A canvas item.
+ * @dx: Horizontal offset.
+ * @dy: Vertical offset.
+ **/
+void
+ganv_item_move(GanvItem* item, double dx, double dy)
+{
+ if (!item || !GANV_IS_ITEM(item)) {
+ return;
+ }
+
+ item->impl->x += dx;
+ item->impl->y += dy;
+
+ ganv_item_request_update(item);
+ ganv_canvas_set_need_repick(item->impl->canvas);
+}
+
+/**
+ * ganv_item_show:
+ * @item: A canvas item.
+ *
+ * Shows a canvas item. If the item was already shown, then no action is taken.
+ **/
+void
+ganv_item_show(GanvItem* item)
+{
+ g_return_if_fail(GANV_IS_ITEM(item));
+
+ if (!(item->object.flags & GANV_ITEM_VISIBLE)) {
+ item->object.flags |= GANV_ITEM_VISIBLE;
+ ganv_canvas_request_redraw_w(item->impl->canvas,
+ item->impl->x1, item->impl->y1,
+ item->impl->x2 + 1, item->impl->y2 + 1);
+ ganv_canvas_set_need_repick(item->impl->canvas);
+ }
+}
+
+/**
+ * ganv_item_hide:
+ * @item: A canvas item.
+ *
+ * Hides a canvas item. If the item was already hidden, then no action is
+ * taken.
+ **/
+void
+ganv_item_hide(GanvItem* item)
+{
+ g_return_if_fail(GANV_IS_ITEM(item));
+
+ if (item->object.flags & GANV_ITEM_VISIBLE) {
+ item->object.flags &= ~GANV_ITEM_VISIBLE;
+ ganv_canvas_request_redraw_w(item->impl->canvas,
+ item->impl->x1, item->impl->y1,
+ item->impl->x2 + 1, item->impl->y2 + 1);
+ ganv_canvas_set_need_repick(item->impl->canvas);
+ }
+}
+
+void
+ganv_item_i2w_offset(GanvItem* item, double* px, double* py)
+{
+ double x = 0.0;
+ double y = 0.0;
+ while (item) {
+ x += item->impl->x;
+ y += item->impl->y;
+ item = item->impl->parent;
+ }
+ *px = x;
+ *py = y;
+}
+
+/**
+ * ganv_item_i2w:
+ * @item: A canvas item.
+ * @x: X coordinate to convert (input/output value).
+ * @y: Y coordinate to convert (input/output value).
+ *
+ * Converts a coordinate pair from item-relative coordinates to world
+ * coordinates.
+ **/
+void
+ganv_item_i2w(GanvItem* item, double* x, double* y)
+{
+ /*g_return_if_fail(GANV_IS_ITEM(item));
+ g_return_if_fail(x != NULL);
+ g_return_if_fail(y != NULL);*/
+
+ double off_x;
+ double off_y;
+ ganv_item_i2w_offset(item, &off_x, &off_y);
+
+ *x += off_x;
+ *y += off_y;
+}
+
+void
+ganv_item_i2w_pair(GanvItem* item, double* x1, double* y1, double* x2, double* y2)
+{
+ double off_x;
+ double off_y;
+ ganv_item_i2w_offset(item, &off_x, &off_y);
+
+ *x1 += off_x;
+ *y1 += off_y;
+ *x2 += off_x;
+ *y2 += off_y;
+}
+
+/**
+ * ganv_item_w2i:
+ * @item: A canvas item.
+ * @x: X coordinate to convert (input/output value).
+ * @y: Y coordinate to convert (input/output value).
+ *
+ * Converts a coordinate pair from world coordinates to item-relative
+ * coordinates.
+ **/
+void
+ganv_item_w2i(GanvItem* item, double* x, double* y)
+{
+ double off_x;
+ double off_y;
+ ganv_item_i2w_offset(item, &off_x, &off_y);
+
+ *x -= off_x;
+ *y -= off_y;
+}
+
+/**
+ * ganv_item_grab_focus:
+ * @item: A canvas item.
+ *
+ * Makes the specified item take the keyboard focus, so all keyboard events will
+ * be sent to it. If the canvas widget itself did not have the focus, it grabs
+ * it as well.
+ **/
+void
+ganv_item_grab_focus(GanvItem* item)
+{
+ ganv_canvas_grab_focus(item->impl->canvas, item);
+}
+
+void
+ganv_item_emit_event(GanvItem* item, GdkEvent* event, gint* finished)
+{
+ g_signal_emit(item, item_signals[ITEM_EVENT], 0, event, finished);
+}
+
+static void
+ganv_item_default_bounds(GanvItem* item, double* x1, double* y1, double* x2, double* y2)
+{
+ *x1 = *y1 = *x2 = *y2 = 0.0;
+}
+
+/**
+ * ganv_item_get_bounds:
+ * @item: A canvas item.
+ * @x1: Leftmost edge of the bounding box (return value).
+ * @y1: Upper edge of the bounding box (return value).
+ * @x2: Rightmost edge of the bounding box (return value).
+ * @y2: Lower edge of the bounding box (return value).
+ *
+ * Queries the bounding box of a canvas item. The bounding box may not be
+ * exactly tight, but the canvas items will do the best they can. The bounds
+ * are returned in the coordinate system of the item's parent.
+ **/
+void
+ganv_item_get_bounds(GanvItem* item, double* x1, double* y1, double* x2, double* y2)
+{
+ GANV_ITEM_GET_CLASS(item)->bounds(item, x1, y1, x2, y2);
+}
+
+/**
+ * ganv_item_request_update:
+ * @item: A canvas item.
+ *
+ * To be used only by item implementations. Requests that the canvas queue an
+ * update for the specified item.
+ **/
+void
+ganv_item_request_update(GanvItem* item)
+{
+ if (!item->impl->canvas) {
+ /* Item is being / has been destroyed, ignore */
+ return;
+ }
+
+ item->object.flags |= GANV_ITEM_NEED_UPDATE;
+
+ if (item->impl->parent != NULL &&
+ !(item->impl->parent->object.flags & GANV_ITEM_NEED_UPDATE)) {
+ /* Recurse up the tree */
+ ganv_item_request_update(item->impl->parent);
+ } else {
+ /* Have reached the top of the tree, make sure the update call gets scheduled. */
+ ganv_canvas_request_update(item->impl->canvas);
+ }
+}
+
+void
+ganv_item_set_wrapper(GanvItem* item, void* wrapper)
+{
+ item->impl->wrapper = wrapper;
+}
+
+void*
+ganv_item_get_wrapper(GanvItem* item)
+{
+ return item->impl->wrapper;
+}
+
+static gboolean
+boolean_handled_accumulator(GSignalInvocationHint* ihint,
+ GValue* return_accu,
+ const GValue* handler_return,
+ gpointer dummy)
+{
+ gboolean continue_emission;
+ gboolean signal_handled;
+
+ signal_handled = g_value_get_boolean(handler_return);
+ g_value_set_boolean(return_accu, signal_handled);
+ continue_emission = !signal_handled;
+
+ return continue_emission;
+}
+
+/* Class initialization function for GanvItemClass */
+static void
+ganv_item_class_init(GanvItemClass* klass)
+{
+ GObjectClass* gobject_class;
+
+ gobject_class = (GObjectClass*)klass;
+
+ item_parent_class = (GtkObjectClass*)g_type_class_peek_parent(klass);
+
+ gobject_class->set_property = ganv_item_set_property;
+ gobject_class->get_property = ganv_item_get_property;
+
+ g_object_class_install_property
+ (gobject_class, ITEM_PROP_PARENT,
+ g_param_spec_object("parent", NULL, NULL,
+ GANV_TYPE_ITEM,
+ (GParamFlags)(G_PARAM_READABLE | G_PARAM_WRITABLE)));
+
+ g_object_class_install_property
+ (gobject_class, ITEM_PROP_X,
+ g_param_spec_double("x",
+ _("X"),
+ _("X"),
+ -G_MAXDOUBLE, G_MAXDOUBLE, 0.0,
+ (GParamFlags)(G_PARAM_READABLE | G_PARAM_WRITABLE)));
+ g_object_class_install_property
+ (gobject_class, ITEM_PROP_Y,
+ g_param_spec_double("y",
+ _("Y"),
+ _("Y"),
+ -G_MAXDOUBLE, G_MAXDOUBLE, 0.0,
+ (GParamFlags)(G_PARAM_READABLE | G_PARAM_WRITABLE)));
+
+ g_object_class_install_property
+ (gobject_class, ITEM_PROP_MANAGED,
+ g_param_spec_boolean("managed",
+ _("Managed"),
+ _("Whether the item is managed by its parent"),
+ 0,
+ (GParamFlags)(G_PARAM_READABLE | G_PARAM_WRITABLE)));
+
+ item_signals[ITEM_EVENT]
+ = g_signal_new("event",
+ G_TYPE_FROM_CLASS(klass),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET(GanvItemClass, event),
+ boolean_handled_accumulator, NULL,
+ ganv_marshal_BOOLEAN__BOXED,
+ G_TYPE_BOOLEAN, 1,
+ GDK_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
+
+ gobject_class->dispose = ganv_item_dispose;
+
+ klass->realize = ganv_item_realize;
+ klass->unrealize = ganv_item_unrealize;
+ klass->map = ganv_item_map;
+ klass->unmap = ganv_item_unmap;
+ klass->update = ganv_item_update;
+ klass->point = ganv_item_point;
+ klass->bounds = ganv_item_default_bounds;
+}