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Ganv canvas widget
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src
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Canvas.cpp
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Author
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2014-01-04
Fix control updating with animated canvas.
David Robillard
1
-0
/
+3
2014-01-04
Make only control inputs controllable by user.
David Robillard
1
-2
/
+3
2014-01-04
Fix select rectangle drag from bottom right to top left.
David Robillard
1
-46
/
+32
2014-01-03
Draw and layout performance improvements.
David Robillard
1
-8
/
+10
2014-01-03
Make graph input ports controllable outputs and remove double port kludge.
David Robillard
1
-1
/
+7
2014-01-03
Don't abuse show_label property for vertical/horizontal mode.
David Robillard
1
-16
/
+15
2013-12-31
FDGL: Make repelling forces directionally proportional to area for tighter sp...
David Robillard
1
-1
/
+1
2013-12-31
FDGL: Increase maximum simulation time to converge faster on larger graphs.
David Robillard
1
-4
/
+4
2013-12-31
FDGL: Tweak variables for better directional layout.
David Robillard
1
-4
/
+4
2013-12-31
Fix incorrect port offsets.
David Robillard
1
-3
/
+17
2013-12-30
Fix compiling against Graphviz 2.3*.
David Robillard
1
-43
/
+51
2013-12-30
Fix control sensitivity.
David Robillard
1
-5
/
+4
2013-12-27
Performance improvements.
David Robillard
1
-20
/
+46
2013-12-21
FDGL: Make layout converge and stop chewing CPU when done again.
David Robillard
1
-9
/
+8
2013-12-20
FDGL: Use inverse cubic charge law and tide force to prevent graph explosion.
David Robillard
1
-4
/
+22
2013-12-19
FDGL: Improve flow-directed layout.
David Robillard
1
-36
/
+62
2013-12-18
FDGL: Only install layout handler as needed.
David Robillard
1
-13
/
+39
2013-12-18
FDGL: Add slight directional force to push sinks to the right/down.
David Robillard
1
-3
/
+11
2013-12-18
Shorter code.
David Robillard
1
-26
/
+16
2013-12-18
FDGL: Add spring between partners so interface modules line up in Patchage.
David Robillard
1
-5
/
+21
2013-12-18
Futher FDGL performance improvements.
David Robillard
1
-9
/
+1
2013-12-18
FDGL performance improvements.
David Robillard
1
-3
/
+19
2013-12-18
Add experimental (slow) force-directed graph layout to Ganv.
David Robillard
1
-0
/
+124
2013-06-09
Fix compilation with --jack-dbus (#917).
David Robillard
1
-0
/
+6
2013-06-08
Fix sizing for ports with enumeration or integer tag labels.
David Robillard
1
-1
/
+1
2013-05-31
Fix access to invalid parameter in Canvas::zoom_full().
David Robillard
1
-4
/
+4
2013-03-17
Update copyright date.
David Robillard
1
-1
/
+1
2013-02-09
Fix crash when making a connection from a node that is destroyed (#884).
David Robillard
1
-32
/
+40
2013-02-03
Port control performance improvements (further improvement for #879).
David Robillard
1
-3
/
+3
2013-02-02
GUI support for integer controls.
David Robillard
1
-1
/
+1
2013-02-02
Fix drag connecting.
David Robillard
1
-0
/
+2
2013-01-13
Better dot rendering and auto-arrange for graphs with circles.
David Robillard
1
-12
/
+30
2013-01-13
ganv_canvas_destroy => ganv_canvas_clear.
David Robillard
1
-2
/
+2
2013-01-12
Fix selection dash for circles.
David Robillard
1
-1
/
+2
2013-01-12
Fix arrange with circles on the canvas.
David Robillard
1
-5
/
+12
2012-12-21
Improve port control sliders to make it easier to reach minimum / maximum value.
David Robillard
1
-9
/
+14
2012-12-21
Implement item stacking.
David Robillard
1
-1
/
+0
2012-11-18
Disconnect animation signal when canvas is destroyed (fix potential crashes o...
David Robillard
1
-1
/
+2
2012-11-14
Fix wonky edge selection behaviour when selecting ports.
David Robillard
1
-26
/
+45
2012-09-30
Redraw edge areas when edges are removed to avoid fragments.
David Robillard
1
-0
/
+1
2012-09-18
Fix full zoom when circles are on the canvas.
David Robillard
1
-10
/
+16
2012-09-17
Add Canvas::remove_edge and allow for_each_edge to be used to remove edges.
David Robillard
1
-2
/
+14
2012-07-26
Attach arrows to correct location on ports in Graphviz output.
David Robillard
1
-7
/
+7
2012-07-26
Use Graphviz HTML table support to precisely describe node layouts.
David Robillard
1
-59
/
+106
2012-05-23
Fix wacky jumping modules problem.
David Robillard
1
-7
/
+2
2012-05-12
Fix node selection so setting "selected" property does the right thing.
David Robillard
1
-5
/
+5
2012-04-28
Round auto-arrange coordinates to nearest integer and spread things out a bit...
David Robillard
1
-2
/
+2
2012-04-26
Fix O(n_edges) Canvas::get_edge() to be O(lg(n_nodes)).
David Robillard
1
-17
/
+17
2012-04-26
Tidy.
David Robillard
1
-29
/
+29
2012-04-25
Move more functionality down to C canvas.
David Robillard
1
-139
/
+135
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