/* This file is part of Ganv. * Copyright 2007-2013 David Robillard * * Ganv is free software: you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or any later version. * * Ganv is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with Ganv. If not, see . */ #ifndef GANV_UTIL_H #define GANV_UTIL_H #include #define DEFAULT_TEXT_COLOR 0xFFFFFFFF #define DEFAULT_FILL_COLOR 0x1E2224FF #define DEFAULT_BORDER_COLOR 0x3E4244FF static inline void color_to_rgba(guint color, double* r, double* g, double* b, double* a) { *r = ((color >> 24) & 0xFF) / 255.0; *g = ((color >> 16) & 0xFF) / 255.0; *b = ((color >> 8) & 0xFF) / 255.0; *a = ((color) & 0xFF) / 255.0; } static inline guint highlight_color(guint c, guint delta) { const guint max_char = 255; const guint r = MIN((c >> 24) + delta, max_char); const guint g = MIN(((c >> 16) & 0xFF) + delta, max_char); const guint b = MIN(((c >> 8) & 0xFF) + delta, max_char); const guint a = c & 0xFF; return ((((guint)(r)) << 24) | (((guint)(g)) << 16) | (((guint)(b)) << 8) | (((guint)(a)))); } #endif // GANV_UTIL_H