diff options
author | David Schleef <ds@schleef.org> | 2007-12-16 22:57:22 +0000 |
---|---|---|
committer | David Schleef <ds@schleef.org> | 2007-12-16 22:57:22 +0000 |
commit | 6adccf1c543b9507ed895120d143ae61e8045d45 (patch) | |
tree | 3192d0750df5b68425cb2fecd50350ad92492ce3 | |
parent | 1fab43e619a4d0de7d7edba66b5ed5ec60f99652 (diff) | |
download | gst-plugins-bad-6adccf1c543b9507ed895120d143ae61e8045d45.tar.gz gst-plugins-bad-6adccf1c543b9507ed895120d143ae61e8045d45.tar.bz2 gst-plugins-bad-6adccf1c543b9507ed895120d143ae61e8045d45.zip |
sys/glsink/: Rename GLVideo* to GstGL*.
Original commit message from CVS:
* sys/glsink/glimagesink.c:
* sys/glsink/glimagesink.h:
* sys/glsink/glvideo.c:
* sys/glsink/glvideo.h:
Rename GLVideo* to GstGL*.
-rw-r--r-- | ChangeLog | 8 | ||||
-rw-r--r-- | sys/glsink/glimagesink.c | 30 | ||||
-rw-r--r-- | sys/glsink/glimagesink.h | 6 | ||||
-rw-r--r-- | sys/glsink/glvideo.c | 115 | ||||
-rw-r--r-- | sys/glsink/glvideo.h | 58 |
5 files changed, 112 insertions, 105 deletions
@@ -1,3 +1,11 @@ +2007-12-16 David Schleef <ds@schleef.org> + + * sys/glsink/glimagesink.c: + * sys/glsink/glimagesink.h: + * sys/glsink/glvideo.c: + * sys/glsink/glvideo.h: + Rename GLVideo* to GstGL*. + 2007-12-15 David Schleef <ds@schleef.org> * sys/glsink/Makefile.am: diff --git a/sys/glsink/glimagesink.c b/sys/glsink/glimagesink.c index a7fdb8eb..c48b3ed0 100644 --- a/sys/glsink/glimagesink.c +++ b/sys/glsink/glimagesink.c @@ -287,7 +287,7 @@ gst_glimage_sink_start (GstBaseSink * bsink) glimage_sink = GST_GLIMAGE_SINK (bsink); - glimage_sink->display = glv_display_new (glimage_sink->display_name); + glimage_sink->display = gst_gl_display_new (glimage_sink->display_name); if (glimage_sink->display == NULL) { GST_ERROR ("failed to open display"); return FALSE; @@ -295,10 +295,10 @@ gst_glimage_sink_start (GstBaseSink * bsink) if (glimage_sink->window_id) { glimage_sink->drawable = - glv_drawable_new_from_window (glimage_sink->display, + gst_gl_drawable_new_from_window (glimage_sink->display, glimage_sink->window_id); } else { - glimage_sink->drawable = glv_drawable_new_window (glimage_sink->display); + glimage_sink->drawable = gst_gl_drawable_new_window (glimage_sink->display); } if (glimage_sink->drawable == NULL) { GST_ERROR ("failed to create window"); @@ -319,8 +319,8 @@ gst_glimage_sink_stop (GstBaseSink * bsink) glimage_sink = GST_GLIMAGE_SINK (bsink); - glv_drawable_free (glimage_sink->drawable); - glv_display_free (glimage_sink->display); + gst_gl_drawable_free (glimage_sink->drawable); + gst_gl_display_free (glimage_sink->display); glimage_sink->display = NULL; glimage_sink->drawable = NULL; @@ -419,25 +419,25 @@ gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps) switch (format) { case GST_VIDEO_FORMAT_YUY2: - glimage_sink->type = GLVIDEO_IMAGE_TYPE_YUY2; + glimage_sink->type = GST_GL_IMAGE_TYPE_YUY2; break; case GST_VIDEO_FORMAT_UYVY: - glimage_sink->type = GLVIDEO_IMAGE_TYPE_UYVY; + glimage_sink->type = GST_GL_IMAGE_TYPE_UYVY; break; case GST_VIDEO_FORMAT_AYUV: - glimage_sink->type = GLVIDEO_IMAGE_TYPE_AYUV; + glimage_sink->type = GST_GL_IMAGE_TYPE_AYUV; break; case GST_VIDEO_FORMAT_RGBx: - glimage_sink->type = GLVIDEO_IMAGE_TYPE_RGBx; + glimage_sink->type = GST_GL_IMAGE_TYPE_RGBx; break; case GST_VIDEO_FORMAT_BGRx: - glimage_sink->type = GLVIDEO_IMAGE_TYPE_BGRx; + glimage_sink->type = GST_GL_IMAGE_TYPE_BGRx; break; case GST_VIDEO_FORMAT_xRGB: - glimage_sink->type = GLVIDEO_IMAGE_TYPE_xRGB; + glimage_sink->type = GST_GL_IMAGE_TYPE_xRGB; break; case GST_VIDEO_FORMAT_xBGR: - glimage_sink->type = GLVIDEO_IMAGE_TYPE_xBGR; + glimage_sink->type = GST_GL_IMAGE_TYPE_xBGR; break; default: break; @@ -461,7 +461,7 @@ gst_glimage_sink_render (GstBaseSink * bsink, GstBuffer * buf) glimage_sink = GST_GLIMAGE_SINK (bsink); - glv_drawable_draw_image (glimage_sink->drawable, + gst_gl_drawable_draw_image (glimage_sink->drawable, glimage_sink->type, GST_BUFFER_DATA (buf), GST_VIDEO_SINK_WIDTH (glimage_sink), GST_VIDEO_SINK_HEIGHT (glimage_sink)); @@ -496,9 +496,9 @@ gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID window_id) } glimage_sink->window_id = window_id; if (glimage_sink->drawable) { - glv_drawable_free (glimage_sink->drawable); + gst_gl_drawable_free (glimage_sink->drawable); glimage_sink->drawable = - glv_drawable_new_from_window (glimage_sink->display, window_id); + gst_gl_drawable_new_from_window (glimage_sink->display, window_id); } } diff --git a/sys/glsink/glimagesink.h b/sys/glsink/glimagesink.h index b9ae52a5..8bd89f08 100644 --- a/sys/glsink/glimagesink.h +++ b/sys/glsink/glimagesink.h @@ -58,9 +58,9 @@ struct _GstGLImageSink int fps_n, fps_d; int par_n, par_d; - GLVideoDisplay *display; - GLVideoDrawable *drawable; - GLVideoImageType type; + GstGLDisplay *display; + GstGLDrawable *drawable; + GstGLImageType type; XID window_id; }; diff --git a/sys/glsink/glvideo.c b/sys/glsink/glvideo.c index ffb86548..3694cc62 100644 --- a/sys/glsink/glvideo.c +++ b/sys/glsink/glvideo.c @@ -23,22 +23,21 @@ #include "glvideo.h" #include "glextensions.h" -/* only use gst for debugging */ #include <gst/gst.h> #include <string.h> -static gboolean glv_display_check_features (GLVideoDisplay * display); +static gboolean gst_gl_display_check_features (GstGLDisplay * display); -GLVideoDisplay * -glv_display_new (const char *display_name) +GstGLDisplay * +gst_gl_display_new (const char *display_name) { - GLVideoDisplay *display; + GstGLDisplay *display; gboolean usable; - display = g_malloc0 (sizeof (GLVideoDisplay)); + display = g_malloc0 (sizeof (GstGLDisplay)); display->display = XOpenDisplay (display_name); if (display->display == NULL) { @@ -46,7 +45,7 @@ glv_display_new (const char *display_name) return NULL; } - usable = glv_display_check_features (display); + usable = gst_gl_display_check_features (display); if (!usable) { g_free (display); return NULL; @@ -58,7 +57,7 @@ glv_display_new (const char *display_name) } static gboolean -glv_display_check_features (GLVideoDisplay * display) +gst_gl_display_check_features (GstGLDisplay * display) { gboolean ret; XVisualInfo *visinfo; @@ -143,18 +142,18 @@ glv_display_check_features (GLVideoDisplay * display) } gboolean -glv_display_can_handle_type (GLVideoDisplay * display, GLVideoImageType type) +gst_gl_display_can_handle_type (GstGLDisplay * display, GstGLImageType type) { switch (type) { - case GLVIDEO_IMAGE_TYPE_RGBx: - case GLVIDEO_IMAGE_TYPE_BGRx: - case GLVIDEO_IMAGE_TYPE_xRGB: - case GLVIDEO_IMAGE_TYPE_xBGR: + case GST_GL_IMAGE_TYPE_RGBx: + case GST_GL_IMAGE_TYPE_BGRx: + case GST_GL_IMAGE_TYPE_xRGB: + case GST_GL_IMAGE_TYPE_xBGR: return TRUE; - case GLVIDEO_IMAGE_TYPE_YUY2: - case GLVIDEO_IMAGE_TYPE_UYVY: + case GST_GL_IMAGE_TYPE_YUY2: + case GST_GL_IMAGE_TYPE_UYVY: return display->have_ycbcr_texture; - case GLVIDEO_IMAGE_TYPE_AYUV: + case GST_GL_IMAGE_TYPE_AYUV: return display->have_color_matrix; default: return FALSE; @@ -162,7 +161,7 @@ glv_display_can_handle_type (GLVideoDisplay * display, GLVideoImageType type) } void -glv_display_free (GLVideoDisplay * display) +gst_gl_display_free (GstGLDisplay * display) { /* sure hope nobody is using it as it's being freed */ g_mutex_lock (display->lock); @@ -186,17 +185,17 @@ glv_display_free (GLVideoDisplay * display) /* drawable */ -GLVideoDrawable * -glv_drawable_new_window (GLVideoDisplay * display) +GstGLDrawable * +gst_gl_drawable_new_window (GstGLDisplay * display) { - GLVideoDrawable *drawable; + GstGLDrawable *drawable; XSetWindowAttributes attr = { 0 }; int scrnum; int mask; Window root; Screen *screen; - drawable = g_malloc0 (sizeof (GLVideoDrawable)); + drawable = g_malloc0 (sizeof (GstGLDrawable)); g_mutex_lock (display->lock); drawable->display = display; @@ -230,14 +229,14 @@ glv_drawable_new_window (GLVideoDisplay * display) return drawable; } -GLVideoDrawable * -glv_drawable_new_root_window (GLVideoDisplay * display) +GstGLDrawable * +gst_gl_drawable_new_root_window (GstGLDisplay * display) { - GLVideoDrawable *drawable; + GstGLDrawable *drawable; int scrnum; Screen *screen; - drawable = g_malloc0 (sizeof (GLVideoDrawable)); + drawable = g_malloc0 (sizeof (GstGLDrawable)); g_mutex_lock (display->lock); drawable->display = display; @@ -252,12 +251,12 @@ glv_drawable_new_root_window (GLVideoDisplay * display) return drawable; } -GLVideoDrawable * -glv_drawable_new_from_window (GLVideoDisplay * display, Window window) +GstGLDrawable * +gst_gl_drawable_new_from_window (GstGLDisplay * display, Window window) { - GLVideoDrawable *drawable; + GstGLDrawable *drawable; - drawable = g_malloc0 (sizeof (GLVideoDrawable)); + drawable = g_malloc0 (sizeof (GstGLDrawable)); g_mutex_lock (display->lock); drawable->display = display; @@ -270,7 +269,7 @@ glv_drawable_new_from_window (GLVideoDisplay * display, Window window) } void -glv_drawable_free (GLVideoDrawable * drawable) +gst_gl_drawable_free (GstGLDrawable * drawable) { g_mutex_lock (drawable->display->lock); @@ -283,7 +282,7 @@ glv_drawable_free (GLVideoDrawable * drawable) } void -glv_drawable_lock (GLVideoDrawable * drawable) +gst_gl_drawable_lock (GstGLDrawable * drawable) { g_mutex_lock (drawable->display->lock); glXMakeCurrent (drawable->display->display, drawable->window, @@ -291,14 +290,14 @@ glv_drawable_lock (GLVideoDrawable * drawable) } void -glv_drawable_unlock (GLVideoDrawable * drawable) +gst_gl_drawable_unlock (GstGLDrawable * drawable) { glXMakeCurrent (drawable->display->display, None, NULL); g_mutex_unlock (drawable->display->lock); } void -glv_drawable_update_attributes (GLVideoDrawable * drawable) +gst_gl_drawable_update_attributes (GstGLDrawable * drawable) { XWindowAttributes attr; @@ -309,23 +308,23 @@ glv_drawable_update_attributes (GLVideoDrawable * drawable) } void -glv_drawable_clear (GLVideoDrawable * drawable) +gst_gl_drawable_clear (GstGLDrawable * drawable) { - glv_drawable_lock (drawable); + gst_gl_drawable_lock (drawable); glDepthFunc (GL_LESS); glEnable (GL_DEPTH_TEST); glClearColor (0.2, 0.2, 0.2, 1.0); glViewport (0, 0, drawable->win_width, drawable->win_height); - glv_drawable_unlock (drawable); + gst_gl_drawable_unlock (drawable); } static void -draw_rect_texture (GLVideoDrawable * drawable, GLVideoImageType type, +draw_rect_texture (GstGLDrawable * drawable, GstGLImageType type, void *data, int width, int height) { GLuint texture; @@ -343,43 +342,43 @@ draw_rect_texture (GLVideoDrawable * drawable, GLVideoImageType type, glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); switch (type) { - case GLVIDEO_IMAGE_TYPE_RGBx: + case GST_GL_IMAGE_TYPE_RGBx: glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, data); break; - case GLVIDEO_IMAGE_TYPE_BGRx: + case GST_GL_IMAGE_TYPE_BGRx: glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, GL_BGRA, GL_UNSIGNED_BYTE, data); break; - case GLVIDEO_IMAGE_TYPE_xRGB: + case GST_GL_IMAGE_TYPE_xRGB: glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data); break; - case GLVIDEO_IMAGE_TYPE_xBGR: + case GST_GL_IMAGE_TYPE_xBGR: glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data); break; - case GLVIDEO_IMAGE_TYPE_YUY2: + case GST_GL_IMAGE_TYPE_YUY2: glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height, 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data); break; - case GLVIDEO_IMAGE_TYPE_UYVY: + case GST_GL_IMAGE_TYPE_UYVY: glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height, 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data); break; - case GLVIDEO_IMAGE_TYPE_AYUV: + case GST_GL_IMAGE_TYPE_AYUV: glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, @@ -390,7 +389,7 @@ draw_rect_texture (GLVideoDrawable * drawable, GLVideoImageType type, } #ifdef GL_POST_COLOR_MATRIX_RED_BIAS - if (type == GLVIDEO_IMAGE_TYPE_AYUV) { + if (type == GST_GL_IMAGE_TYPE_AYUV) { const double matrix[16] = { 1, 1, 1, 0, 0, -0.344 * 1, 1.770 * 1, 0, @@ -426,7 +425,7 @@ draw_rect_texture (GLVideoDrawable * drawable, GLVideoImageType type, } static void -draw_pow2_texture (GLVideoDrawable * drawable, GLVideoImageType type, +draw_pow2_texture (GstGLDrawable * drawable, GstGLImageType type, void *data, int width, int height) { int pow2_width; @@ -450,43 +449,43 @@ draw_pow2_texture (GLVideoDrawable * drawable, GLVideoImageType type, glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); switch (type) { - case GLVIDEO_IMAGE_TYPE_RGBx: + case GST_GL_IMAGE_TYPE_RGBx: glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, data); break; - case GLVIDEO_IMAGE_TYPE_BGRx: + case GST_GL_IMAGE_TYPE_BGRx: glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height, GL_BGRA, GL_UNSIGNED_BYTE, data); break; - case GLVIDEO_IMAGE_TYPE_xRGB: + case GST_GL_IMAGE_TYPE_xRGB: glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data); break; - case GLVIDEO_IMAGE_TYPE_xBGR: + case GST_GL_IMAGE_TYPE_xBGR: glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data); break; - case GLVIDEO_IMAGE_TYPE_YUY2: + case GST_GL_IMAGE_TYPE_YUY2: glTexImage2D (GL_TEXTURE_2D, 0, GL_YCBCR_MESA, pow2_width, pow2_height, 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data); break; - case GLVIDEO_IMAGE_TYPE_UYVY: + case GST_GL_IMAGE_TYPE_UYVY: glTexImage2D (GL_TEXTURE_2D, 0, GL_YCBCR_MESA, pow2_width, pow2_height, 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data); break; - case GLVIDEO_IMAGE_TYPE_AYUV: + case GST_GL_IMAGE_TYPE_AYUV: glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, pow2_width, pow2_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, width, height, @@ -497,7 +496,7 @@ draw_pow2_texture (GLVideoDrawable * drawable, GLVideoImageType type, } #ifdef GL_POST_COLOR_MATRIX_RED_BIAS - if (type == GLVIDEO_IMAGE_TYPE_AYUV) { + if (type == GST_GL_IMAGE_TYPE_AYUV) { const double matrix[16] = { 1, 1, 1, 0, 0, -0.344 * 1, 1.770 * 1, 0, @@ -533,14 +532,14 @@ draw_pow2_texture (GLVideoDrawable * drawable, GLVideoImageType type, } void -glv_drawable_draw_image (GLVideoDrawable * drawable, GLVideoImageType type, +gst_gl_drawable_draw_image (GstGLDrawable * drawable, GstGLImageType type, void *data, int width, int height) { g_return_if_fail (data != NULL); g_return_if_fail (width > 0); g_return_if_fail (height > 0); - glv_drawable_lock (drawable); + gst_gl_drawable_lock (drawable); #if 0 /* Doesn't work */ @@ -569,7 +568,7 @@ glv_drawable_draw_image (GLVideoDrawable * drawable, GLVideoImageType type, } #endif - glv_drawable_update_attributes (drawable); + gst_gl_drawable_update_attributes (drawable); glXSwapIntervalSGI (1); glViewport (0, 0, drawable->win_width, drawable->win_height); @@ -605,5 +604,5 @@ glv_drawable_draw_image (GLVideoDrawable * drawable, GLVideoImageType type, } #endif - glv_drawable_unlock (drawable); + gst_gl_drawable_unlock (drawable); } diff --git a/sys/glsink/glvideo.h b/sys/glsink/glvideo.h index 3718ba22..4198625d 100644 --- a/sys/glsink/glvideo.h +++ b/sys/glsink/glvideo.h @@ -1,26 +1,26 @@ -#ifndef __GLVIDEO_H__ -#define __GLVIDEO_H__ +#ifndef __GST_GL_H__ +#define __GST_GL_H__ #include <GL/glx.h> #include <GL/gl.h> -#include <glib.h> +#include <gst/gst.h> -typedef struct _GLVideoDisplay GLVideoDisplay; -typedef struct _GLVideoDrawable GLVideoDrawable; +typedef struct _GstGLDisplay GstGLDisplay; +typedef struct _GstGLDrawable GstGLDrawable; typedef enum { - GLVIDEO_IMAGE_TYPE_RGBx, - GLVIDEO_IMAGE_TYPE_BGRx, - GLVIDEO_IMAGE_TYPE_xRGB, - GLVIDEO_IMAGE_TYPE_xBGR, - GLVIDEO_IMAGE_TYPE_YUY2, - GLVIDEO_IMAGE_TYPE_UYVY, - GLVIDEO_IMAGE_TYPE_AYUV, -} GLVideoImageType; + GST_GL_IMAGE_TYPE_RGBx, + GST_GL_IMAGE_TYPE_BGRx, + GST_GL_IMAGE_TYPE_xRGB, + GST_GL_IMAGE_TYPE_xBGR, + GST_GL_IMAGE_TYPE_YUY2, + GST_GL_IMAGE_TYPE_UYVY, + GST_GL_IMAGE_TYPE_AYUV, +} GstGLImageType; -struct _GLVideoDisplay { +struct _GstGLDisplay { Display *display; XVisualInfo *visinfo; GLXContext context; @@ -37,8 +37,8 @@ struct _GLVideoDisplay { gboolean have_color_matrix; }; -struct _GLVideoDrawable { - GLVideoDisplay *display; +struct _GstGLDrawable { + GstGLDisplay *display; Window window; @@ -49,22 +49,22 @@ struct _GLVideoDrawable { }; -GLVideoDisplay *glv_display_new (const char *display_name); -gboolean glv_display_can_handle_type (GLVideoDisplay *display, - GLVideoImageType type); -void glv_display_free (GLVideoDisplay *display); +GstGLDisplay *gst_gl_display_new (const char *display_name); +gboolean gst_gl_display_can_handle_type (GstGLDisplay *display, + GstGLImageType type); +void gst_gl_display_free (GstGLDisplay *display); /* drawable */ -GLVideoDrawable * glv_drawable_new_window (GLVideoDisplay *display); -GLVideoDrawable * glv_drawable_new_root_window (GLVideoDisplay *display); -GLVideoDrawable * glv_drawable_new_from_window (GLVideoDisplay *display, Window window); -void glv_drawable_free (GLVideoDrawable *drawable); -void glv_drawable_lock (GLVideoDrawable *drawable); -void glv_drawable_unlock (GLVideoDrawable *drawable); -void glv_drawable_update_attributes (GLVideoDrawable *drawable); -void glv_drawable_clear (GLVideoDrawable *drawable); -void glv_drawable_draw_image (GLVideoDrawable *drawable, GLVideoImageType type, void *data, int width, int height); +GstGLDrawable * gst_gl_drawable_new_window (GstGLDisplay *display); +GstGLDrawable * gst_gl_drawable_new_root_window (GstGLDisplay *display); +GstGLDrawable * gst_gl_drawable_new_from_window (GstGLDisplay *display, Window window); +void gst_gl_drawable_free (GstGLDrawable *drawable); +void gst_gl_drawable_lock (GstGLDrawable *drawable); +void gst_gl_drawable_unlock (GstGLDrawable *drawable); +void gst_gl_drawable_update_attributes (GstGLDrawable *drawable); +void gst_gl_drawable_clear (GstGLDrawable *drawable); +void gst_gl_drawable_draw_image (GstGLDrawable *drawable, GstGLImageType type, void *data, int width, int height); #endif |