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author | Tim-Philipp Müller <tim@centricular.net> | 2007-04-17 08:04:43 +0000 |
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committer | Tim-Philipp Müller <tim@centricular.net> | 2007-04-17 08:04:43 +0000 |
commit | 9e13de6621f72f8021004aba5c247f283ac34173 (patch) | |
tree | 3d78652fb7e9094930b0641530c6d3d6b91e0cb1 /gst/games | |
parent | 97041d869a33e464bc5ce93d0e932d0ef828f3d3 (diff) | |
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gst/mve/gstmvedemux.c: Use G_LITTLE_ENDIAN instead of LITTLE_ENDIAN, so stuff compiles on
Original commit message from CVS:
* gst/mve/gstmvedemux.c: (gst_mve_audio_init):
Use G_LITTLE_ENDIAN instead of LITTLE_ENDIAN, so stuff compiles on
MingW (no idea though why we add a BYTE_ORDER endianness field if
the audio is compressed).
Diffstat (limited to 'gst/games')
0 files changed, 0 insertions, 0 deletions