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authorDavid Schleef <ds@schleef.org>2008-01-06 03:01:39 +0000
committerDavid Schleef <ds@schleef.org>2008-01-06 03:01:39 +0000
commitb37e08cb29ddca72161a8098690ba52e5594153d (patch)
treea1323d58d34e815589e88792662d80e6f6ff2da3 /sys
parent540c7d46c5627d7c8f229756c4885dac90f77311 (diff)
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sys/glsink/: Handle xoverlay exposes correctly. This means glimagesink works correctly most of the time in totem (fu...
Original commit message from CVS: * sys/glsink/glimagesink.c: * sys/glsink/glimagesink.h: * sys/glsink/gstglbuffer.h: * sys/glsink/gstgldisplay.c: * sys/glsink/gstgldisplay.h: * sys/glsink/gstglupload.c: Handle xoverlay exposes correctly. This means glimagesink works correctly most of the time in totem (fullscreening being an execption). Doesn't handle expose events directly to the GL window.
Diffstat (limited to 'sys')
-rw-r--r--sys/glsink/glimagesink.c25
-rw-r--r--sys/glsink/glimagesink.h2
-rw-r--r--sys/glsink/gstglbuffer.h3
-rw-r--r--sys/glsink/gstgldisplay.c63
-rw-r--r--sys/glsink/gstgldisplay.h9
-rw-r--r--sys/glsink/gstglupload.c2
6 files changed, 86 insertions, 18 deletions
diff --git a/sys/glsink/glimagesink.c b/sys/glsink/glimagesink.c
index 0ce65a27..250a4efc 100644
--- a/sys/glsink/glimagesink.c
+++ b/sys/glsink/glimagesink.c
@@ -310,6 +310,10 @@ gst_glimage_sink_stop (GstBaseSink * bsink)
glimage_sink = GST_GLIMAGE_SINK (bsink);
+ if (glimage_sink->stored_buffer) {
+ gst_buffer_unref (glimage_sink->stored_buffer);
+ glimage_sink->stored_buffer = NULL;
+ }
if (glimage_sink->display) {
gst_gl_display_set_visible (glimage_sink->display, FALSE);
g_object_unref (glimage_sink->display);
@@ -425,6 +429,10 @@ gst_glimage_sink_render (GstBaseSink * bsink, GstBuffer * buf)
glimage_sink = GST_GLIMAGE_SINK (bsink);
+ if (glimage_sink->stored_buffer) {
+ gst_buffer_unref (glimage_sink->stored_buffer);
+ glimage_sink->stored_buffer = NULL;
+ }
if (glimage_sink->is_gl) {
gl_buffer = GST_GL_BUFFER (gst_buffer_ref (buf));
@@ -463,8 +471,9 @@ gst_glimage_sink_render (GstBaseSink * bsink, GstBuffer * buf)
GST_BUFFER_DATA (buf));
}
+ glimage_sink->stored_buffer = gst_gl_buffer_ref (gl_buffer);
gst_gl_display_draw_texture (display, gl_buffer->texture,
- gl_buffer->width, gl_buffer->height);
+ gl_buffer->width, gl_buffer->height, TRUE);
gst_buffer_unref (GST_BUFFER (gl_buffer));
@@ -505,8 +514,20 @@ gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID window_id)
static void
gst_glimage_sink_expose (GstXOverlay * overlay)
{
- /* FIXME */
+ GstGLImageSink *glimagesink = GST_GLIMAGE_SINK (overlay);
+
GST_DEBUG ("expose");
+
+ if (glimagesink->display) {
+ gst_gl_display_update_window (glimagesink->display);
+ }
+
+ if (glimagesink->stored_buffer) {
+ GstGLBuffer *gl_buffer = glimagesink->stored_buffer;
+
+ gst_gl_display_draw_texture (gl_buffer->display, gl_buffer->texture,
+ gl_buffer->width, gl_buffer->height, FALSE);
+ }
}
static void
diff --git a/sys/glsink/glimagesink.h b/sys/glsink/glimagesink.h
index 74ec3308..093bc1ca 100644
--- a/sys/glsink/glimagesink.h
+++ b/sys/glsink/glimagesink.h
@@ -27,6 +27,7 @@
#include <gst/video/video.h>
#include "gstgldisplay.h"
+#include "gstglbuffer.h"
GST_DEBUG_CATEGORY_EXTERN (gst_debug_glimage_sink);
@@ -61,6 +62,7 @@ struct _GstGLImageSink
int par_n, par_d;
GstGLDisplay *display;
+ GstGLBuffer *stored_buffer;
XID window_id;
};
diff --git a/sys/glsink/gstglbuffer.h b/sys/glsink/gstglbuffer.h
index cf2e0141..0cf27def 100644
--- a/sys/glsink/gstglbuffer.h
+++ b/sys/glsink/gstglbuffer.h
@@ -41,6 +41,9 @@ struct _GstGLBuffer {
GType gst_gl_buffer_get_type (void);
+#define gst_gl_buffer_ref(x) ((GstGLBuffer *)(gst_buffer_ref((GstBuffer *)(x))))
+#define gst_gl_buffer_unref(x) (gst_buffer_unref((GstBuffer *)(x)))
+
GstGLBuffer * gst_gl_buffer_new (GstGLDisplay *display,
int width, int height);
GstGLBuffer * gst_gl_buffer_new_with_format (GstGLDisplay *display,
diff --git a/sys/glsink/gstgldisplay.c b/sys/glsink/gstgldisplay.c
index d90e5e72..99a732e2 100644
--- a/sys/glsink/gstgldisplay.c
+++ b/sys/glsink/gstgldisplay.c
@@ -345,18 +345,49 @@ gst_gl_display_set_window (GstGLDisplay * display, Window window)
{
g_mutex_lock (display->lock);
- if (window != display->parent_window) {
- gst_gl_display_destroy_tmp_window (display);
-
+ if (display->display == NULL) {
display->parent_window = window;
+ } else {
+ if (window != display->parent_window) {
+ XSync (display->display, False);
+
+ gst_gl_display_destroy_tmp_window (display);
- gst_gl_display_init_tmp_window (display);
+ display->parent_window = window;
+
+ gst_gl_display_init_tmp_window (display);
+ }
}
g_mutex_unlock (display->lock);
}
void
+gst_gl_display_update_window (GstGLDisplay * display)
+{
+ XWindowAttributes attr;
+
+ g_return_if_fail (display != NULL);
+
+ g_mutex_lock (display->lock);
+ if (display->window != None && display->parent_window != None) {
+ XSync (display->display, False);
+ XGetWindowAttributes (display->display, display->parent_window, &attr);
+
+ GST_DEBUG ("new size %d %d", attr.width, attr.height);
+
+ if (display->win_width != attr.width || display->win_height != attr.height) {
+ XResizeWindow (display->display, display->window,
+ attr.width, attr.height);
+ //XSync (display->display, False);
+ }
+ display->win_width = attr.width;
+ display->win_height = attr.height;
+ }
+ g_mutex_unlock (display->lock);
+}
+
+void
gst_gl_display_update_attributes (GstGLDisplay * display)
{
XWindowAttributes attr;
@@ -376,6 +407,17 @@ gst_gl_display_update_attributes (GstGLDisplay * display)
}
void
+gst_gl_display_set_window_size (GstGLDisplay * display, int width, int height)
+{
+ if (display->win_width != width || display->win_height != height) {
+ display->win_width = width;
+ display->win_height = height;
+ XResizeWindow (display->display, display->window, width, height);
+ XSync (display->display, False);
+ }
+}
+
+void
gst_gl_display_clear (GstGLDisplay * display)
{
gst_gl_display_lock (display);
@@ -752,7 +794,7 @@ gst_gl_display_draw_image (GstGLDisplay * display, GstVideoFormat type,
void
gst_gl_display_draw_texture (GstGLDisplay * display, GLuint texture,
- int width, int height)
+ int width, int height, gboolean sync)
{
g_return_if_fail (width > 0);
g_return_if_fail (height > 0);
@@ -763,7 +805,7 @@ gst_gl_display_draw_texture (GstGLDisplay * display, GLuint texture,
g_assert (display->window != None);
g_assert (display->context != NULL);
- gst_gl_display_update_attributes (display);
+ //gst_gl_display_update_attributes (display);
#if 0
/* Doesn't work */
{
@@ -778,10 +820,11 @@ gst_gl_display_draw_texture (GstGLDisplay * display, GLuint texture,
}
#endif
-#if 1
- /* Doesn't work */
- glXSwapIntervalSGI (1);
-#endif
+ if (sync) {
+ glXSwapIntervalSGI (1);
+ } else {
+ glXSwapIntervalSGI (0);
+ }
glViewport (0, 0, display->win_width, display->win_height);
diff --git a/sys/glsink/gstgldisplay.h b/sys/glsink/gstgldisplay.h
index 5886884d..1b2c9df5 100644
--- a/sys/glsink/gstgldisplay.h
+++ b/sys/glsink/gstgldisplay.h
@@ -71,16 +71,15 @@ void gst_gl_display_unlock (GstGLDisplay *display);
void gst_gl_display_set_window (GstGLDisplay *display, Window window);
void gst_gl_display_update_attributes (GstGLDisplay *display);
void gst_gl_display_clear (GstGLDisplay *display);
-void gst_gl_display_draw_image (GstGLDisplay * display, GstVideoFormat type,
- void *data, int width, int height);
-void gst_gl_display_draw_rbo (GstGLDisplay * display, GLuint rbo,
- int width, int height);
void gst_gl_display_draw_texture (GstGLDisplay * display, GLuint texture,
- int width, int height);
+ int width, int height, gboolean sync);
void gst_gl_display_check_error (GstGLDisplay *display, int line);
GLuint gst_gl_display_upload_texture_rectangle (GstGLDisplay *display,
GstVideoFormat type, void *data, int width, int height);
void gst_gl_display_set_visible (GstGLDisplay *display, gboolean visible);
+void gst_gl_display_set_window_size (GstGLDisplay *display, int width,
+ int height);
+void gst_gl_display_update_window (GstGLDisplay * display);
#endif
diff --git a/sys/glsink/gstglupload.c b/sys/glsink/gstglupload.c
index 036fe55f..ff2b220e 100644
--- a/sys/glsink/gstglupload.c
+++ b/sys/glsink/gstglupload.c
@@ -430,7 +430,7 @@ gst_gl_upload_transform (GstBaseTransform * trans, GstBuffer * inbuf,
if (upload->peek) {
gst_gl_display_draw_texture (gl_outbuf->display, gl_outbuf->texture,
- gl_outbuf->width, gl_outbuf->height);
+ gl_outbuf->width, gl_outbuf->height, FALSE);
}
return GST_FLOW_OK;