summaryrefslogtreecommitdiffstats
path: root/win32/vs6
diff options
context:
space:
mode:
authorSébastien Moutte <sebastien@moutte.net>2006-07-24 21:43:06 +0000
committerSébastien Moutte <sebastien@moutte.net>2006-07-24 21:43:06 +0000
commit454c2523355d5a278cf1293c446f308ce4d48c61 (patch)
tree50b441e89813aecb14c014797125d1b891a0261c /win32/vs6
parentb7f35a1240ff5ff5ccdfceb4730242f1714d9a18 (diff)
downloadgst-plugins-bad-454c2523355d5a278cf1293c446f308ce4d48c61.tar.gz
gst-plugins-bad-454c2523355d5a278cf1293c446f308ce4d48c61.tar.bz2
gst-plugins-bad-454c2523355d5a278cf1293c446f308ce4d48c61.zip
sys/directsound/gstdirectsoundsink.*: Add an attenuation property that will directly attenuate the directsound buffer.
Original commit message from CVS: * sys/directsound/gstdirectsoundsink.h: * sys/directsound/gstdirectsoundsink.c: Add an attenuation property that will directly attenuate the directsound buffer. Change the size of the directsound secondary buffer to a half second. Add more debug logs. Add a lock to protect dsound buffer write access. Fix a bad implementation of reset. * sys/directsound/gstdirectdrawsink.c: * sys/directsound/gstdirectdrawsink.h: Add a keep_aspect_ratio property. Do not use overlay if not supported. Add more debug logs. Remove overwrite of WM_ERASEBKGND message handling. It was not redrawing border when keep_aspect_ratio was enabled. * win32/common/config.h: update version waiting an auto-generated config.h
Diffstat (limited to 'win32/vs6')
-rw-r--r--win32/vs6/libgstdirectdraw.dsp2
1 files changed, 1 insertions, 1 deletions
diff --git a/win32/vs6/libgstdirectdraw.dsp b/win32/vs6/libgstdirectdraw.dsp
index a9e6d23d..799c12b3 100644
--- a/win32/vs6/libgstdirectdraw.dsp
+++ b/win32/vs6/libgstdirectdraw.dsp
@@ -84,7 +84,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib ddraw.lib user32.lib gdi32.lib Rpcrt4.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug" /libpath:"./debug"
+# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib ddraw.lib user32.lib gdi32.lib Rpcrt4.lib dxguid.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug" /libpath:"./debug"
# Begin Special Build Tool
TargetPath=.\Debug\libgstdirectdraw.dll
SOURCE="$(InputPath)"