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authorDavid Schleef <ds@schleef.org>2007-12-27 00:52:23 +0000
committerDavid Schleef <ds@schleef.org>2007-12-27 00:52:23 +0000
commit3b15f24af01272a011b9e8d9df500a7c62eb496d (patch)
tree91291cff718e109a715332794c0f575786555121 /win32
parent28eec0700150e32a4f257985a53c22ab22cf562f (diff)
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sys/glsink/: Remove code that handles non-texture buffers. Add a
Original commit message from CVS: * sys/glsink/BUGS: * sys/glsink/Makefile.am: * sys/glsink/gstglbuffer.c: * sys/glsink/gstglbuffer.h: * sys/glsink/gstglconvert.c: * sys/glsink/gstgldisplay.c: * sys/glsink/gstglfilter.c: * sys/glsink/gstglfilter.h: * sys/glsink/gstglfilterexample.c: * sys/glsink/gstgltestsrc.c: * sys/glsink/gstglupload.c: * sys/glsink/gstopengl.c: Remove code that handles non-texture buffers. Add a GstGLBufferFormat type that corresponds to how to use the texture, not the original video format. Convert gstflfilter.c into a base class, add glfilterexample and glconvert elements. * sys/glsink/color_matrix.c: Minor ramblings about color conversion matrices.
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