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-//////////////////////////////////////////////////////////////////////////
-// //
-// INSTRUCTIONS FOR MPLEX - THE MPEG1/SYSTEMS MULTIPLEXER //
-// //
-//////////////////////////////////////////////////////////////////////////
-
-
-Please note that I do not have a comprehensive instruction manual for this
-release. I suggest you try the program out with some default values and
-learn something more about ISO/IEC 11172-1 (aka MPEG1/Systems).
-
-For those of you that can read *German*, you can download a postscript
-paper discussing implementation and problems of this software, with
-introductions to MPEG1/Audio, MPEG1/Video and MPEG1/Systems.
-You should find the paper with the same distribution you got this
-program from.
-
-If not, you should find the postscript version of this 40-page paper
-on
-
-ftp.informatik.tu-muenchen.de in /pub/comp/graphics/mpeg/mplex
-
-(121822 bytes, Jun 30 , 1994 , mpeg_systems_paper_0.99.ps.gz)
-
-If you have any questions you cannot figure out by running the
-program, feel free to ask me.
-
---------------------------------------------------------------------------
-
-One more thing that might save me many emails:
-
-when asked about the startup packet delay, try something like
-half the video buffer size divided by your sector size. Say you
-have a 40 kByte video buffer and a 2324 Byte Sector size, then
-a startup delay of 8 sectors will work just fine.
-
-What does the above parameter mean?
-
-Normally, the Decoding/Presentation Time Stamp of the first access
-unit is set to the clock value that will happen exactly after the last
-packet containig data from this first unit arrives into the system
-target decoder. This works fine if the video/audio streams are of
-*very perfectly constant* or the packet size are *very* small
-(ideally: the size of one access unit, that would mean variable
-packet length).
-Anyway: this parameter allows you to say that the System Target
-Decoder should start decoding the first access unit after he
-gets (startup_packet_delay + size_of_first_access_units[av])
-packets of data.
-This guarantees that the buffers are conveniently filled up.
-Note that both the video stream offset and audio stream offset (ms)
-add up even more bytes to this startup delay, but you can
-tell conveniently that audio should start so many ms after video,
-for example.
-
-Sorry for no further doc, enjoy multiplexing A/V :)
-
-Christoph.
-
-moar@heaven.zfe.siemens.de
-+---------------------------------------+--------------------------------+
-| http://www.informatik.tu-muenchen.de/ | Christoph Moar |
-| cgi-bin/nph-gateway/hphalle6/~moar/ | Kaulbachstr.29a |
-| index.html | 80539 Munich |
-| email:moar@informatik.tu-muenchen.de | voice: ++49 - 89 - 23862874 |
-+---------------------------------------+--------------------------------+
-