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-rw-r--r--gst-libs/gst/play/play.c1372
1 files changed, 1372 insertions, 0 deletions
diff --git a/gst-libs/gst/play/play.c b/gst-libs/gst/play/play.c
new file mode 100644
index 00000000..17c076dc
--- /dev/null
+++ b/gst-libs/gst/play/play.c
@@ -0,0 +1,1372 @@
+/* GStreamer
+ * Copyright (C) 1999,2000,2001,2002 Erik Walthinsen <omega@cse.ogi.edu>
+ * 2000,2001,2002 Wim Taymans <wtay@chello.be>
+ * 2002 Steve Baker <steve@stevebaker.org>
+ * 2003 Julien Moutte <julien@moutte.net>
+ *
+ * play.c: GstPlay object code
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+#include "play.h"
+
+enum
+{
+ STREAM_END,
+ INFORMATION,
+ STATE_CHANGE,
+ STREAM_LENGTH,
+ TIME_TICK,
+ HAVE_XID,
+ HAVE_VIS_XID,
+ HAVE_VIDEO_SIZE,
+ HAVE_VIS_SIZE,
+ PIPELINE_ERROR,
+ /* put additional signals before this comment */
+ LAST_SIGNAL
+};
+
+/* this struct is used to decouple signals coming out of threaded pipelines */
+
+typedef struct _GstPlaySignal GstPlaySignal;
+
+struct _GstPlaySignal
+{
+ gint signal_id;
+ union
+ {
+ struct
+ {
+ gint width;
+ gint height;
+ } video_size;
+ struct
+ {
+ gint xid;
+ } video_xid;
+ struct
+ {
+ GstElementState old_state;
+ GstElementState new_state;
+ } state;
+ struct
+ {
+ GstObject *object;
+ GParamSpec *param;
+ } info;
+ struct
+ {
+ GstElement *element;
+ char *error;
+ } error;
+ } signal_data;
+};
+
+enum
+{
+ ARG_0,
+ ARG_LOCATION,
+ ARG_VOLUME,
+ ARG_MUTE,
+ /* FILL ME */
+};
+
+static guint gst_play_signals[LAST_SIGNAL] = { 0 };
+
+static GstElementClass *parent_class = NULL;
+
+/* ============================================================= */
+/* */
+/* Private Methods */
+/* */
+/* ============================================================= */
+
+/* =========================================== */
+/* */
+/* Tool Box */
+/* */
+/* =========================================== */
+
+static GQuark
+gst_play_error_quark (void)
+{
+ static GQuark quark = 0;
+ if (quark == 0)
+ {
+ quark = g_quark_from_static_string ("gst-play-error-quark");
+ }
+
+ return quark;
+}
+
+/* GError creation when plugin is missing
+ * If we want to make error messages less
+ * generic and have more errors than only
+ * plug-ins, move the message creation to the switch */
+static void
+gst_play_error_plugin (GstPlayError type, GError ** error)
+{
+ gchar *name;
+
+ if (error == NULL)
+ return;
+
+ switch (type)
+ {
+ case GST_PLAY_ERROR_THREAD:
+ name = g_strdup ("thread");
+ break;
+ case GST_PLAY_ERROR_QUEUE:
+ name = g_strdup ("queue");
+ break;
+ case GST_PLAY_ERROR_FAKESINK:
+ name = g_strdup ("fakesink");
+ break;
+ case GST_PLAY_ERROR_VOLUME:
+ name = g_strdup ("volume");
+ break;
+ case GST_PLAY_ERROR_COLORSPACE:
+ name = g_strdup ("colorspace");
+ break;
+ case GST_PLAY_ERROR_GNOMEVFSSRC:
+ name = g_strdup ("gnomevfssrc");
+ break;
+ default:
+ name = g_strdup ("unknown");
+ break;
+ }
+
+ *error = g_error_new (GST_PLAY_ERROR,
+ type,
+ "The %s plug-in could not be found. "
+ "This plug-in is essential for libgstplay. "
+ "Please install it and verify that it works "
+ "by running 'gst-inspect %s'", name, name);
+ g_free (name);
+ return;
+}
+
+static void
+gst_play_set_property (GObject * object,
+ guint prop_id,
+ const GValue * value, GParamSpec * pspec)
+{
+ GstPlay *play;
+ g_return_if_fail (object != NULL);
+ g_return_if_fail (GST_IS_PLAY (object));
+ play = GST_PLAY (object);
+
+ switch (prop_id)
+ {
+ case ARG_LOCATION:
+ gst_play_set_location (play, g_value_get_string (value));
+ break;
+ case ARG_VOLUME:
+ gst_play_set_volume (play, g_value_get_float (value));
+ break;
+ case ARG_MUTE:
+ gst_play_set_mute (play, g_value_get_boolean (value));
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+gst_play_get_property (GObject * object,
+ guint prop_id, GValue * value, GParamSpec * pspec)
+{
+ GstPlay *play;
+ g_return_if_fail (object != NULL);
+ g_return_if_fail (GST_IS_PLAY (object));
+ play = GST_PLAY (object);
+
+ switch (prop_id)
+ {
+ case ARG_LOCATION:
+ g_value_set_string (value, gst_play_get_location (play));
+ break;
+ case ARG_VOLUME:
+ g_value_set_float (value, gst_play_get_volume (play));
+ break;
+ case ARG_MUTE:
+ g_value_set_boolean (value, gst_play_get_mute (play));
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+/* =========================================== */
+/* */
+/* Event Handlers, Callbacks */
+/* */
+/* =========================================== */
+
+static gboolean
+gst_play_get_length_callback (GstPlay * play)
+{
+ gint64 value;
+ GstFormat format = GST_FORMAT_TIME;
+ gboolean query_worked = FALSE;
+
+ if ((play->audio_sink_element != NULL) &&
+ (GST_IS_ELEMENT (play->audio_sink_element)))
+ {
+ query_worked =
+ gst_element_query (play->audio_sink_element, GST_QUERY_TOTAL, &format,
+ &value);
+ }
+ else if ((play->video_sink_element != NULL) &&
+ (GST_IS_ELEMENT (play->video_sink_element)))
+ {
+ query_worked =
+ gst_element_query (play->video_sink_element, GST_QUERY_TOTAL, &format,
+ &value);
+ }
+ if (query_worked)
+ {
+ g_signal_emit (G_OBJECT (play), gst_play_signals[STREAM_LENGTH], 0,
+ value);
+ play->length_nanos = value;
+ return FALSE;
+ }
+ else
+ {
+ if (play->get_length_attempt-- < 1)
+ {
+ /* we've tried enough times, give up */
+ return FALSE;
+ }
+ }
+ return (gst_element_get_state (play->pipeline) == GST_STATE_PLAYING);
+}
+
+static gboolean
+gst_play_tick_callback (GstPlay * play)
+{
+ gint secs;
+
+ g_return_val_if_fail (play != NULL, FALSE);
+ g_return_val_if_fail (GST_IS_PLAY (play), FALSE);
+
+ play->clock = gst_bin_get_clock (GST_BIN (play->pipeline));
+ play->time_nanos = gst_clock_get_time (play->clock);
+ secs = (gint) (play->time_nanos / GST_SECOND);
+ if (secs != play->time_seconds)
+ {
+ play->time_seconds = secs;
+ g_signal_emit (G_OBJECT (play), gst_play_signals[TIME_TICK], 0,
+ play->time_nanos);
+ }
+
+ return (gst_element_get_state (play->pipeline) == GST_STATE_PLAYING);
+}
+
+static gboolean
+gst_play_default_idle (GstPlayIdleData * idle_data)
+{
+ if (idle_data->func (idle_data->data))
+ {
+ /* call this function again in the future */
+ return TRUE;
+ }
+ /* this function should no longer be called */
+ g_free (idle_data);
+ return FALSE;
+}
+
+static guint
+gst_play_default_timeout_add (guint interval,
+ GSourceFunc function, gpointer data)
+{
+ GstPlayIdleData *idle_data = g_new0 (GstPlayIdleData, 1);
+ idle_data->func = function;
+ idle_data->data = data;
+
+ return g_timeout_add (interval, (GSourceFunc) gst_play_default_idle,
+ idle_data);
+}
+
+static guint
+gst_play_default_idle_add (GSourceFunc function, gpointer data)
+{
+ GstPlayIdleData *idle_data = g_new0 (GstPlayIdleData, 1);
+ idle_data->func = function;
+ idle_data->data = data;
+
+ return g_idle_add ((GSourceFunc) gst_play_default_idle, idle_data);
+}
+
+static gboolean
+gst_play_idle_callback (GstPlay * play)
+{
+ g_return_val_if_fail (play != NULL, FALSE);
+ g_return_val_if_fail (GST_IS_PLAY (play), FALSE);
+
+ return gst_bin_iterate (GST_BIN (play->pipeline));
+}
+
+static gboolean
+gst_play_idle_signal (GstPlay * play)
+{
+ GstPlaySignal *signal;
+ gint queue_length;
+
+ g_return_val_if_fail (play != NULL, FALSE);
+ g_return_val_if_fail (GST_IS_PLAY (play), FALSE);
+
+ signal = g_async_queue_try_pop (play->signal_queue);
+ if (signal == NULL)
+ {
+ return FALSE;
+ }
+
+ switch (signal->signal_id)
+ {
+ case HAVE_XID:
+ g_signal_emit (G_OBJECT (play), gst_play_signals[HAVE_XID], 0,
+ signal->signal_data.video_xid.xid);
+ break;
+ case HAVE_VIS_XID:
+ g_signal_emit (G_OBJECT (play), gst_play_signals[HAVE_VIS_XID], 0,
+ signal->signal_data.video_xid.xid);
+ break;
+ case HAVE_VIDEO_SIZE:
+ g_signal_emit (G_OBJECT (play), gst_play_signals[HAVE_VIDEO_SIZE], 0,
+ signal->signal_data.video_size.width,
+ signal->signal_data.video_size.height);
+ break;
+ case HAVE_VIS_SIZE:
+ g_signal_emit (G_OBJECT (play), gst_play_signals[HAVE_VIS_SIZE], 0,
+ signal->signal_data.video_size.width,
+ signal->signal_data.video_size.height);
+ break;
+ case STATE_CHANGE:
+ g_signal_emit (G_OBJECT (play), gst_play_signals[STATE_CHANGE], 0,
+ signal->signal_data.state.old_state,
+ signal->signal_data.state.new_state);
+ break;
+ case INFORMATION:
+ g_signal_emit (G_OBJECT (play), gst_play_signals[INFORMATION], 0,
+ signal->signal_data.info.object,
+ signal->signal_data.info.param);
+ gst_object_unref (signal->signal_data.info.object);
+ break;
+ case PIPELINE_ERROR:
+
+ if (gst_element_get_state (play->pipeline) == GST_STATE_PLAYING)
+ if (gst_element_set_state (play->pipeline, GST_STATE_READY) !=
+ GST_STATE_SUCCESS)
+ g_warning ("PIPELINE_ERROR: set to READY failed");
+ g_signal_emit (G_OBJECT (play), gst_play_signals[PIPELINE_ERROR], 0,
+ signal->signal_data.error.element,
+ signal->signal_data.error.error);
+ if (signal->signal_data.error.error)
+ g_free (signal->signal_data.error.error);
+ gst_object_unref (GST_OBJECT (signal->signal_data.error.element));
+ break;
+ default:
+ break;
+ }
+
+ g_free (signal);
+ queue_length = g_async_queue_length (play->signal_queue);
+
+ return (queue_length > 0);
+}
+
+static gboolean
+gst_play_idle_eos (GstPlay * play)
+{
+ g_signal_emit (G_OBJECT (play), gst_play_signals[STREAM_END], 0);
+ return FALSE;
+}
+
+static void
+callback_audio_sink_eos (GstElement * element, GstPlay * play)
+{
+ play->idle_add_func ((GSourceFunc) gst_play_idle_eos, play);
+}
+
+static void
+callback_video_have_xid (GstElement * element, gint xid, GstPlay * play)
+{
+ GstPlaySignal *signal;
+
+ signal = g_new0 (GstPlaySignal, 1);
+ signal->signal_id = HAVE_XID;
+ signal->signal_data.video_xid.xid = xid;
+
+ g_async_queue_push (play->signal_queue, signal);
+
+ play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
+}
+
+static void
+callback_video_have_vis_xid (GstElement * element, gint xid, GstPlay * play)
+{
+ GstPlaySignal *signal;
+
+ signal = g_new0 (GstPlaySignal, 1);
+ signal->signal_id = HAVE_VIS_XID;
+ signal->signal_data.video_xid.xid = xid;
+
+ g_async_queue_push (play->signal_queue, signal);
+
+ play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
+}
+
+static void
+callback_video_have_size (GstElement * element,
+ gint width, gint height, GstPlay * play)
+{
+ GstPlaySignal *signal;
+
+ signal = g_new0 (GstPlaySignal, 1);
+ signal->signal_id = HAVE_VIDEO_SIZE;
+ signal->signal_data.video_size.width = width;
+ signal->signal_data.video_size.height = height;
+
+ g_async_queue_push (play->signal_queue, signal);
+
+ play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
+}
+
+static void
+callback_video_have_vis_size (GstElement * element,
+ gint width, gint height, GstPlay * play)
+{
+ GstPlaySignal *signal;
+
+ signal = g_new0 (GstPlaySignal, 1);
+ signal->signal_id = HAVE_VIS_SIZE;
+ signal->signal_data.video_size.width = width;
+ signal->signal_data.video_size.height = height;
+
+ g_async_queue_push (play->signal_queue, signal);
+
+ play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
+}
+
+static void
+callback_pipeline_error (GstElement * object,
+ GstElement * orig, char *error, GstPlay * play)
+{
+ GstPlaySignal *signal;
+
+ signal = g_new0 (GstPlaySignal, 1);
+ signal->signal_id = PIPELINE_ERROR;
+ signal->signal_data.error.element = orig;
+ signal->signal_data.error.error = g_strdup (error);
+
+ gst_object_ref (GST_OBJECT (orig));
+
+ g_async_queue_push (play->signal_queue, signal);
+
+ play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
+}
+
+static void
+callback_pipeline_deep_notify (GstObject * element,
+ GstObject * orig,
+ GParamSpec * param, GstPlay * play)
+{
+ GstPlaySignal *signal;
+
+ signal = g_new0 (GstPlaySignal, 1);
+ signal->signal_id = INFORMATION;
+ signal->signal_data.info.object = orig;
+ signal->signal_data.info.param = param;
+
+ gst_object_ref (orig);
+
+ g_async_queue_push (play->signal_queue, signal);
+
+ play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
+}
+
+static void
+callback_pipeline_state_change (GstElement * element,
+ GstElementState old,
+ GstElementState state, GstPlay * play)
+{
+ GstPlaySignal *signal;
+
+ g_return_if_fail (play != NULL);
+ g_return_if_fail (element != NULL);
+ g_return_if_fail (GST_IS_ELEMENT (element));
+ g_return_if_fail (GST_IS_PLAY (play));
+ g_return_if_fail (element == play->pipeline);
+
+ /*g_print ("got state change %s to %s\n", gst_element_state_get_name (old), gst_element_state_get_name (state)); */
+
+ /* do additional stuff depending on state */
+ if (GST_IS_PIPELINE (play->pipeline))
+ {
+ switch (state)
+ {
+ case GST_STATE_PLAYING:
+ play->idle_add_func ((GSourceFunc) gst_play_idle_callback, play);
+ play->timeout_add_func (200,
+ (GSourceFunc) gst_play_tick_callback, play);
+ if (play->length_nanos == 0LL)
+ {
+ /* try to get the length up to 16 times */
+ play->get_length_attempt = 16;
+ play->timeout_add_func (200,
+ (GSourceFunc)
+ gst_play_get_length_callback, play);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ signal = g_new0 (GstPlaySignal, 1);
+ signal->signal_id = STATE_CHANGE;
+ signal->signal_data.state.old_state = old;
+ signal->signal_data.state.new_state = state;
+
+ g_async_queue_push (play->signal_queue, signal);
+
+ play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play);
+}
+
+/* split static pipeline functions to a seperate file */
+#include "playpipelines.c"
+
+/* =========================================== */
+/* */
+/* Init & Class init */
+/* */
+/* =========================================== */
+
+static void
+gst_play_dispose (GObject * object)
+{
+ GstPlay *play;
+
+ g_return_if_fail (object != NULL);
+ g_return_if_fail (GST_IS_PLAY (object));
+ play = GST_PLAY (object);
+
+ /* Removing all sources */
+ while (g_source_remove_by_user_data (play));
+
+ G_OBJECT_CLASS (parent_class)->dispose (object);
+}
+
+static void
+gst_play_class_init (GstPlayClass * klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+
+ parent_class = g_type_class_ref (GST_TYPE_OBJECT);
+
+ klass->information = NULL;
+ klass->state_changed = NULL;
+ klass->stream_end = NULL;
+
+ gobject_class->dispose = gst_play_dispose;
+ gobject_class->set_property = GST_DEBUG_FUNCPTR (gst_play_set_property);
+ gobject_class->get_property = GST_DEBUG_FUNCPTR (gst_play_get_property);
+
+ g_object_class_install_property (gobject_class,
+ ARG_LOCATION,
+ g_param_spec_string ("location",
+ "location of file",
+ "location of the file to play",
+ NULL,
+ G_PARAM_READWRITE));
+
+ g_object_class_install_property (gobject_class,
+ ARG_VOLUME,
+ g_param_spec_float ("volume",
+ "Playing volume",
+ "Playing volume",
+ 0, 1.0, 0,
+ G_PARAM_READWRITE));
+
+ g_object_class_install_property (gobject_class,
+ ARG_MUTE,
+ g_param_spec_boolean ("mute",
+ "Volume muted",
+ "Playing volume muted",
+ FALSE,
+ G_PARAM_READWRITE));
+
+ gst_play_signals[INFORMATION] =
+ g_signal_new ("information",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_FIRST,
+ G_STRUCT_OFFSET (GstPlayClass, information),
+ NULL, NULL,
+ gst_marshal_VOID__OBJECT_PARAM,
+ G_TYPE_NONE, 2, G_TYPE_OBJECT, G_TYPE_PARAM);
+
+ gst_play_signals[PIPELINE_ERROR] =
+ g_signal_new ("pipeline_error",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_FIRST,
+ G_STRUCT_OFFSET (GstPlayClass, pipeline_error),
+ NULL, NULL,
+ gst_marshal_VOID__OBJECT_STRING,
+ G_TYPE_NONE, 2, G_TYPE_OBJECT, G_TYPE_STRING);
+
+ gst_play_signals[STATE_CHANGE] =
+ g_signal_new ("state_change",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_FIRST,
+ G_STRUCT_OFFSET (GstPlayClass, state_changed),
+ NULL, NULL,
+ gst_marshal_VOID__INT_INT,
+ G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT);
+
+ gst_play_signals[STREAM_END] =
+ g_signal_new ("stream_end",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_FIRST,
+ G_STRUCT_OFFSET (GstPlayClass, stream_end),
+ NULL, NULL, gst_marshal_VOID__VOID, G_TYPE_NONE, 0);
+
+ gst_play_signals[TIME_TICK] =
+ g_signal_new ("time_tick",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_FIRST,
+ G_STRUCT_OFFSET (GstPlayClass, time_tick),
+ NULL, NULL,
+ gst_marshal_VOID__INT64, G_TYPE_NONE, 1, G_TYPE_INT64);
+
+ gst_play_signals[STREAM_LENGTH] =
+ g_signal_new ("stream_length",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_FIRST,
+ G_STRUCT_OFFSET (GstPlayClass, stream_length),
+ NULL, NULL,
+ gst_marshal_VOID__INT64, G_TYPE_NONE, 1, G_TYPE_INT64);
+
+ gst_play_signals[HAVE_XID] =
+ g_signal_new ("have_xid",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_FIRST,
+ G_STRUCT_OFFSET (GstPlayClass, have_xid),
+ NULL, NULL,
+ gst_marshal_VOID__INT, G_TYPE_NONE, 1, G_TYPE_INT);
+
+ gst_play_signals[HAVE_VIS_XID] =
+ g_signal_new ("have_vis_xid",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_FIRST,
+ G_STRUCT_OFFSET (GstPlayClass, have_vis_xid),
+ NULL, NULL,
+ gst_marshal_VOID__INT, G_TYPE_NONE, 1, G_TYPE_INT);
+
+ gst_play_signals[HAVE_VIDEO_SIZE] =
+ g_signal_new ("have_video_size",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_FIRST,
+ G_STRUCT_OFFSET (GstPlayClass, have_video_size),
+ NULL, NULL,
+ gst_marshal_VOID__INT_INT,
+ G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT);
+
+ gst_play_signals[HAVE_VIS_SIZE] =
+ g_signal_new ("have_vis_size",
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_FIRST,
+ G_STRUCT_OFFSET (GstPlayClass, have_vis_size),
+ NULL, NULL,
+ gst_marshal_VOID__INT_INT,
+ G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT);
+
+ gst_control_init (NULL, NULL);
+}
+
+
+
+static void
+gst_play_init (GstPlay * play)
+{
+ play->pipeline = NULL;
+ play->source = NULL;
+ play->autoplugger = NULL;
+ play->audio_sink = NULL;
+ play->audio_sink_element = NULL;
+ play->video_sink = NULL;
+ play->video_sink_element = NULL;
+ play->volume = NULL;
+ play->other_elements = g_hash_table_new (g_str_hash, g_str_equal);
+
+ gst_play_set_idle_timeout_funcs (play,
+ gst_play_default_timeout_add,
+ gst_play_default_idle_add);
+}
+
+/* ============================================================= */
+/* */
+/* Public Methods */
+/* */
+/* ============================================================= */
+
+/* =========================================== */
+/* */
+/* Toolbox */
+/* */
+/* =========================================== */
+
+/**
+ * gst_play_seek_to_time:
+ * @play: a #GstPlay.
+ * @time_nanos: a #gint64 indicating a time position.
+ *
+ * Performs a seek on @play until @time_nanos.
+ */
+void
+gst_play_seek_to_time (GstPlay * play, gint64 time_nanos)
+{
+ GstEvent *s_event;
+ guint8 prev_state;
+ gboolean audio_seek_worked = FALSE;
+ gboolean video_seek_worked = FALSE;
+ gboolean visualisation_seek_worked = FALSE;
+
+ g_return_if_fail (play != NULL);
+ g_return_if_fail (GST_IS_PLAY (play));
+ if (time_nanos < 0LL)
+ {
+ play->seek_time = 0LL;
+ }
+ else if (time_nanos < 0LL)
+ {
+ play->seek_time = play->length_nanos;
+ }
+ else
+ {
+ play->seek_time = time_nanos;
+ }
+
+ /*g_print("doing seek to %lld\n", play->seek_time); */
+ prev_state = GST_STATE (play->pipeline);
+ if (gst_play_set_state (play, GST_STATE_PAUSED) != GST_STATE_SUCCESS)
+ g_warning ("gst_play_seek: setting to READY failed\n");
+
+ s_event = gst_event_new_seek (GST_FORMAT_TIME |
+ GST_SEEK_METHOD_SET |
+ GST_SEEK_FLAG_FLUSH, play->seek_time);
+ if (play->audio_sink_element != NULL)
+ {
+ gst_event_ref (s_event);
+ audio_seek_worked =
+ gst_element_send_event (play->audio_sink_element, s_event);
+ }
+ if (play->visualisation_sink_element != NULL)
+ {
+ gst_event_ref (s_event);
+ visualisation_seek_worked =
+ gst_element_send_event (play->visualisation_sink_element, s_event);
+ }
+ if (play->video_sink_element != NULL)
+ {
+ gst_event_ref (s_event);
+ video_seek_worked =
+ gst_element_send_event (play->video_sink_element, s_event);
+ }
+ gst_event_unref (s_event);
+
+ if (audio_seek_worked || video_seek_worked)
+ {
+ play->time_nanos = gst_clock_get_time (play->clock);
+ g_signal_emit (G_OBJECT (play), gst_play_signals[TIME_TICK], 0,
+ play->time_nanos);
+ }
+ if (gst_element_set_state (play->pipeline, prev_state) != GST_STATE_SUCCESS)
+ g_warning ("gst_play_seek_to_time: setting to READY failed\n");
+}
+
+/**
+ * gst_play_need_new_video_window:
+ * @play: a #GstPlay.
+ *
+ * Request a new video window for @play.
+ */
+void
+gst_play_need_new_video_window (GstPlay * play)
+{
+ g_return_if_fail (play != NULL);
+ g_return_if_fail (GST_IS_PLAY (play));
+ if (GST_IS_ELEMENT (play->video_sink_element))
+ {
+ g_object_set (G_OBJECT (play->video_sink_element),
+ "need_new_window", TRUE, NULL);
+ }
+ if (GST_IS_ELEMENT (play->visualisation_sink_element))
+ {
+ g_object_set (G_OBJECT (play->visualisation_sink_element),
+ "need_new_window", TRUE, NULL);
+ }
+}
+
+void
+gst_play_set_idle_timeout_funcs (GstPlay * play,
+ GstPlayTimeoutAdd timeout_add_func,
+ GstPlayIdleAdd idle_add_func)
+{
+ g_return_if_fail (play != NULL);
+ g_return_if_fail (GST_IS_PLAY (play));
+ play->timeout_add_func = timeout_add_func;
+ play->idle_add_func = idle_add_func;
+}
+
+/**
+ * gst_play_get_sink_element:
+ * @play: a #GstPlay.
+ * @element: a #GstElement.
+ * @sink_type: a #GstPlaySinkType.
+ *
+ * Searches recursively for a sink #GstElement with
+ * type @sink_type in @element which is supposed to be a #GstBin.
+ *
+ * Returns: the sink #GstElement of @element.
+ */
+GstElement *
+gst_play_get_sink_element (GstPlay * play,
+ GstElement * element, GstPlaySinkType sink_type)
+{
+ GList *elements = NULL;
+ const GList *pads = NULL;
+ gboolean has_src, has_correct_type;
+
+ g_return_val_if_fail (play != NULL, NULL);
+ g_return_val_if_fail (element != NULL, NULL);
+ g_return_val_if_fail (GST_IS_PLAY (play), NULL);
+ g_return_val_if_fail (GST_IS_ELEMENT (element), NULL);
+
+ if (!GST_IS_BIN (element))
+ {
+ /* since its not a bin, we'll presume this
+ * element is a sink element */
+ return element;
+ }
+
+ elements = (GList *) gst_bin_get_list (GST_BIN (element));
+
+ /* traverse all elements looking for a src pad */
+
+ while (elements)
+ {
+
+ element = GST_ELEMENT (elements->data);
+
+ /* Recursivity :) */
+
+ if (GST_IS_BIN (element))
+ {
+ element = gst_play_get_sink_element (play, element, sink_type);
+ if (GST_IS_ELEMENT (element))
+ {
+ return element;
+ }
+ }
+ else
+ {
+
+ pads = gst_element_get_pad_list (element);
+ has_src = FALSE;
+ has_correct_type = FALSE;
+ while (pads)
+ {
+ /* check for src pad */
+ if (GST_PAD_DIRECTION (GST_PAD (pads->data)) == GST_PAD_SRC)
+ {
+ has_src = TRUE;
+ break;
+ }
+ else
+ {
+ /* If not a src pad checking caps */
+ GstCaps *caps;
+ caps = gst_pad_get_caps (GST_PAD (pads->data));
+ while (caps)
+ {
+ gboolean has_video_cap = FALSE, has_audio_cap = FALSE;
+ if (g_ascii_strcasecmp (gst_caps_get_mime (caps),
+ "audio/raw") == 0)
+ {
+ has_audio_cap = TRUE;
+ }
+ if (g_ascii_strcasecmp (gst_caps_get_mime (caps),
+ "video/raw") == 0)
+ {
+ has_video_cap = TRUE;
+ }
+
+ switch (sink_type)
+ {
+ case GST_PLAY_SINK_TYPE_AUDIO:
+ if (has_audio_cap)
+ has_correct_type = TRUE;
+ break;;
+ case GST_PLAY_SINK_TYPE_VIDEO:
+ if (has_video_cap)
+ has_correct_type = TRUE;
+ break;;
+ case GST_PLAY_SINK_TYPE_ANY:
+ if ((has_video_cap) || (has_audio_cap))
+ has_correct_type = TRUE;
+ break;;
+ default:
+ has_correct_type = FALSE;
+ }
+ caps = caps->next;
+ }
+ }
+ pads = g_list_next (pads);
+ }
+ if ((!has_src) && (has_correct_type))
+ {
+ return element;
+ }
+ }
+ elements = g_list_next (elements);
+ }
+ /* we didn't find a sink element */
+ return NULL;
+}
+
+/* =========================================== */
+/* */
+/* State, Mute, Volume, Location */
+/* */
+/* =========================================== */
+
+/**
+ * gst_play_set_state:
+ * @play: a #GstPlay.
+ * @state: a #GstElementState.
+ *
+ * Set state of @play 's pipeline to @state.
+ *
+ * Returns: a #GstElementStateReturn indicating if the operation succeeded.
+ */
+GstElementStateReturn
+gst_play_set_state (GstPlay * play, GstElementState state)
+{
+ g_return_val_if_fail (play != NULL, GST_STATE_FAILURE);
+ g_return_val_if_fail (GST_IS_PLAY (play), GST_STATE_FAILURE);
+ g_return_val_if_fail (GST_IS_ELEMENT (play->pipeline), GST_STATE_FAILURE);
+
+ return gst_element_set_state (play->pipeline, state);
+}
+
+/**
+ * gst_play_get_state:
+ * @play: a #GstPlay.
+ *
+ * Get state of @play 's pipeline.
+ *
+ * Returns: a #GstElementState indicating @play 's pipeline current state.
+ */
+GstElementState
+gst_play_get_state (GstPlay * play)
+{
+ g_return_val_if_fail (play != NULL, GST_STATE_FAILURE);
+ g_return_val_if_fail (GST_IS_PLAY (play), GST_STATE_FAILURE);
+ g_return_val_if_fail (play->pipeline, GST_STATE_FAILURE);
+
+ return gst_element_get_state (play->pipeline);
+}
+
+/**
+ * gst_play_set_location:
+ * @play: a #GstPlay.
+ * @location: a const #gchar indicating location to play
+ *
+ * Set location of @play to @location.
+ *
+ * Returns: TRUE if location was set successfully.
+ */
+gboolean
+gst_play_set_location (GstPlay * play, const gchar * location)
+{
+ GstElementState current_state;
+ g_return_val_if_fail (play != NULL, FALSE);
+ g_return_val_if_fail (GST_IS_PLAY (play), FALSE);
+ g_return_val_if_fail (location != NULL, FALSE);
+
+ current_state = gst_play_get_state (play);
+ if (current_state != GST_STATE_READY)
+ {
+ if (gst_play_set_state (play, GST_STATE_READY) != GST_STATE_SUCCESS)
+ g_warning ("gst_play_set_location: setting to READY failed\n");
+ }
+
+ if (play->set_autoplugger)
+ {
+ if (!play->
+ set_autoplugger (play,
+ gst_element_factory_make ("spider",
+ "autoplugger")))
+ {
+ g_warning ("couldn't replace autoplugger\n");
+ return FALSE;
+ }
+ }
+
+ /* FIXME check for valid location (somehow) */
+ g_object_set (G_OBJECT (play->source), "location", location, NULL);
+
+ /* reset time/length values */
+ play->time_seconds = 0;
+ play->length_nanos = 0LL;
+ play->time_nanos = 0LL;
+ g_signal_emit (G_OBJECT (play), gst_play_signals[STREAM_LENGTH], 0, 0LL);
+ g_signal_emit (G_OBJECT (play), gst_play_signals[TIME_TICK], 0, 0LL);
+ play->need_stream_length = TRUE;
+
+ return TRUE;
+}
+
+/**
+ * gst_play_get_location:
+ * @play: a #GstPlay.
+ *
+ * Get current location of @play.
+ *
+ * Returns: a #gchar pointer to current location.
+ */
+gchar *
+gst_play_get_location (GstPlay * play)
+{
+ gchar *location;
+ g_return_val_if_fail (play != NULL, NULL);
+ g_return_val_if_fail (GST_IS_PLAY (play), NULL);
+ g_return_val_if_fail (GST_IS_ELEMENT (play->source), NULL);
+ g_object_get (G_OBJECT (play->source), "location", &location, NULL);
+ return location;
+}
+
+/**
+ * gst_play_set_volume:
+ * @play: a #GstPlay.
+ * @volume: a #gfloat indicating volume level.
+ *
+ * Set current volume of @play.
+ */
+void
+gst_play_set_volume (GstPlay * play, gfloat volume)
+{
+ g_return_if_fail (play != NULL);
+ g_return_if_fail (GST_IS_PLAY (play));
+
+ g_object_set (G_OBJECT (play->vol_dparam), "value_float", volume, NULL);
+}
+
+/**
+ * gst_play_get_volume:
+ * @play: a #GstPlay.
+ *
+ * Get current volume of @play.
+ *
+ * Returns: a #gfloat indicating current volume level.
+ */
+gfloat
+gst_play_get_volume (GstPlay * play)
+{
+ gfloat volume;
+
+ g_return_val_if_fail (play != NULL, 0);
+ g_return_val_if_fail (GST_IS_PLAY (play), 0);
+
+ g_object_get (G_OBJECT (play->vol_dparam), "value_float", &volume, NULL);
+
+ return volume;
+}
+
+/**
+ * gst_play_set_mute:
+ * @play: a #GstPlay.
+ * @mute: a #gboolean indicating wether audio is muted or not.
+ *
+ * Mutes/Unmutes audio playback of @play.
+ */
+void
+gst_play_set_mute (GstPlay * play, gboolean mute)
+{
+ g_return_if_fail (play != NULL);
+ g_return_if_fail (GST_IS_PLAY (play));
+
+ g_object_set (G_OBJECT (play->volume), "mute", mute, NULL);
+}
+
+/**
+ * gst_play_get_mute:
+ * @play: a #GstPlay.
+ *
+ * Get current muted status of @play.
+ *
+ * Returns: a #gboolean indicating if audio is muted or not.
+ */
+gboolean
+gst_play_get_mute (GstPlay * play)
+{
+ gboolean mute;
+
+ g_return_val_if_fail (play != NULL, 0);
+ g_return_val_if_fail (GST_IS_PLAY (play), 0);
+
+ g_object_get (G_OBJECT (play->volume), "mute", &mute, NULL);
+
+ return mute;
+}
+
+/* =========================================== */
+/* */
+/* Audio sink, Video sink, Data src */
+/* */
+/* =========================================== */
+
+/**
+ * gst_play_set_data_src:
+ * @play: a #GstPlay.
+ * @data_src: a #GstElement.
+ *
+ * Set @data_src as the source element of @play.
+ *
+ * Returns: TRUE if call succeeded.
+ */
+gboolean
+gst_play_set_data_src (GstPlay * play, GstElement * data_src)
+{
+ g_return_val_if_fail (play != NULL, FALSE);
+ g_return_val_if_fail (data_src != NULL, FALSE);
+ g_return_val_if_fail (GST_IS_PLAY (play), FALSE);
+ g_return_val_if_fail (GST_IS_ELEMENT (data_src), FALSE);
+
+ if (gst_play_get_state (play) != GST_STATE_READY)
+ {
+ if (gst_play_set_state (play, GST_STATE_READY) != GST_STATE_SUCCESS)
+ g_warning ("gst_play_set_data_src: setting to READY failed\n");
+ }
+
+ if (play->set_data_src)
+ {
+ return play->set_data_src (play, data_src);
+ }
+
+ /* if there is no set_data_src func, fail quietly */
+ return FALSE;
+}
+
+/**
+ * gst_play_set_video_sink:
+ * @play: a #GstPlay.
+ * @video_sink: a #GstElement.
+ *
+ * Set @video_sink as the video sink element of @play.
+ *
+ * Returns: TRUE if call succeeded.
+ */
+gboolean
+gst_play_set_video_sink (GstPlay * play, GstElement * video_sink)
+{
+ g_return_val_if_fail (play != NULL, FALSE);
+ g_return_val_if_fail (video_sink != NULL, FALSE);
+ g_return_val_if_fail (GST_IS_PLAY (play), FALSE);
+ g_return_val_if_fail (GST_IS_ELEMENT (video_sink), FALSE);
+
+ if (gst_play_get_state (play) != GST_STATE_READY)
+ {
+ if (gst_play_set_state (play, GST_STATE_READY) != GST_STATE_SUCCESS)
+ g_warning ("gst_play_set_video_sink: setting to READY failed\n");
+ }
+
+ if (play->set_video_sink)
+ {
+ return play->set_video_sink (play, video_sink);
+ }
+
+ /* if there is no set_video_sink func, fail quietly */
+ return FALSE;
+}
+
+/**
+ * gst_play_set_audio_sink:
+ * @play: a #GstPlay.
+ * @audio_sink: a #GstElement.
+ *
+ * Set @audio_sink as the audio sink element of @play.
+ *
+ * Returns: TRUE if call succeeded.
+ */
+gboolean
+gst_play_set_audio_sink (GstPlay * play, GstElement * audio_sink)
+{
+ g_return_val_if_fail (play != NULL, FALSE);
+ g_return_val_if_fail (audio_sink != NULL, FALSE);
+ g_return_val_if_fail (GST_IS_PLAY (play), FALSE);
+ g_return_val_if_fail (GST_IS_ELEMENT (audio_sink), FALSE);
+
+ if (gst_play_get_state (play) != GST_STATE_READY)
+ {
+ if (gst_play_set_state (play, GST_STATE_READY) != GST_STATE_SUCCESS)
+ g_warning ("gst_play_set_audio_sink: setting to READY failed\n");
+ }
+
+ if (play->set_audio_sink)
+ {
+ return play->set_audio_sink (play, audio_sink);
+ }
+
+ /* if there is no set_audio_sink func, fail quietly */
+ return FALSE;
+}
+
+/* =========================================== */
+/* */
+/* Object typing & Creation */
+/* */
+/* =========================================== */
+
+GType
+gst_play_get_type (void)
+{
+ static GType play_type = 0;
+
+ if (!play_type)
+ {
+ static const GTypeInfo play_info = {
+ sizeof (GstPlayClass),
+ (GBaseInitFunc) NULL,
+ (GBaseFinalizeFunc) NULL,
+ (GClassInitFunc) gst_play_class_init,
+ NULL, NULL, sizeof (GstPlay),
+ 0, (GInstanceInitFunc) gst_play_init,
+ NULL
+ };
+
+ play_type =
+ g_type_register_static (G_TYPE_OBJECT, "GstPlay", &play_info, 0);
+ }
+
+ return play_type;
+}
+
+
+GstPlay *
+gst_play_new (GstPlayPipeType pipe_type, GError ** error)
+{
+ GstPlay *play;
+
+ play = g_object_new (GST_TYPE_PLAY, NULL);
+
+ /* FIXME: looks like only VIDEO ever gets used ! */
+ switch (pipe_type)
+ {
+ case GST_PLAY_PIPE_VIDEO:
+ play->setup_pipeline = gst_play_video_setup;
+ play->teardown_pipeline = NULL;
+ play->set_data_src = gst_play_video_set_data_src;
+ play->set_autoplugger = gst_play_video_set_auto;
+ play->set_video_sink = gst_play_video_set_video;
+ play->set_audio_sink = gst_play_video_set_audio;
+ break;
+ case GST_PLAY_PIPE_VIDEO_VISUALISATION:
+ play->setup_pipeline = gst_play_video_vis_setup;
+ play->teardown_pipeline = NULL;
+ play->set_data_src = gst_play_video_set_data_src;
+ play->set_autoplugger = gst_play_video_set_auto;
+ play->set_video_sink = gst_play_video_vis_set_video;
+ play->set_audio_sink = gst_play_video_vis_set_audio;
+ break;
+ case GST_PLAY_PIPE_AUDIO:
+ /* we can reuse the threaded set functions */
+ play->setup_pipeline = gst_play_audio_setup;
+ play->teardown_pipeline = NULL;
+ play->set_data_src = gst_play_simple_set_data_src;
+ play->set_autoplugger = gst_play_audiot_set_auto;
+ play->set_video_sink = NULL;
+ play->set_audio_sink = gst_play_audiot_set_audio;
+ break;
+ case GST_PLAY_PIPE_AUDIO_THREADED:
+ play->setup_pipeline = gst_play_audiot_setup;
+ play->teardown_pipeline = NULL;
+ play->set_data_src = gst_play_simple_set_data_src;
+ play->set_autoplugger = gst_play_audiot_set_auto;
+ play->set_video_sink = NULL;
+ play->set_audio_sink = gst_play_audiot_set_audio;
+ break;
+ case GST_PLAY_PIPE_AUDIO_HYPER_THREADED:
+ play->setup_pipeline = gst_play_audioht_setup;
+ play->teardown_pipeline = NULL;
+ play->set_data_src = gst_play_simple_set_data_src;
+ play->set_autoplugger = gst_play_audioht_set_auto;
+ play->set_video_sink = NULL;
+ play->set_audio_sink = gst_play_audioht_set_audio;
+ break;
+ default:
+ g_warning ("unknown pipeline type: %d\n", pipe_type);
+ }
+
+ /* init pipeline */
+ if ((play->setup_pipeline) && (!play->setup_pipeline (play, error)))
+ {
+ g_object_unref (play);
+ return NULL;
+ }
+
+
+ if (play->pipeline)
+ {
+ /* connect to pipeline events */
+ g_signal_connect (G_OBJECT (play->pipeline),
+ "deep_notify",
+ G_CALLBACK (callback_pipeline_deep_notify), play);
+ g_signal_connect (G_OBJECT (play->pipeline),
+ "state_change",
+ G_CALLBACK (callback_pipeline_state_change), play);
+ g_signal_connect (G_OBJECT (play->pipeline),
+ "error", G_CALLBACK (callback_pipeline_error), play);
+ }
+
+ if (play->volume)
+ {
+ play->vol_dpman = gst_dpman_get_manager (play->volume);
+ play->vol_dparam = gst_dpsmooth_new (G_TYPE_FLOAT);
+
+ g_object_set (G_OBJECT (play->vol_dparam),
+ "update_period", 2000000LL, NULL);
+
+ g_object_set (G_OBJECT (play->vol_dparam),
+ "slope_delta_float", 0.1F, NULL);
+ g_object_set (G_OBJECT (play->vol_dparam),
+ "slope_time", 10000000LL, NULL);
+
+ if (!gst_dpman_attach_dparam (play->vol_dpman,
+ "volume", play->vol_dparam))
+ g_warning ("could not attach dparam to volume element\n");
+
+ gst_dpman_set_mode (play->vol_dpman, "asynchronous");
+ gst_play_set_volume (play, 0.9);
+ }
+
+ play->signal_queue = g_async_queue_new ();
+
+ return play;
+}