diff options
Diffstat (limited to 'gst-libs/gst/play/play.c')
-rw-r--r-- | gst-libs/gst/play/play.c | 1372 |
1 files changed, 1372 insertions, 0 deletions
diff --git a/gst-libs/gst/play/play.c b/gst-libs/gst/play/play.c new file mode 100644 index 00000000..17c076dc --- /dev/null +++ b/gst-libs/gst/play/play.c @@ -0,0 +1,1372 @@ +/* GStreamer + * Copyright (C) 1999,2000,2001,2002 Erik Walthinsen <omega@cse.ogi.edu> + * 2000,2001,2002 Wim Taymans <wtay@chello.be> + * 2002 Steve Baker <steve@stevebaker.org> + * 2003 Julien Moutte <julien@moutte.net> + * + * play.c: GstPlay object code + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#include "play.h" + +enum +{ + STREAM_END, + INFORMATION, + STATE_CHANGE, + STREAM_LENGTH, + TIME_TICK, + HAVE_XID, + HAVE_VIS_XID, + HAVE_VIDEO_SIZE, + HAVE_VIS_SIZE, + PIPELINE_ERROR, + /* put additional signals before this comment */ + LAST_SIGNAL +}; + +/* this struct is used to decouple signals coming out of threaded pipelines */ + +typedef struct _GstPlaySignal GstPlaySignal; + +struct _GstPlaySignal +{ + gint signal_id; + union + { + struct + { + gint width; + gint height; + } video_size; + struct + { + gint xid; + } video_xid; + struct + { + GstElementState old_state; + GstElementState new_state; + } state; + struct + { + GstObject *object; + GParamSpec *param; + } info; + struct + { + GstElement *element; + char *error; + } error; + } signal_data; +}; + +enum +{ + ARG_0, + ARG_LOCATION, + ARG_VOLUME, + ARG_MUTE, + /* FILL ME */ +}; + +static guint gst_play_signals[LAST_SIGNAL] = { 0 }; + +static GstElementClass *parent_class = NULL; + +/* ============================================================= */ +/* */ +/* Private Methods */ +/* */ +/* ============================================================= */ + +/* =========================================== */ +/* */ +/* Tool Box */ +/* */ +/* =========================================== */ + +static GQuark +gst_play_error_quark (void) +{ + static GQuark quark = 0; + if (quark == 0) + { + quark = g_quark_from_static_string ("gst-play-error-quark"); + } + + return quark; +} + +/* GError creation when plugin is missing + * If we want to make error messages less + * generic and have more errors than only + * plug-ins, move the message creation to the switch */ +static void +gst_play_error_plugin (GstPlayError type, GError ** error) +{ + gchar *name; + + if (error == NULL) + return; + + switch (type) + { + case GST_PLAY_ERROR_THREAD: + name = g_strdup ("thread"); + break; + case GST_PLAY_ERROR_QUEUE: + name = g_strdup ("queue"); + break; + case GST_PLAY_ERROR_FAKESINK: + name = g_strdup ("fakesink"); + break; + case GST_PLAY_ERROR_VOLUME: + name = g_strdup ("volume"); + break; + case GST_PLAY_ERROR_COLORSPACE: + name = g_strdup ("colorspace"); + break; + case GST_PLAY_ERROR_GNOMEVFSSRC: + name = g_strdup ("gnomevfssrc"); + break; + default: + name = g_strdup ("unknown"); + break; + } + + *error = g_error_new (GST_PLAY_ERROR, + type, + "The %s plug-in could not be found. " + "This plug-in is essential for libgstplay. " + "Please install it and verify that it works " + "by running 'gst-inspect %s'", name, name); + g_free (name); + return; +} + +static void +gst_play_set_property (GObject * object, + guint prop_id, + const GValue * value, GParamSpec * pspec) +{ + GstPlay *play; + g_return_if_fail (object != NULL); + g_return_if_fail (GST_IS_PLAY (object)); + play = GST_PLAY (object); + + switch (prop_id) + { + case ARG_LOCATION: + gst_play_set_location (play, g_value_get_string (value)); + break; + case ARG_VOLUME: + gst_play_set_volume (play, g_value_get_float (value)); + break; + case ARG_MUTE: + gst_play_set_mute (play, g_value_get_boolean (value)); + break; + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); + break; + } +} + +static void +gst_play_get_property (GObject * object, + guint prop_id, GValue * value, GParamSpec * pspec) +{ + GstPlay *play; + g_return_if_fail (object != NULL); + g_return_if_fail (GST_IS_PLAY (object)); + play = GST_PLAY (object); + + switch (prop_id) + { + case ARG_LOCATION: + g_value_set_string (value, gst_play_get_location (play)); + break; + case ARG_VOLUME: + g_value_set_float (value, gst_play_get_volume (play)); + break; + case ARG_MUTE: + g_value_set_boolean (value, gst_play_get_mute (play)); + break; + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); + break; + } +} + +/* =========================================== */ +/* */ +/* Event Handlers, Callbacks */ +/* */ +/* =========================================== */ + +static gboolean +gst_play_get_length_callback (GstPlay * play) +{ + gint64 value; + GstFormat format = GST_FORMAT_TIME; + gboolean query_worked = FALSE; + + if ((play->audio_sink_element != NULL) && + (GST_IS_ELEMENT (play->audio_sink_element))) + { + query_worked = + gst_element_query (play->audio_sink_element, GST_QUERY_TOTAL, &format, + &value); + } + else if ((play->video_sink_element != NULL) && + (GST_IS_ELEMENT (play->video_sink_element))) + { + query_worked = + gst_element_query (play->video_sink_element, GST_QUERY_TOTAL, &format, + &value); + } + if (query_worked) + { + g_signal_emit (G_OBJECT (play), gst_play_signals[STREAM_LENGTH], 0, + value); + play->length_nanos = value; + return FALSE; + } + else + { + if (play->get_length_attempt-- < 1) + { + /* we've tried enough times, give up */ + return FALSE; + } + } + return (gst_element_get_state (play->pipeline) == GST_STATE_PLAYING); +} + +static gboolean +gst_play_tick_callback (GstPlay * play) +{ + gint secs; + + g_return_val_if_fail (play != NULL, FALSE); + g_return_val_if_fail (GST_IS_PLAY (play), FALSE); + + play->clock = gst_bin_get_clock (GST_BIN (play->pipeline)); + play->time_nanos = gst_clock_get_time (play->clock); + secs = (gint) (play->time_nanos / GST_SECOND); + if (secs != play->time_seconds) + { + play->time_seconds = secs; + g_signal_emit (G_OBJECT (play), gst_play_signals[TIME_TICK], 0, + play->time_nanos); + } + + return (gst_element_get_state (play->pipeline) == GST_STATE_PLAYING); +} + +static gboolean +gst_play_default_idle (GstPlayIdleData * idle_data) +{ + if (idle_data->func (idle_data->data)) + { + /* call this function again in the future */ + return TRUE; + } + /* this function should no longer be called */ + g_free (idle_data); + return FALSE; +} + +static guint +gst_play_default_timeout_add (guint interval, + GSourceFunc function, gpointer data) +{ + GstPlayIdleData *idle_data = g_new0 (GstPlayIdleData, 1); + idle_data->func = function; + idle_data->data = data; + + return g_timeout_add (interval, (GSourceFunc) gst_play_default_idle, + idle_data); +} + +static guint +gst_play_default_idle_add (GSourceFunc function, gpointer data) +{ + GstPlayIdleData *idle_data = g_new0 (GstPlayIdleData, 1); + idle_data->func = function; + idle_data->data = data; + + return g_idle_add ((GSourceFunc) gst_play_default_idle, idle_data); +} + +static gboolean +gst_play_idle_callback (GstPlay * play) +{ + g_return_val_if_fail (play != NULL, FALSE); + g_return_val_if_fail (GST_IS_PLAY (play), FALSE); + + return gst_bin_iterate (GST_BIN (play->pipeline)); +} + +static gboolean +gst_play_idle_signal (GstPlay * play) +{ + GstPlaySignal *signal; + gint queue_length; + + g_return_val_if_fail (play != NULL, FALSE); + g_return_val_if_fail (GST_IS_PLAY (play), FALSE); + + signal = g_async_queue_try_pop (play->signal_queue); + if (signal == NULL) + { + return FALSE; + } + + switch (signal->signal_id) + { + case HAVE_XID: + g_signal_emit (G_OBJECT (play), gst_play_signals[HAVE_XID], 0, + signal->signal_data.video_xid.xid); + break; + case HAVE_VIS_XID: + g_signal_emit (G_OBJECT (play), gst_play_signals[HAVE_VIS_XID], 0, + signal->signal_data.video_xid.xid); + break; + case HAVE_VIDEO_SIZE: + g_signal_emit (G_OBJECT (play), gst_play_signals[HAVE_VIDEO_SIZE], 0, + signal->signal_data.video_size.width, + signal->signal_data.video_size.height); + break; + case HAVE_VIS_SIZE: + g_signal_emit (G_OBJECT (play), gst_play_signals[HAVE_VIS_SIZE], 0, + signal->signal_data.video_size.width, + signal->signal_data.video_size.height); + break; + case STATE_CHANGE: + g_signal_emit (G_OBJECT (play), gst_play_signals[STATE_CHANGE], 0, + signal->signal_data.state.old_state, + signal->signal_data.state.new_state); + break; + case INFORMATION: + g_signal_emit (G_OBJECT (play), gst_play_signals[INFORMATION], 0, + signal->signal_data.info.object, + signal->signal_data.info.param); + gst_object_unref (signal->signal_data.info.object); + break; + case PIPELINE_ERROR: + + if (gst_element_get_state (play->pipeline) == GST_STATE_PLAYING) + if (gst_element_set_state (play->pipeline, GST_STATE_READY) != + GST_STATE_SUCCESS) + g_warning ("PIPELINE_ERROR: set to READY failed"); + g_signal_emit (G_OBJECT (play), gst_play_signals[PIPELINE_ERROR], 0, + signal->signal_data.error.element, + signal->signal_data.error.error); + if (signal->signal_data.error.error) + g_free (signal->signal_data.error.error); + gst_object_unref (GST_OBJECT (signal->signal_data.error.element)); + break; + default: + break; + } + + g_free (signal); + queue_length = g_async_queue_length (play->signal_queue); + + return (queue_length > 0); +} + +static gboolean +gst_play_idle_eos (GstPlay * play) +{ + g_signal_emit (G_OBJECT (play), gst_play_signals[STREAM_END], 0); + return FALSE; +} + +static void +callback_audio_sink_eos (GstElement * element, GstPlay * play) +{ + play->idle_add_func ((GSourceFunc) gst_play_idle_eos, play); +} + +static void +callback_video_have_xid (GstElement * element, gint xid, GstPlay * play) +{ + GstPlaySignal *signal; + + signal = g_new0 (GstPlaySignal, 1); + signal->signal_id = HAVE_XID; + signal->signal_data.video_xid.xid = xid; + + g_async_queue_push (play->signal_queue, signal); + + play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play); +} + +static void +callback_video_have_vis_xid (GstElement * element, gint xid, GstPlay * play) +{ + GstPlaySignal *signal; + + signal = g_new0 (GstPlaySignal, 1); + signal->signal_id = HAVE_VIS_XID; + signal->signal_data.video_xid.xid = xid; + + g_async_queue_push (play->signal_queue, signal); + + play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play); +} + +static void +callback_video_have_size (GstElement * element, + gint width, gint height, GstPlay * play) +{ + GstPlaySignal *signal; + + signal = g_new0 (GstPlaySignal, 1); + signal->signal_id = HAVE_VIDEO_SIZE; + signal->signal_data.video_size.width = width; + signal->signal_data.video_size.height = height; + + g_async_queue_push (play->signal_queue, signal); + + play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play); +} + +static void +callback_video_have_vis_size (GstElement * element, + gint width, gint height, GstPlay * play) +{ + GstPlaySignal *signal; + + signal = g_new0 (GstPlaySignal, 1); + signal->signal_id = HAVE_VIS_SIZE; + signal->signal_data.video_size.width = width; + signal->signal_data.video_size.height = height; + + g_async_queue_push (play->signal_queue, signal); + + play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play); +} + +static void +callback_pipeline_error (GstElement * object, + GstElement * orig, char *error, GstPlay * play) +{ + GstPlaySignal *signal; + + signal = g_new0 (GstPlaySignal, 1); + signal->signal_id = PIPELINE_ERROR; + signal->signal_data.error.element = orig; + signal->signal_data.error.error = g_strdup (error); + + gst_object_ref (GST_OBJECT (orig)); + + g_async_queue_push (play->signal_queue, signal); + + play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play); +} + +static void +callback_pipeline_deep_notify (GstObject * element, + GstObject * orig, + GParamSpec * param, GstPlay * play) +{ + GstPlaySignal *signal; + + signal = g_new0 (GstPlaySignal, 1); + signal->signal_id = INFORMATION; + signal->signal_data.info.object = orig; + signal->signal_data.info.param = param; + + gst_object_ref (orig); + + g_async_queue_push (play->signal_queue, signal); + + play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play); +} + +static void +callback_pipeline_state_change (GstElement * element, + GstElementState old, + GstElementState state, GstPlay * play) +{ + GstPlaySignal *signal; + + g_return_if_fail (play != NULL); + g_return_if_fail (element != NULL); + g_return_if_fail (GST_IS_ELEMENT (element)); + g_return_if_fail (GST_IS_PLAY (play)); + g_return_if_fail (element == play->pipeline); + + /*g_print ("got state change %s to %s\n", gst_element_state_get_name (old), gst_element_state_get_name (state)); */ + + /* do additional stuff depending on state */ + if (GST_IS_PIPELINE (play->pipeline)) + { + switch (state) + { + case GST_STATE_PLAYING: + play->idle_add_func ((GSourceFunc) gst_play_idle_callback, play); + play->timeout_add_func (200, + (GSourceFunc) gst_play_tick_callback, play); + if (play->length_nanos == 0LL) + { + /* try to get the length up to 16 times */ + play->get_length_attempt = 16; + play->timeout_add_func (200, + (GSourceFunc) + gst_play_get_length_callback, play); + } + break; + default: + break; + } + } + signal = g_new0 (GstPlaySignal, 1); + signal->signal_id = STATE_CHANGE; + signal->signal_data.state.old_state = old; + signal->signal_data.state.new_state = state; + + g_async_queue_push (play->signal_queue, signal); + + play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play); +} + +/* split static pipeline functions to a seperate file */ +#include "playpipelines.c" + +/* =========================================== */ +/* */ +/* Init & Class init */ +/* */ +/* =========================================== */ + +static void +gst_play_dispose (GObject * object) +{ + GstPlay *play; + + g_return_if_fail (object != NULL); + g_return_if_fail (GST_IS_PLAY (object)); + play = GST_PLAY (object); + + /* Removing all sources */ + while (g_source_remove_by_user_data (play)); + + G_OBJECT_CLASS (parent_class)->dispose (object); +} + +static void +gst_play_class_init (GstPlayClass * klass) +{ + GObjectClass *gobject_class = G_OBJECT_CLASS (klass); + + parent_class = g_type_class_ref (GST_TYPE_OBJECT); + + klass->information = NULL; + klass->state_changed = NULL; + klass->stream_end = NULL; + + gobject_class->dispose = gst_play_dispose; + gobject_class->set_property = GST_DEBUG_FUNCPTR (gst_play_set_property); + gobject_class->get_property = GST_DEBUG_FUNCPTR (gst_play_get_property); + + g_object_class_install_property (gobject_class, + ARG_LOCATION, + g_param_spec_string ("location", + "location of file", + "location of the file to play", + NULL, + G_PARAM_READWRITE)); + + g_object_class_install_property (gobject_class, + ARG_VOLUME, + g_param_spec_float ("volume", + "Playing volume", + "Playing volume", + 0, 1.0, 0, + G_PARAM_READWRITE)); + + g_object_class_install_property (gobject_class, + ARG_MUTE, + g_param_spec_boolean ("mute", + "Volume muted", + "Playing volume muted", + FALSE, + G_PARAM_READWRITE)); + + gst_play_signals[INFORMATION] = + g_signal_new ("information", + G_TYPE_FROM_CLASS (klass), + G_SIGNAL_RUN_FIRST, + G_STRUCT_OFFSET (GstPlayClass, information), + NULL, NULL, + gst_marshal_VOID__OBJECT_PARAM, + G_TYPE_NONE, 2, G_TYPE_OBJECT, G_TYPE_PARAM); + + gst_play_signals[PIPELINE_ERROR] = + g_signal_new ("pipeline_error", + G_TYPE_FROM_CLASS (klass), + G_SIGNAL_RUN_FIRST, + G_STRUCT_OFFSET (GstPlayClass, pipeline_error), + NULL, NULL, + gst_marshal_VOID__OBJECT_STRING, + G_TYPE_NONE, 2, G_TYPE_OBJECT, G_TYPE_STRING); + + gst_play_signals[STATE_CHANGE] = + g_signal_new ("state_change", + G_TYPE_FROM_CLASS (klass), + G_SIGNAL_RUN_FIRST, + G_STRUCT_OFFSET (GstPlayClass, state_changed), + NULL, NULL, + gst_marshal_VOID__INT_INT, + G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT); + + gst_play_signals[STREAM_END] = + g_signal_new ("stream_end", + G_TYPE_FROM_CLASS (klass), + G_SIGNAL_RUN_FIRST, + G_STRUCT_OFFSET (GstPlayClass, stream_end), + NULL, NULL, gst_marshal_VOID__VOID, G_TYPE_NONE, 0); + + gst_play_signals[TIME_TICK] = + g_signal_new ("time_tick", + G_TYPE_FROM_CLASS (klass), + G_SIGNAL_RUN_FIRST, + G_STRUCT_OFFSET (GstPlayClass, time_tick), + NULL, NULL, + gst_marshal_VOID__INT64, G_TYPE_NONE, 1, G_TYPE_INT64); + + gst_play_signals[STREAM_LENGTH] = + g_signal_new ("stream_length", + G_TYPE_FROM_CLASS (klass), + G_SIGNAL_RUN_FIRST, + G_STRUCT_OFFSET (GstPlayClass, stream_length), + NULL, NULL, + gst_marshal_VOID__INT64, G_TYPE_NONE, 1, G_TYPE_INT64); + + gst_play_signals[HAVE_XID] = + g_signal_new ("have_xid", + G_TYPE_FROM_CLASS (klass), + G_SIGNAL_RUN_FIRST, + G_STRUCT_OFFSET (GstPlayClass, have_xid), + NULL, NULL, + gst_marshal_VOID__INT, G_TYPE_NONE, 1, G_TYPE_INT); + + gst_play_signals[HAVE_VIS_XID] = + g_signal_new ("have_vis_xid", + G_TYPE_FROM_CLASS (klass), + G_SIGNAL_RUN_FIRST, + G_STRUCT_OFFSET (GstPlayClass, have_vis_xid), + NULL, NULL, + gst_marshal_VOID__INT, G_TYPE_NONE, 1, G_TYPE_INT); + + gst_play_signals[HAVE_VIDEO_SIZE] = + g_signal_new ("have_video_size", + G_TYPE_FROM_CLASS (klass), + G_SIGNAL_RUN_FIRST, + G_STRUCT_OFFSET (GstPlayClass, have_video_size), + NULL, NULL, + gst_marshal_VOID__INT_INT, + G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT); + + gst_play_signals[HAVE_VIS_SIZE] = + g_signal_new ("have_vis_size", + G_TYPE_FROM_CLASS (klass), + G_SIGNAL_RUN_FIRST, + G_STRUCT_OFFSET (GstPlayClass, have_vis_size), + NULL, NULL, + gst_marshal_VOID__INT_INT, + G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT); + + gst_control_init (NULL, NULL); +} + + + +static void +gst_play_init (GstPlay * play) +{ + play->pipeline = NULL; + play->source = NULL; + play->autoplugger = NULL; + play->audio_sink = NULL; + play->audio_sink_element = NULL; + play->video_sink = NULL; + play->video_sink_element = NULL; + play->volume = NULL; + play->other_elements = g_hash_table_new (g_str_hash, g_str_equal); + + gst_play_set_idle_timeout_funcs (play, + gst_play_default_timeout_add, + gst_play_default_idle_add); +} + +/* ============================================================= */ +/* */ +/* Public Methods */ +/* */ +/* ============================================================= */ + +/* =========================================== */ +/* */ +/* Toolbox */ +/* */ +/* =========================================== */ + +/** + * gst_play_seek_to_time: + * @play: a #GstPlay. + * @time_nanos: a #gint64 indicating a time position. + * + * Performs a seek on @play until @time_nanos. + */ +void +gst_play_seek_to_time (GstPlay * play, gint64 time_nanos) +{ + GstEvent *s_event; + guint8 prev_state; + gboolean audio_seek_worked = FALSE; + gboolean video_seek_worked = FALSE; + gboolean visualisation_seek_worked = FALSE; + + g_return_if_fail (play != NULL); + g_return_if_fail (GST_IS_PLAY (play)); + if (time_nanos < 0LL) + { + play->seek_time = 0LL; + } + else if (time_nanos < 0LL) + { + play->seek_time = play->length_nanos; + } + else + { + play->seek_time = time_nanos; + } + + /*g_print("doing seek to %lld\n", play->seek_time); */ + prev_state = GST_STATE (play->pipeline); + if (gst_play_set_state (play, GST_STATE_PAUSED) != GST_STATE_SUCCESS) + g_warning ("gst_play_seek: setting to READY failed\n"); + + s_event = gst_event_new_seek (GST_FORMAT_TIME | + GST_SEEK_METHOD_SET | + GST_SEEK_FLAG_FLUSH, play->seek_time); + if (play->audio_sink_element != NULL) + { + gst_event_ref (s_event); + audio_seek_worked = + gst_element_send_event (play->audio_sink_element, s_event); + } + if (play->visualisation_sink_element != NULL) + { + gst_event_ref (s_event); + visualisation_seek_worked = + gst_element_send_event (play->visualisation_sink_element, s_event); + } + if (play->video_sink_element != NULL) + { + gst_event_ref (s_event); + video_seek_worked = + gst_element_send_event (play->video_sink_element, s_event); + } + gst_event_unref (s_event); + + if (audio_seek_worked || video_seek_worked) + { + play->time_nanos = gst_clock_get_time (play->clock); + g_signal_emit (G_OBJECT (play), gst_play_signals[TIME_TICK], 0, + play->time_nanos); + } + if (gst_element_set_state (play->pipeline, prev_state) != GST_STATE_SUCCESS) + g_warning ("gst_play_seek_to_time: setting to READY failed\n"); +} + +/** + * gst_play_need_new_video_window: + * @play: a #GstPlay. + * + * Request a new video window for @play. + */ +void +gst_play_need_new_video_window (GstPlay * play) +{ + g_return_if_fail (play != NULL); + g_return_if_fail (GST_IS_PLAY (play)); + if (GST_IS_ELEMENT (play->video_sink_element)) + { + g_object_set (G_OBJECT (play->video_sink_element), + "need_new_window", TRUE, NULL); + } + if (GST_IS_ELEMENT (play->visualisation_sink_element)) + { + g_object_set (G_OBJECT (play->visualisation_sink_element), + "need_new_window", TRUE, NULL); + } +} + +void +gst_play_set_idle_timeout_funcs (GstPlay * play, + GstPlayTimeoutAdd timeout_add_func, + GstPlayIdleAdd idle_add_func) +{ + g_return_if_fail (play != NULL); + g_return_if_fail (GST_IS_PLAY (play)); + play->timeout_add_func = timeout_add_func; + play->idle_add_func = idle_add_func; +} + +/** + * gst_play_get_sink_element: + * @play: a #GstPlay. + * @element: a #GstElement. + * @sink_type: a #GstPlaySinkType. + * + * Searches recursively for a sink #GstElement with + * type @sink_type in @element which is supposed to be a #GstBin. + * + * Returns: the sink #GstElement of @element. + */ +GstElement * +gst_play_get_sink_element (GstPlay * play, + GstElement * element, GstPlaySinkType sink_type) +{ + GList *elements = NULL; + const GList *pads = NULL; + gboolean has_src, has_correct_type; + + g_return_val_if_fail (play != NULL, NULL); + g_return_val_if_fail (element != NULL, NULL); + g_return_val_if_fail (GST_IS_PLAY (play), NULL); + g_return_val_if_fail (GST_IS_ELEMENT (element), NULL); + + if (!GST_IS_BIN (element)) + { + /* since its not a bin, we'll presume this + * element is a sink element */ + return element; + } + + elements = (GList *) gst_bin_get_list (GST_BIN (element)); + + /* traverse all elements looking for a src pad */ + + while (elements) + { + + element = GST_ELEMENT (elements->data); + + /* Recursivity :) */ + + if (GST_IS_BIN (element)) + { + element = gst_play_get_sink_element (play, element, sink_type); + if (GST_IS_ELEMENT (element)) + { + return element; + } + } + else + { + + pads = gst_element_get_pad_list (element); + has_src = FALSE; + has_correct_type = FALSE; + while (pads) + { + /* check for src pad */ + if (GST_PAD_DIRECTION (GST_PAD (pads->data)) == GST_PAD_SRC) + { + has_src = TRUE; + break; + } + else + { + /* If not a src pad checking caps */ + GstCaps *caps; + caps = gst_pad_get_caps (GST_PAD (pads->data)); + while (caps) + { + gboolean has_video_cap = FALSE, has_audio_cap = FALSE; + if (g_ascii_strcasecmp (gst_caps_get_mime (caps), + "audio/raw") == 0) + { + has_audio_cap = TRUE; + } + if (g_ascii_strcasecmp (gst_caps_get_mime (caps), + "video/raw") == 0) + { + has_video_cap = TRUE; + } + + switch (sink_type) + { + case GST_PLAY_SINK_TYPE_AUDIO: + if (has_audio_cap) + has_correct_type = TRUE; + break;; + case GST_PLAY_SINK_TYPE_VIDEO: + if (has_video_cap) + has_correct_type = TRUE; + break;; + case GST_PLAY_SINK_TYPE_ANY: + if ((has_video_cap) || (has_audio_cap)) + has_correct_type = TRUE; + break;; + default: + has_correct_type = FALSE; + } + caps = caps->next; + } + } + pads = g_list_next (pads); + } + if ((!has_src) && (has_correct_type)) + { + return element; + } + } + elements = g_list_next (elements); + } + /* we didn't find a sink element */ + return NULL; +} + +/* =========================================== */ +/* */ +/* State, Mute, Volume, Location */ +/* */ +/* =========================================== */ + +/** + * gst_play_set_state: + * @play: a #GstPlay. + * @state: a #GstElementState. + * + * Set state of @play 's pipeline to @state. + * + * Returns: a #GstElementStateReturn indicating if the operation succeeded. + */ +GstElementStateReturn +gst_play_set_state (GstPlay * play, GstElementState state) +{ + g_return_val_if_fail (play != NULL, GST_STATE_FAILURE); + g_return_val_if_fail (GST_IS_PLAY (play), GST_STATE_FAILURE); + g_return_val_if_fail (GST_IS_ELEMENT (play->pipeline), GST_STATE_FAILURE); + + return gst_element_set_state (play->pipeline, state); +} + +/** + * gst_play_get_state: + * @play: a #GstPlay. + * + * Get state of @play 's pipeline. + * + * Returns: a #GstElementState indicating @play 's pipeline current state. + */ +GstElementState +gst_play_get_state (GstPlay * play) +{ + g_return_val_if_fail (play != NULL, GST_STATE_FAILURE); + g_return_val_if_fail (GST_IS_PLAY (play), GST_STATE_FAILURE); + g_return_val_if_fail (play->pipeline, GST_STATE_FAILURE); + + return gst_element_get_state (play->pipeline); +} + +/** + * gst_play_set_location: + * @play: a #GstPlay. + * @location: a const #gchar indicating location to play + * + * Set location of @play to @location. + * + * Returns: TRUE if location was set successfully. + */ +gboolean +gst_play_set_location (GstPlay * play, const gchar * location) +{ + GstElementState current_state; + g_return_val_if_fail (play != NULL, FALSE); + g_return_val_if_fail (GST_IS_PLAY (play), FALSE); + g_return_val_if_fail (location != NULL, FALSE); + + current_state = gst_play_get_state (play); + if (current_state != GST_STATE_READY) + { + if (gst_play_set_state (play, GST_STATE_READY) != GST_STATE_SUCCESS) + g_warning ("gst_play_set_location: setting to READY failed\n"); + } + + if (play->set_autoplugger) + { + if (!play-> + set_autoplugger (play, + gst_element_factory_make ("spider", + "autoplugger"))) + { + g_warning ("couldn't replace autoplugger\n"); + return FALSE; + } + } + + /* FIXME check for valid location (somehow) */ + g_object_set (G_OBJECT (play->source), "location", location, NULL); + + /* reset time/length values */ + play->time_seconds = 0; + play->length_nanos = 0LL; + play->time_nanos = 0LL; + g_signal_emit (G_OBJECT (play), gst_play_signals[STREAM_LENGTH], 0, 0LL); + g_signal_emit (G_OBJECT (play), gst_play_signals[TIME_TICK], 0, 0LL); + play->need_stream_length = TRUE; + + return TRUE; +} + +/** + * gst_play_get_location: + * @play: a #GstPlay. + * + * Get current location of @play. + * + * Returns: a #gchar pointer to current location. + */ +gchar * +gst_play_get_location (GstPlay * play) +{ + gchar *location; + g_return_val_if_fail (play != NULL, NULL); + g_return_val_if_fail (GST_IS_PLAY (play), NULL); + g_return_val_if_fail (GST_IS_ELEMENT (play->source), NULL); + g_object_get (G_OBJECT (play->source), "location", &location, NULL); + return location; +} + +/** + * gst_play_set_volume: + * @play: a #GstPlay. + * @volume: a #gfloat indicating volume level. + * + * Set current volume of @play. + */ +void +gst_play_set_volume (GstPlay * play, gfloat volume) +{ + g_return_if_fail (play != NULL); + g_return_if_fail (GST_IS_PLAY (play)); + + g_object_set (G_OBJECT (play->vol_dparam), "value_float", volume, NULL); +} + +/** + * gst_play_get_volume: + * @play: a #GstPlay. + * + * Get current volume of @play. + * + * Returns: a #gfloat indicating current volume level. + */ +gfloat +gst_play_get_volume (GstPlay * play) +{ + gfloat volume; + + g_return_val_if_fail (play != NULL, 0); + g_return_val_if_fail (GST_IS_PLAY (play), 0); + + g_object_get (G_OBJECT (play->vol_dparam), "value_float", &volume, NULL); + + return volume; +} + +/** + * gst_play_set_mute: + * @play: a #GstPlay. + * @mute: a #gboolean indicating wether audio is muted or not. + * + * Mutes/Unmutes audio playback of @play. + */ +void +gst_play_set_mute (GstPlay * play, gboolean mute) +{ + g_return_if_fail (play != NULL); + g_return_if_fail (GST_IS_PLAY (play)); + + g_object_set (G_OBJECT (play->volume), "mute", mute, NULL); +} + +/** + * gst_play_get_mute: + * @play: a #GstPlay. + * + * Get current muted status of @play. + * + * Returns: a #gboolean indicating if audio is muted or not. + */ +gboolean +gst_play_get_mute (GstPlay * play) +{ + gboolean mute; + + g_return_val_if_fail (play != NULL, 0); + g_return_val_if_fail (GST_IS_PLAY (play), 0); + + g_object_get (G_OBJECT (play->volume), "mute", &mute, NULL); + + return mute; +} + +/* =========================================== */ +/* */ +/* Audio sink, Video sink, Data src */ +/* */ +/* =========================================== */ + +/** + * gst_play_set_data_src: + * @play: a #GstPlay. + * @data_src: a #GstElement. + * + * Set @data_src as the source element of @play. + * + * Returns: TRUE if call succeeded. + */ +gboolean +gst_play_set_data_src (GstPlay * play, GstElement * data_src) +{ + g_return_val_if_fail (play != NULL, FALSE); + g_return_val_if_fail (data_src != NULL, FALSE); + g_return_val_if_fail (GST_IS_PLAY (play), FALSE); + g_return_val_if_fail (GST_IS_ELEMENT (data_src), FALSE); + + if (gst_play_get_state (play) != GST_STATE_READY) + { + if (gst_play_set_state (play, GST_STATE_READY) != GST_STATE_SUCCESS) + g_warning ("gst_play_set_data_src: setting to READY failed\n"); + } + + if (play->set_data_src) + { + return play->set_data_src (play, data_src); + } + + /* if there is no set_data_src func, fail quietly */ + return FALSE; +} + +/** + * gst_play_set_video_sink: + * @play: a #GstPlay. + * @video_sink: a #GstElement. + * + * Set @video_sink as the video sink element of @play. + * + * Returns: TRUE if call succeeded. + */ +gboolean +gst_play_set_video_sink (GstPlay * play, GstElement * video_sink) +{ + g_return_val_if_fail (play != NULL, FALSE); + g_return_val_if_fail (video_sink != NULL, FALSE); + g_return_val_if_fail (GST_IS_PLAY (play), FALSE); + g_return_val_if_fail (GST_IS_ELEMENT (video_sink), FALSE); + + if (gst_play_get_state (play) != GST_STATE_READY) + { + if (gst_play_set_state (play, GST_STATE_READY) != GST_STATE_SUCCESS) + g_warning ("gst_play_set_video_sink: setting to READY failed\n"); + } + + if (play->set_video_sink) + { + return play->set_video_sink (play, video_sink); + } + + /* if there is no set_video_sink func, fail quietly */ + return FALSE; +} + +/** + * gst_play_set_audio_sink: + * @play: a #GstPlay. + * @audio_sink: a #GstElement. + * + * Set @audio_sink as the audio sink element of @play. + * + * Returns: TRUE if call succeeded. + */ +gboolean +gst_play_set_audio_sink (GstPlay * play, GstElement * audio_sink) +{ + g_return_val_if_fail (play != NULL, FALSE); + g_return_val_if_fail (audio_sink != NULL, FALSE); + g_return_val_if_fail (GST_IS_PLAY (play), FALSE); + g_return_val_if_fail (GST_IS_ELEMENT (audio_sink), FALSE); + + if (gst_play_get_state (play) != GST_STATE_READY) + { + if (gst_play_set_state (play, GST_STATE_READY) != GST_STATE_SUCCESS) + g_warning ("gst_play_set_audio_sink: setting to READY failed\n"); + } + + if (play->set_audio_sink) + { + return play->set_audio_sink (play, audio_sink); + } + + /* if there is no set_audio_sink func, fail quietly */ + return FALSE; +} + +/* =========================================== */ +/* */ +/* Object typing & Creation */ +/* */ +/* =========================================== */ + +GType +gst_play_get_type (void) +{ + static GType play_type = 0; + + if (!play_type) + { + static const GTypeInfo play_info = { + sizeof (GstPlayClass), + (GBaseInitFunc) NULL, + (GBaseFinalizeFunc) NULL, + (GClassInitFunc) gst_play_class_init, + NULL, NULL, sizeof (GstPlay), + 0, (GInstanceInitFunc) gst_play_init, + NULL + }; + + play_type = + g_type_register_static (G_TYPE_OBJECT, "GstPlay", &play_info, 0); + } + + return play_type; +} + + +GstPlay * +gst_play_new (GstPlayPipeType pipe_type, GError ** error) +{ + GstPlay *play; + + play = g_object_new (GST_TYPE_PLAY, NULL); + + /* FIXME: looks like only VIDEO ever gets used ! */ + switch (pipe_type) + { + case GST_PLAY_PIPE_VIDEO: + play->setup_pipeline = gst_play_video_setup; + play->teardown_pipeline = NULL; + play->set_data_src = gst_play_video_set_data_src; + play->set_autoplugger = gst_play_video_set_auto; + play->set_video_sink = gst_play_video_set_video; + play->set_audio_sink = gst_play_video_set_audio; + break; + case GST_PLAY_PIPE_VIDEO_VISUALISATION: + play->setup_pipeline = gst_play_video_vis_setup; + play->teardown_pipeline = NULL; + play->set_data_src = gst_play_video_set_data_src; + play->set_autoplugger = gst_play_video_set_auto; + play->set_video_sink = gst_play_video_vis_set_video; + play->set_audio_sink = gst_play_video_vis_set_audio; + break; + case GST_PLAY_PIPE_AUDIO: + /* we can reuse the threaded set functions */ + play->setup_pipeline = gst_play_audio_setup; + play->teardown_pipeline = NULL; + play->set_data_src = gst_play_simple_set_data_src; + play->set_autoplugger = gst_play_audiot_set_auto; + play->set_video_sink = NULL; + play->set_audio_sink = gst_play_audiot_set_audio; + break; + case GST_PLAY_PIPE_AUDIO_THREADED: + play->setup_pipeline = gst_play_audiot_setup; + play->teardown_pipeline = NULL; + play->set_data_src = gst_play_simple_set_data_src; + play->set_autoplugger = gst_play_audiot_set_auto; + play->set_video_sink = NULL; + play->set_audio_sink = gst_play_audiot_set_audio; + break; + case GST_PLAY_PIPE_AUDIO_HYPER_THREADED: + play->setup_pipeline = gst_play_audioht_setup; + play->teardown_pipeline = NULL; + play->set_data_src = gst_play_simple_set_data_src; + play->set_autoplugger = gst_play_audioht_set_auto; + play->set_video_sink = NULL; + play->set_audio_sink = gst_play_audioht_set_audio; + break; + default: + g_warning ("unknown pipeline type: %d\n", pipe_type); + } + + /* init pipeline */ + if ((play->setup_pipeline) && (!play->setup_pipeline (play, error))) + { + g_object_unref (play); + return NULL; + } + + + if (play->pipeline) + { + /* connect to pipeline events */ + g_signal_connect (G_OBJECT (play->pipeline), + "deep_notify", + G_CALLBACK (callback_pipeline_deep_notify), play); + g_signal_connect (G_OBJECT (play->pipeline), + "state_change", + G_CALLBACK (callback_pipeline_state_change), play); + g_signal_connect (G_OBJECT (play->pipeline), + "error", G_CALLBACK (callback_pipeline_error), play); + } + + if (play->volume) + { + play->vol_dpman = gst_dpman_get_manager (play->volume); + play->vol_dparam = gst_dpsmooth_new (G_TYPE_FLOAT); + + g_object_set (G_OBJECT (play->vol_dparam), + "update_period", 2000000LL, NULL); + + g_object_set (G_OBJECT (play->vol_dparam), + "slope_delta_float", 0.1F, NULL); + g_object_set (G_OBJECT (play->vol_dparam), + "slope_time", 10000000LL, NULL); + + if (!gst_dpman_attach_dparam (play->vol_dpman, + "volume", play->vol_dparam)) + g_warning ("could not attach dparam to volume element\n"); + + gst_dpman_set_mode (play->vol_dpman, "asynchronous"); + gst_play_set_volume (play, 0.9); + } + + play->signal_queue = g_async_queue_new (); + + return play; +} |