summaryrefslogtreecommitdiffstats
path: root/gst/rtpmanager/async_jitter_queue.h
diff options
context:
space:
mode:
Diffstat (limited to 'gst/rtpmanager/async_jitter_queue.h')
-rw-r--r--gst/rtpmanager/async_jitter_queue.h130
1 files changed, 130 insertions, 0 deletions
diff --git a/gst/rtpmanager/async_jitter_queue.h b/gst/rtpmanager/async_jitter_queue.h
new file mode 100644
index 00000000..bea76d6d
--- /dev/null
+++ b/gst/rtpmanager/async_jitter_queue.h
@@ -0,0 +1,130 @@
+/* Async Jitter Queue based on g_async_queue
+ *
+ * Farsight Voice+Video library
+ * Copyright 2007 Collabora Ltd,
+ * Copyright 2007 Nokia Corporation
+ * @author: Philippe Khalaf <philippe.khalaf@collabora.co.uk>.
+ */
+
+/* GLIB - Library of useful routines for C programming
+ * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+/*
+ * Modified by the GLib Team and others 1997-2000. See the AUTHORS
+ * file for a list of people on the GLib Team. See the ChangeLog
+ * files for a list of changes. These files are distributed with
+ * GLib at ftp://ftp.gtk.org/pub/gtk/.
+ */
+
+#ifndef __ASYNCJITTERQUEUE_H__
+#define __ASYNCJITTERQUEUE_H__
+
+#include <glib.h>
+#include <glib/gthread.h>
+
+G_BEGIN_DECLS
+
+typedef struct _AsyncJitterQueue AsyncJitterQueue;
+
+/* Asyncronous Queues, can be used to communicate between threads
+ */
+
+/* Get a new AsyncJitterQueue with the ref_count 1 */
+AsyncJitterQueue* async_jitter_queue_new (void);
+
+/* Lock and unlock a AsyncJitterQueue. All functions lock the queue for
+ * themselves, but in certain cirumstances you want to hold the lock longer,
+ * thus you lock the queue, call the *_unlocked functions and unlock it again.
+ */
+void async_jitter_queue_lock (AsyncJitterQueue *queue);
+void async_jitter_queue_unlock (AsyncJitterQueue *queue);
+
+/* Ref and unref the AsyncJitterQueue. */
+AsyncJitterQueue* async_jitter_queue_ref (AsyncJitterQueue *queue);
+void async_jitter_queue_unref (AsyncJitterQueue *queue);
+#ifndef G_DISABLE_DEPRECATED
+/* You don't have to hold the lock for calling *_ref and *_unref anymore. */
+void async_jitter_queue_ref_unlocked (AsyncJitterQueue *queue);
+void async_jitter_queue_unref_and_unlock (AsyncJitterQueue *queue);
+#endif /* !G_DISABLE_DEPRECATED */
+
+void async_jitter_queue_set_low_threshold (AsyncJitterQueue *queue,
+ gfloat threshold);
+void async_jitter_queue_set_high_threshold (AsyncJitterQueue *queue,
+ gfloat threshold);
+
+void async_jitter_queue_set_max_queue_length (AsyncJitterQueue *queue,
+ guint32 max_length);
+
+/* Push data into the async queue. Must not be NULL. */
+void async_jitter_queue_push (AsyncJitterQueue *queue,
+ gpointer data);
+void async_jitter_queue_push_unlocked (AsyncJitterQueue *queue,
+ gpointer data);
+gboolean async_jitter_queue_push_sorted (AsyncJitterQueue *queue,
+ gpointer data,
+ GCompareDataFunc func,
+ gpointer user_data);
+
+void async_jitter_queue_insert_after_unlocked(AsyncJitterQueue *queue,
+ GList *sibling,
+ gpointer data);
+
+gboolean async_jitter_queue_push_sorted_unlocked(AsyncJitterQueue *queue,
+ gpointer data,
+ GCompareDataFunc func,
+ gpointer user_data);
+
+/* Pop data from the async queue. When no data is there, the thread is blocked
+ * until data arrives. */
+gpointer async_jitter_queue_pop (AsyncJitterQueue *queue);
+gpointer async_jitter_queue_pop_unlocked (AsyncJitterQueue *queue);
+
+/* Try to pop data. NULL is returned in case of empty queue. */
+gpointer async_jitter_queue_try_pop (AsyncJitterQueue *queue);
+gpointer async_jitter_queue_try_pop_unlocked (AsyncJitterQueue *queue);
+
+/* Wait for data until at maximum until end_time is reached. NULL is returned
+ * in case of empty queue. */
+gpointer async_jitter_queue_timed_pop (AsyncJitterQueue *queue,
+ GTimeVal *end_time);
+gpointer async_jitter_queue_timed_pop_unlocked (AsyncJitterQueue *queue,
+ GTimeVal *end_time);
+
+/* Return the length of the queue. Negative values mean that threads
+ * are waiting, positve values mean that there are entries in the
+ * queue. Actually this function returns the length of the queue minus
+ * the number of waiting threads, async_jitter_queue_length == 0 could also
+ * mean 'n' entries in the queue and 'n' thread waiting. Such can
+ * happen due to locking of the queue or due to scheduling. */
+gint async_jitter_queue_length (AsyncJitterQueue *queue);
+gint async_jitter_queue_length_unlocked (AsyncJitterQueue *queue);
+
+void async_jitter_queue_set_flushing_unlocked (AsyncJitterQueue* queue,
+ GFunc free_func, gpointer user_data);
+void async_jitter_queue_unset_flushing_unlocked (AsyncJitterQueue* queue);
+void async_jitter_queue_set_blocking_unlocked (AsyncJitterQueue* queue,
+ gboolean blocking);
+guint32
+async_jitter_queue_length_ts_units_unlocked (AsyncJitterQueue *queue);
+
+G_END_DECLS
+
+#endif /* __ASYNCJITTERQUEUE_H__ */
+