From 33a8594b55017b9765f50ca44869a17439937412 Mon Sep 17 00:00:00 2001 From: Benjamin Otte Date: Thu, 6 Jan 2005 20:19:04 +0000 Subject: gst/games/gstpuzzle.c: don't draw a puzzle if either width or height of tiles would be 0. Original commit message from CVS: * gst/games/gstpuzzle.c: (draw_puzzle): don't draw a puzzle if either width or height of tiles would be 0. --- gst/games/gstpuzzle.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'gst/games/gstpuzzle.c') diff --git a/gst/games/gstpuzzle.c b/gst/games/gstpuzzle.c index 532fa774..25e631f8 100644 --- a/gst/games/gstpuzzle.c +++ b/gst/games/gstpuzzle.c @@ -498,6 +498,12 @@ draw_puzzle (GstVideofilter * videofilter, void *destp, void *srcp) /* use multiples of 4 here to get around drawing problems with YUV colorspaces */ width = (width / puzzle->columns) & ~3; height = (height / puzzle->rows) & ~3; + if (width == 0 || height == 0) { + gst_video_image_copy_area (&dest, 0, 0, &src, 0, 0, + gst_videofilter_get_input_width (videofilter), + gst_videofilter_get_input_height (videofilter)); + return; + } if (width * puzzle->columns != gst_videofilter_get_input_width (videofilter)) { guint w = gst_videofilter_get_input_width (videofilter) - width * puzzle->columns; -- cgit v1.2.1